X-Saber Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Nibiru, the Primal Being
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Noh-P.U.N.K. Deer Note
Noh-P.U.N.K. Deer Note
Noh-P.U.N.K. Deer Note
EARTH 5
Noh-P.U.N.K. Deer Note
  • ATK:

  • 2100

  • DEF:

  • 1800


You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.

Noh-P.U.N.K. Foxy Tune
Noh-P.U.N.K. Foxy Tune
Noh-P.U.N.K. Foxy Tune
LIGHT 8
Noh-P.U.N.K. Foxy Tune
  • ATK:

  • 2300

  • DEF:

  • 2600


Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.

XX-Saber Darksoul
XX-Saber Darksoul
XX-Saber Darksoul
EARTH 3
XX-Saber Darksoul
  • ATK:

  • 100

  • DEF:

  • 100


During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.

XX-Saber Faultroll
XX-Saber Faultroll
XX-Saber Faultroll
EARTH 6
XX-Saber Faultroll
  • ATK:

  • 2400

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target.

XX-Saber Ragigura
XX-Saber Ragigura
XX-Saber Ragigura
EARTH 1
XX-Saber Ragigura
  • ATK:

  • 200

  • DEF:

  • 1000


When this card is Normal or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

Noh-P.U.N.K. Ze Amin
Noh-P.U.N.K. Ze Amin
Noh-P.U.N.K. Ze Amin
EARTH 3
Noh-P.U.N.K. Ze Amin
  • ATK:

  • 600

  • DEF:

  • 600


You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Crossout Designator
    Crossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      Emergency Teleport
      Emergency Teleport
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



        Tag(s):

        Fire Formation - Tenki
        Fire Formation - Tenki
        Fire Formation - Tenki
        Spell Continuous
        Fire Formation - Tenki

          When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.

          Gottoms' Second Call
          Gottoms' Second Call
          Gottoms' Second Call
          Spell Normal
          Gottoms' Second Call

            If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card.

            Harpie's Feather Duster
            Harpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.



              Tag(s):

              Illusion Gate
              Illusion Gate
              Illusion Gate
              Spell Normal
              Illusion Gate

                Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.

                Raigeki
                Raigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.



                  Tag(s):

                  Dominus Purge
                  Dominus Purge
                  Dominus Purge
                  Trap Normal
                  Dominus Purge

                    If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.

                    Gottoms' Emergency Call
                    Gottoms' Emergency Call
                    Gottoms' Emergency Call
                    Trap Normal
                    Gottoms' Emergency Call

                      If a face-up "X-Saber" monster is on the field: Target 2 "X-Saber" monsters in any Graveyard; Special Summon both to your side of the field.

                      Red Reboot
                      Red Reboot
                      Red Reboot
                      Trap Counter
                      Red Reboot

                        When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

                        Saber Hole
                        Saber Hole
                        Saber Hole
                        Trap Counter
                        Saber Hole

                          Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.

                          Solemn Judgment
                          Solemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                            Tag(s):

                            Extra Deck

                            I:P Masquerena
                            I:P Masquerena
                            I:P Masquerena
                            DARK
                            I:P Masquerena
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                            S:P Little Knight
                            S:P Little Knight
                            S:P Little Knight
                            DARK
                            S:P Little Knight
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Left

                            Right


                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                            Baronne de Fleur
                            Baronne de Fleur
                            Baronne de Fleur
                            WIND 10
                            Baronne de Fleur
                            • ATK:

                            • 3000

                            • DEF:

                            • 2400


                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                            Naturia Beast
                            Naturia Beast
                            Naturia Beast
                            EARTH 5
                            Naturia Beast
                            • ATK:

                            • 2200

                            • DEF:

                            • 1700


                            1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.

                            P.U.N.K. JAM Dragon Drive
                            P.U.N.K. JAM Dragon Drive
                            P.U.N.K. JAM Dragon Drive
                            EARTH 8
                            P.U.N.K. JAM Dragon Drive
                            • ATK:

                            • 2700

                            • DEF:

                            • 2400


                            1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.

                            Psychic Blaster Mk-II
                            Psychic Blaster Mk-II
                            Psychic Blaster Mk-II
                            EARTH 9
                            Psychic Blaster Mk-II
                            • ATK:

                            • 3200

                            • DEF:

                            • 2700


                            1 Psychic Tuner + 1+ non-Tuner Psychic monsters You can target 1 banished monster; Special Summon it to your field. During the Main Phase (Quick Effect): You can banish 1 monster from your GY, then target 1 other face-up monster on the field; banish it, then gain LP equal to that banished monster's original ATK. You can only use 1 "Psychic Blaster Mk-II" effect per turn, and only once that turn.

                            Psychic End Punisher
                            Psychic End Punisher
                            Psychic End Punisher
                            LIGHT 11
                            Psychic End Punisher
                            • ATK:

                            • 3500

                            • DEF:

                            • 3500


                            1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.

                            Serene Psychic Sorceress
                            Serene Psychic Sorceress
                            Serene Psychic Sorceress
                            EARTH 6
                            Serene Psychic Sorceress
                            • ATK:

                            • 2400

                            • DEF:

                            • 2200


                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can pay 1000 LP; Set 1 "Teleport" Normal or Quick-Play Spell from your Deck, GY, or banishment. If this Synchro Summoned card is sent to the GY: You can target 1 card your opponent controls, or target 2 if you control a Psychic monster (Fusion or Synchro); return that card(s) to the hand. You can only use each effect of "Serene Psychic Sorceress" once per turn.

                            XX-Saber Gottoms
                            XX-Saber Gottoms
                            XX-Saber Gottoms
                            EARTH 9
                            XX-Saber Gottoms
                            • ATK:

                            • 3100

                            • DEF:

                            • 2600


                            1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.

                            XX-Saber Hyunlei
                            XX-Saber Hyunlei
                            XX-Saber Hyunlei
                            EARTH 6
                            XX-Saber Hyunlei
                            • ATK:

                            • 2300

                            • DEF:

                            • 1300


                            1 Tuner + 1 or more non-Tuner "X-Saber" monsters When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.

                            M-X-Saber Invoker
                            M-X-Saber Invoker
                            M-X-Saber Invoker
                            EARTH
                            M-X-Saber Invoker
                            • ATK:

                            • 1600

                            • DEF:

                            • 500


                            2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.

                            P.U.N.K. JAM FEVER!
                            P.U.N.K. JAM FEVER!
                            P.U.N.K. JAM FEVER!
                            LIGHT
                            P.U.N.K. JAM FEVER!
                            • ATK:

                            • 2800

                            • DEF:

                            • 600


                            2 Level 8 monsters Once per turn, you can also Xyz Summon "P.U.N.K. JAM FEVER!" by using a "P.U.N.K." Fusion or Synchro Monster you control. You can pay 600 LP, then detach 1 material from this card; draw 1 card. When another monster's effect is activated and you have a Level 3 Psychic monster in your GY (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that monster. You can only use each effect of "P.U.N.K. JAM FEVER!" once per turn.

                            Main: 55 Extra: 15

                            3 cardD.D. Crow 3 cardD.D. Crow
                            D.D. Crow
                            DARK 1
                            D.D. Crow
                            • ATK:

                            • 100

                            • DEF:

                            • 100


                            (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                            1 cardRescue Cat 1 cardRescue Cat
                            Rescue Cat
                            EARTH 4
                            Rescue Cat
                            • ATK:

                            • 300

                            • DEF:

                            • 100


                            You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.


                            1 cardSangan
                            1 cardSangan
                            Sangan
                            DARK 3
                            Sangan
                            • ATK:

                            • 1000

                            • DEF:

                            • 600


                            If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                            1 cardSummoner Monk 1 cardSummoner Monk
                            Summoner Monk
                            DARK 4
                            Summoner Monk
                            • ATK:

                            • 800

                            • DEF:

                            • 1600


                            While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                            3 cardXX-Saber Emmersblade 3 cardXX-Saber Emmersblade
                            XX-Saber Emmersblade
                            EARTH 3
                            XX-Saber Emmersblade
                            • ATK:

                            • 1300

                            • DEF:

                            • 800


                            When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.


                            3 cardXX-Saber Faultroll 3 cardXX-Saber Faultroll
                            XX-Saber Faultroll
                            EARTH 6
                            XX-Saber Faultroll
                            • ATK:

                            • 2400

                            • DEF:

                            • 1800


                            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target.


                            3 cardXX-Saber Gardestrike 3 cardXX-Saber Gardestrike
                            XX-Saber Gardestrike
                            EARTH 5
                            XX-Saber Gardestrike
                            • ATK:

                            • 2100

                            • DEF:

                            • 1400


                            If you have 2 or more "X-Saber" monsters in your Graveyard and control no monsters, you can Special Summon this card from your hand.


                            3 cardXX-Saber Ragigura 3 cardXX-Saber Ragigura
                            XX-Saber Ragigura
                            EARTH 1
                            XX-Saber Ragigura
                            • ATK:

                            • 200

                            • DEF:

                            • 1000


                            When this card is Normal or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.


                            3 cardX-Saber Airbellum 3 cardX-Saber Airbellum
                            X-Saber Airbellum
                            EARTH 3
                            X-Saber Airbellum
                            • ATK:

                            • 1600

                            • DEF:

                            • 200


                            If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.


                            3 cardXX-Saber Fulhelmknight 3 cardXX-Saber Fulhelmknight
                            XX-Saber Fulhelmknight
                            EARTH 3
                            XX-Saber Fulhelmknight
                            • ATK:

                            • 1300

                            • DEF:

                            • 1000


                            When an opponent's monster declares an attack: You can target the attacking monster; negate that attack. This effect can only be used once while this card is face-up on the field. If this card destroys an opponent's Defense Position monster by battle: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon it.


                            3 cardBook of Moon 3 cardBook of Moon
                            Book of Moon
                            Spell Quick
                            Book of Moon

                              Target 1 face-up monster on the field; change that target to face-down Defense Position.


                              1 cardBrain Control 1 cardBrain Control
                              Brain Control
                              Spell Normal
                              Brain Control

                                Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                1 cardGiant Trunade
                                1 cardGiant Trunade
                                Giant Trunade
                                Spell Normal
                                Giant Trunade

                                  Return all Spell and Trap Cards on the field to the hand.


                                  1 cardHeavy Storm
                                  1 cardHeavy Storm
                                  Heavy Storm
                                  Spell Normal
                                  Heavy Storm

                                    Destroy all Spell and Trap Cards on the field.


                                    3 cardLightning Vortex
                                    3 cardLightning Vortex
                                    Lightning Vortex
                                    Spell Normal
                                    Lightning Vortex

                                      Discard 1 card; destroy all face-up monsters your opponent controls.


                                      1 cardMystical Space Typhoon
                                      1 cardMystical Space Typhoon
                                      Mystical Space Typhoon
                                      Spell Quick
                                      Mystical Space Typhoon

                                        Target 1 Spell/Trap on the field; destroy that target.


                                        1 cardOne for One
                                        1 cardOne for One
                                        One for One
                                        Spell Normal
                                        One for One

                                          Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                          2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                          Bottomless Trap Hole
                                          Trap Normal
                                          Bottomless Trap Hole

                                            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                            3 cardCompulsory Evacuation Device 3 cardCompulsory Evacuation Device
                                            Compulsory Evacuation Device
                                            Trap Normal
                                            Compulsory Evacuation Device

                                              Target 1 monster on the field; return that target to the hand.


                                              3 cardDimensional Prison 3 cardDimensional Prison
                                              Dimensional Prison
                                              Trap Normal
                                              Dimensional Prison

                                                When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                                3 cardDust Tornado 3 cardDust Tornado
                                                Dust Tornado
                                                Trap Normal
                                                Dust Tornado

                                                  Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                  3 cardFiendish Chain 3 cardFiendish Chain
                                                  Fiendish Chain
                                                  Trap Continuous
                                                  Fiendish Chain

                                                    Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                                                    3 cardGottoms' Emergency Call 3 cardGottoms' Emergency Call
                                                    Gottoms' Emergency Call
                                                    Trap Normal
                                                    Gottoms' Emergency Call

                                                      If a face-up "X-Saber" monster is on the field: Target 2 "X-Saber" monsters in any Graveyard; Special Summon both to your side of the field.


                                                      1 cardMirror Force
                                                      1 cardMirror Force
                                                      Mirror Force
                                                      Trap Normal
                                                      Mirror Force

                                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                        1 cardSolemn Judgment
                                                        1 cardSolemn Judgment
                                                        Solemn Judgment
                                                        Trap Counter
                                                        Solemn Judgment

                                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                          Tag(s):

                                                          1 cardTorrential Tribute
                                                          1 cardTorrential Tribute
                                                          Torrential Tribute
                                                          Trap Normal
                                                          Torrential Tribute

                                                            When a monster(s) is Summoned: Destroy all monsters on the field.


                                                            1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                            Ally of Justice Catastor
                                                            DARK 5
                                                            Ally of Justice Catastor
                                                            • ATK:

                                                            • 2200

                                                            • DEF:

                                                            • 1200


                                                            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                            1 cardArcanite Magician 1 cardArcanite Magician
                                                            Arcanite Magician
                                                            LIGHT 7
                                                            Arcanite Magician
                                                            • ATK:

                                                            • 400

                                                            • DEF:

                                                            • 1800


                                                            1 Tuner + 1+ non-Tuner Spellcaster monsters If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.


                                                            1 cardArmory Arm 1 cardArmory Arm
                                                            Armory Arm
                                                            LIGHT 4
                                                            Armory Arm
                                                            • ATK:

                                                            • 1800

                                                            • DEF:

                                                            • 1200


                                                            1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                            1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                            Black Rose Dragon
                                                            FIRE 7
                                                            Black Rose Dragon
                                                            • ATK:

                                                            • 2400

                                                            • DEF:

                                                            • 1800


                                                            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                            1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                            Brionac, Dragon of the Ice Barrier
                                                            WATER 6
                                                            Brionac, Dragon of the Ice Barrier
                                                            • ATK:

                                                            • 2300

                                                            • DEF:

                                                            • 1400


                                                            1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                            1 cardColossal Fighter 1 cardColossal Fighter
                                                            Colossal Fighter
                                                            DARK 8
                                                            Colossal Fighter
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 1000


                                                            1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                                            1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                                            Flamvell Uruquizas
                                                            FIRE 6
                                                            Flamvell Uruquizas
                                                            • ATK:

                                                            • 2100

                                                            • DEF:

                                                            • 400


                                                            1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                                            1 cardGoyo Guardian 1 cardGoyo Guardian
                                                            Goyo Guardian
                                                            EARTH 6
                                                            Goyo Guardian
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2000


                                                            1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                                            1 cardMagical Android 1 cardMagical Android
                                                            Magical Android
                                                            LIGHT 5
                                                            Magical Android
                                                            • ATK:

                                                            • 2400

                                                            • DEF:

                                                            • 1700


                                                            1 Tuner + 1 or more non-Tuner monsters During each of your End Phases: Gain 600 LP for each Psychic-Type monster you currently control.


                                                            1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                                            Red Dragon Archfiend
                                                            DARK 8
                                                            Red Dragon Archfiend
                                                            • ATK:

                                                            • 3000

                                                            • DEF:

                                                            • 2000


                                                            1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                            1 cardStardust Dragon 1 cardStardust Dragon
                                                            Stardust Dragon
                                                            WIND 8
                                                            Stardust Dragon
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2000


                                                            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                            1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                                            Thought Ruler Archfiend
                                                            DARK 8
                                                            Thought Ruler Archfiend
                                                            • ATK:

                                                            • 2700

                                                            • DEF:

                                                            • 2300


                                                            1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


                                                            1 cardX-Saber Urbellum 1 cardX-Saber Urbellum
                                                            X-Saber Urbellum
                                                            EARTH 7
                                                            X-Saber Urbellum
                                                            • ATK:

                                                            • 2200

                                                            • DEF:

                                                            • 1300


                                                            1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.


                                                            1 cardXX-Saber Gottoms 1 cardXX-Saber Gottoms
                                                            XX-Saber Gottoms
                                                            EARTH 9
                                                            XX-Saber Gottoms
                                                            • ATK:

                                                            • 3100

                                                            • DEF:

                                                            • 2600


                                                            1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.


                                                            1 cardXX-Saber Hyunlei 1 cardXX-Saber Hyunlei
                                                            XX-Saber Hyunlei
                                                            EARTH 6
                                                            XX-Saber Hyunlei
                                                            • ATK:

                                                            • 2300

                                                            • DEF:

                                                            • 1300


                                                            1 Tuner + 1 or more non-Tuner "X-Saber" monsters When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.


                                                            ocg
                                                            X-Saber
                                                            5







                                                            https://metaduelist.com/
                                                            Top