Memento Deck #773052 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Mementotlan Angwitch x3, Mementotlan Dark Blade x3, Mementotlan Tatsunootoshigo x3. Created Oct 21, 2026 by YGO Mod.

Deck Memento OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 10/ 100
Power Score
Structural 56
Reliability 42
Going First 54
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 54
Going Second 57
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 55 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Memento Fusion/Link boards (Mementotlan Twin Dragon, Mementomictlan Tecuhtlica - Creation King, Mementotlan-Horned Dragon, Mementoal Tecuhtlica - Combined Creation) built through Memento Special Summon chains and Fusion Spells; Mementotlan Fusion and Super Polymerization conversion into Extra Deck bosses; hand-trap-protected turns
  • Turn 1 (going first): Open on an archetype starter (Mementotlan Angwitch, Mementotlan Tatsunootoshigo, Mementotlan Dark Blade) that searches or summons a second Memento, then convert through Mementotlan Fusion into a Fusion boss; Ash Blossom and Ghost Ogre hold up one negation or removal
  • Turn 2 (going second): Use the 7 hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Droll & Lock Bird) and Forbidden Droplet to answer the opponent's first board, then rebuild through Memento graveyard recursion (Mementotlan Ghattic, Mementotlan Goblin)
  • Recovery: Recover from the GY with Mementotlan Bone Party, Mementotlan Ghattic, and Mementotlan Akihiron recursion; Mementomictlan Tecuhtlica - Creation King banished from GY adds Mementomictlan back
  • After siding: Not evaluable: the list has no side deck, so there is no post-side plan

Why it scores here

The deck reliably opens an archetype starter (about 99% chance of at least one Memento-core card in a 5-card opening hand, Inferred), and its 18 searcher-text cards and recursion lines keep the engine live through the first two turns. Interaction is the strongest part of the system: 7 hand traps, 6 negation-text cards and 27 removal-text cards give it a real answer to a first board. Conversion into a Fusion or Link boss is plausible but unverified, because no recorded boards exist and the best-line ceiling and median output cannot be measured. Popularity did not earn points: the Memento archetype is well represented in usage statistics, but that only confirms the list is real, and the deck was scored as a connected system rather than by averaging card scores. The 2-copy overflow of Ash Blossom and Super Polymerization makes the list illegal, so the score is capped and reported as structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least one Memento-core card in opening hand) ≈ 0.99 across 34 core copies; single-copy Extra Deck bosses are unreliable at P ≈ 0.25 per copy (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram is spread (11 singletons, 4 doubles, 12 triples) with 16 tech and 7 hand-trap slots; the 0.6% proxy brick rate is only a rough bound (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable recorded boards; ceiling is inferred from card text only (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards, so floor and median cannot be measured; held at a neutral provisional value (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Recursion (Ghattic, Bone Party, Akihiron) and hand-trap follow-up give some second line after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Graveyard recursion and searchers support rebuilds, but tech and Limited cards spend card resources (Inferred)
D7 End-Board & Interaction Quality 68 7 hand traps, 6 negation-text cards and 27 removal-text cards are real interaction density; no interaction telemetry exists (Inferred from text)
D8 Going-Second & Board-Breaking Power 60 Going-second value rests on hand traps and Forbidden Droplet; there is no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 62 Extra Deck bosses (Creation King 3000 ATK, Horned Dragon 2850, Twin Dragon 2800, Combined Creation 5000) provide high ATK, but no board data confirms they are reached (Verified stats, Inferred access)
D10 Main Deck Efficiency & Flexibility 45 55 Main Deck cards with 27 distinct names, 16 tech slots and archetype exact-name purity of 34.8%; compactness is weak (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 14 Extra Deck cards (9 Fusion, 5 Link) and 12 distinct names; Garura and Mudragon are one-copy flex options (Verified composition)
D12 Side Deck Adaptability 20 No side deck at all, so post-side adaptability cannot be assessed and is scored low (Verified, no side list)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Memento chains with several conditional optional effects and 3-card recursion lines demand careful sequencing (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox as secondary (hand-trap and tech density), disclosed; structural weights used unchanged. Structural ≈ 56, Going First ≈ 54, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist and copy-limit exposure (-8); no side deck (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*56 + 0.20*42 - 12 ≈ 41, then the Step 2 illegal cap applies and the score is set to 35. Theoretical/structural-only result.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Near-certain archetype starter access in the opening hand
  • Dense interaction: hand traps, negation text and removal text
  • Recursion lines (Ghattic, Bone Party, Akihiron) for resilience and rebuilds
  • Strong Extra Deck boss ceiling in Creation King, Horned Dragon and Twin Dragon

Weaknesses

  • Illegal list: Ash Blossom and Super Polymerization are over the OCG copy limit
  • No side deck, so no best-of-3 adaptation
  • Low main-deck compactness with 16 tech slots and 34.8% exact archetype purity
  • No recorded combos, so the real conversion rate is unknown

Critical choke points

  • Archetype starters that all require Memento monsters already on the field or in hand
  • Fusion conversion depends on Mementotlan Fusion and a live Memento Extra Deck boss
  • Single-copy Extra Deck bosses have only about 0.25 access per copy in a 5-card hand
Priority Remove Add Reason
1 One Ash Blossom & Joyous Spring and one Super Polymerization Two legal copies are the maximum; fill the slots with an off-archetype hand trap or a second Memento starter Fixes the copy-limit violations so the list is legal and can receive a normal score
2 One or two generic tech cards (for example Raigeki or Harpie's Feather Duster) A Memento or Mementomictlan support card Raises exact archetype purity and engine coherence
3 None A 5 to 10 card side deck Enables post-side adaptation for best-of-3 play

Evidence & confidence

  • Verified: Main Deck 55 cards and Extra Deck 14 cards are within OCG size rules; Ash Blossom and Super Polymerization are each run 3 times against a legal limit of 2; Five Limited cards are run at exactly 1 copy each; Archetype exact-name purity is 34.8%
  • Inferred: Starter access ≈ 0.99 for the Memento core; Interaction density from hand-trap and negation text; Recursion gives a second line after one disruption
  • Provisional: Median and floor output (no recorded boards); Matchup and format fit (no meta sample)
  • Data gaps: No recorded combos, so ceiling, median and floor are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate telemetry exists in YGOVN No side deck, so post-side plan cannot be evaluated Meta Power is Provisional without a dated metagame sample Deck has no title

More OCG Info

Memento

Memento Breakdown

 
 

 

 

 

 

 

 
 

 

 
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