X-Saber Deck #773040 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Ars Magna the Finite and the Infinite x3, Elfnote Regina x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck X-Saber OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 58
Reliability 52
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Power Patron Link boards (Mediclius, Purification) plus Vidolium 5000 ATK, reached through Elfnote and Ars Magna searchers; Synchro boards from Elfnote June Pride, Elfnote Seraphim Strelitzia and Ekhajar, with Stardust/Medius as recursion
  • Turn 1 (going first): Normal Summon Elfnote Regina or Mulcharmy Fuwalos, search with Elfnote Power Patron or Medius, and build toward a Link or Synchro board; hold Ash Blossom and Ghost Belle for the first response
  • Turn 2 (going second): Open hand traps (7 in Main) to break the opponent's first board, then rebuild through searchers and the Power Patron Link line
  • Recovery: Medius the Pure and Theorealize recover from the GY; Mulcharmy draws reload the hand after a board wipe
  • After siding: No Side Deck is registered, so no post-side plan exists in this list

Why it scores here

Scored as a theoretical structure only, because the list is Illegal: five Forbidden cards (Charmer Quartet, F.A. Dawn Dragster, Crystal Wing, XX-Saber Gottoms, Baronne de Fleur) are run at one copy each, and five of its fifteen Extra Deck slots are among them. The system reads as a Power Patron / Elfnote / Ars Magna midrange shell rather than an X-Saber deck: exact X-Saber purity is 3.6 percent, and the archetype label does not describe the list. Its strengths are engine access (a searcher-dense main that hits at least one searcher in five cards about 96 percent of the time) and interaction density (seven hand traps, eight negation-text cards, twenty removal-text cards). Its weaknesses are the absence of a side deck, no recorded boards to measure a ceiling or floor, and no meta or tournament evidence. Popularity did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Searcher-text group hits at least one of 18 in five cards about 0.96; Regina x3 and Ars Magna x3 give about 0.34 per copy-group in the opening five (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Seven hand traps and eight tech cards in 40 cards create some conflicting hand-trap choices; P(at least one hand trap in six going second) about 0.71 (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; the ceiling is read from card text, with Power Patron Links and Vidolium giving high-output potential (Inferred)
D4 Combo Floor & Median Output 45 No combo data; the median is estimated from the searcher density and the number of single-card-to-board lines in the text (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Two Ash Blossoms, Ghost Belle, Ghost Ogre, Medius recursion and Mulcharmy draws give several independent answers (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draws and Medius/Theorealize recursion sustain card flow after a board wipe (Inferred)
D7 End-Board & Interaction Quality 75 Interaction density is high: eight negation-text cards, twenty removal-text cards, and Stardust/Mediclius/Diactorus negations (Inferred)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap coverage is strong, but the board-breaking step is unmeasured and no combo split exists (Inferred)
D9 Offensive Pressure & Closing Power 65 Vidolium at 5000 ATK and Mediclius at 3000 ATK provide closing power; no end-board data exists to confirm it (Inferred)
D10 Main Deck Efficiency & Flexibility 50 Forty main slots with 26 distinct cards and a low archetype purity (3.6 percent) show a toolbox-like mix rather than a tight engine (Verified)
D11 Extra Deck Efficiency & Coverage 40 Fifteen Extra slots, but five of them (Charmer, Dawn Dragster, Crystal Wing, Gottoms, Fleur) are Forbidden, so only ten are usable (Verified)
D12 Side Deck Adaptability 20 Side Deck is empty (0 cards); no post-side plan exists and best-of-3 adaptability cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated metagame sample; matchup fit is unverifiable (Provisional)
D14 Pilotability & Error Tolerance 55 Multi-step Link and Synchro lines with many hand-trap timing decisions raise the error burden (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist_exposure (-12). Final formula: Structural 58 and Tournament Reliability 52 give 0.80*58 + 0.20*52 = 56.8 (Meta provisional). Illegal deck: not scored normally; capped at 25 and labelled theoretical/structural-only. Context modifier -12 applied to the uncapped value before the cap.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher coverage makes the engine reliably reachable from the opening hand
  • Seven hand traps and eight negation-text cards give going-second interaction
  • Power Patron Link closers (Vidolium at 5000 ATK, Mediclius at 3000 ATK) provide high board ceilings

Weaknesses

  • Five Forbidden Extra Deck cards make the list illegal as built
  • Archetype label X-Saber does not match the list (3.6 percent exact purity)
  • No Side Deck, so no post-side plan
  • Several sub-engines (Elfnote, Ars Magna, Mulcharmy, Medius) compete for the same hand slots

Critical choke points

  • Forbidden Extra Deck cards remove five of fifteen Extra slots, which breaks the Link and Synchro lines unless they are replaced
  • Starters that need a specific Power Patron or Elfnote monster on the field before they can search
Priority Remove Add Reason
1 Charmer Quartet in Bloom, F.A. Dawn Dragster, Crystal Wing Synchro Dragon, XX-Saber Gottoms, Baronne de Fleur Legal Synchro or Link replacements that continue the Elfnote / Power Patron board The list is illegal as built; a legal Extra Deck is a precondition for any real score
2 Some off-archetype searchers or duplicate hand-trap tech A 15-card Side Deck with graveyard and backrow answers A Side Deck is needed for best-of-3 adaptability (D12 is 20 today)

Evidence & confidence

  • Verified: Five Forbidden cards at one copy each (legal copies 0); Main 40, Extra 15, Side 0 against OCG size rules (within range); Exact archetype purity 3.6 percent (2 of 55 archetype copies); Searcher-group P(at least one in five) 0.96 from the hypergeometric output
  • Inferred: Opening-hand consistency from searcher and starter density (D1); Brick and hand-trap timing burden (D2, D14); Interaction quality from negation and removal text (D7); Closing power from listed ATK values and Link/Synchro text (D9)
  • Provisional: Meta Power (null without a dated metagame sample); Matchup fit (D13); Side-deck adaptability (D12)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No Side Deck registered, so post-side performance cannot be scored No win-rate telemetry for this deck Meta Power is provisional without a dated metagame sample

More OCG Info

X-Saber

X-Saber Breakdown

 
 

 

 

 

 

 

 
 

 

 
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