Blackwings Deck #773005 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Blackwing - Simoon the Poison Wind x3, Blackwing - Sudri the Phantom Glimmer x3, Gameciel, the Sea Turtle Kaiju x3. Created Oct 21, 2026 by YGO Mod.

Deck Blackwings OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 10/ 100
Power Score
Structural 54
Reliability 45
Going First 52
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54.4
Going First 52
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro beatdown from Blackwing Synchro monsters (Full Armor Master, Silverwind, Boreastorm, Nothung) and the Black-Winged Assault / Dis Pater / Chaos Angel boards; Bystial and Chaos Angel boards as backup closers if Blackwing lines are interrupted
  • Turn 1 (going first): Open a Blackwing searcher or tuner (Sudri, Vata, Simoon, Black Whirlwind, Small World), reach a Synchro with Blackwing tuner plus non-tuner, and protect the board with hand traps (Ash Blossom, D.D. Crow, Infinite Impermanence)
  • Turn 2 (going second): Use the hand traps to answer the opponent's first board, then turn to a Synchro or Cosmic Cyclone / Lightning Storm to clear backrow and monsters
  • Recovery: Recycle banished and GY Blackwing monsters through Blackwing - Twin Shadow, Zephyros, and Black Feather Whirlwind; rebuild a Synchro from the GY
  • After siding: Not applicable as printed: side deck is empty, so no post-side plan can be evaluated

Why it scores here

The deck is capped low because it is illegal: Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2. Structurally it is a Blackwing Midrange shell with a real Synchro engine (Full Armor Master, Silverwind, Boreastorm, Nothung) and a dense interaction suite (12 hand traps, 24 removal-text cards, 11 negation-text cards), which earns the interaction and closing dimensions. Consistency is moderate: the archetype core has P(at least one in opening 5) of about 0.81 (Inferred), but 20 zero-level spells and traps and a 55-card main with only 30 distinct cards add brick and redundancy risk. No combo boards, tournament data, or side deck exist, so floor, median and ceiling are text-only inferences and the side-deck and meta dimensions are Provisional. The score was not produced by averaging card scores or by Blackwings' popularity; the usage stats only show the list is the standard core.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one 3-copy starter in opening 5) ~0.25 per card; archetype core P(open >=1) ~0.81 across 15 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 50 20 zero-level spells/traps and 12 hand traps compete for hand slots in a 55-card main; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from Synchro text (Full Armor Master, Silverwind, Dis Pater) (Inferred)
D4 Combo Floor & Median Output 45 No combo data; median output cannot be measured and is an inference from starter diversity (Inferred)
D5 Interruption Resilience & Route Redundancy 55 12 hand traps and GY/banish recursion (Twin Shadow, Zephyros, Black Feather Whirlwind) give some second routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and recursion (12 searcher-text cards, Small World, Black Whirlwind) help rebuild, but several lines spend cards (Inferred)
D7 End-Board & Interaction Quality 70 Removal and negation text is dense (24 removal, 11 negation), but Ash Blossom is over its copy limit (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap coverage P(>=1 in 6) ~0.79 plus Cosmic Cyclone, Lightning Storm and Evenly Matched (Inferred)
D9 Offensive Pressure & Closing Power 70 End-board ATK up to 3500 (Dis Pater, Chaos Angel) and piercing/direct effects (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 55 main cards with 30 distinct; compact in names but with many 3-copy utility slots and no fat to cut (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards with 11 Synchro, 2 Link, 2 Fusion; mostly on-plan Synchro, with Blackwing support and a few flex slots (Verified composition)
D12 Side Deck Adaptability 10 Side deck is empty, so no post-side adaptability exists in the submitted list (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or meta-share link; archetype meta share unknown (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro and hand-trap timing with several optional effects raises decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary with the Toolbox weights for the interaction and side dimensions; no profile is pure. Structural ≈ 54.4, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal: copy limit exceeded (-12); Banlist exposure (Limited / Semi-Limited) (0). Final formula: Structural 54.4 -> 0.80*54.4 + 0.20*45 = 52.5; modifiers -12 -> 40.5; illegal-deck cap applied -> 35 (theoretical / structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and removal suite (12 hand traps, 24 removal-text cards, 11 negation-text cards)
  • Real Synchro engine with strong end-boards (Dis Pater 3500, Chaos Angel 3500, Full Armor Master 3000)
  • Recursion and searcher text (Black Whirlwind, Small World, Twin Shadow, Zephyros) for rebuild

Weaknesses

  • Illegal copy count: Ash Blossom & Joyous Spring at 3 copies against a limit of 2
  • Main deck of 55 with 20 zero-level spells and traps; utility redundancy is high and some draws will be dead
  • No side deck, so no post-side plan and no adaptation to any matchup

Critical choke points

  • Blackwing tuner availability: the Synchro line depends on a Blackwing tuner plus a non-tuner in hand or on the field
  • Ash Blossom copy count: the deck is illegal until one copy is removed
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 legal non-Limited tech or Blackwing staple of the player's choice Clears the only copy-limit violation so the deck can receive a normal Final Contextual score
2 1 low-impact utility card from the 3-copy spell/trap block 1 Blackwing tuner or a Blackwing non-tuner that improves Synchro access Improves D1 and D2 by raising starter density and lowering dead-draw risk
3 none a 10 to 15 card side deck A side deck is required to score D12 and to evaluate a best-of-3 post-side plan

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring runs 3 copies against legal copies 2 (Illegal); Main 55 / Extra 15 / Side 0 within OCG size rules (main 40-60, extra 0-15); Limited cards Bystial Druiswurm, Bystial Magnamhut, Droll & Lock Bird and S:P Little Knight are each run at 1 copy (legal); Card text and stats for each distinct card in evidence.cards; Archetype core inclusion stats (Silverwind 70.8%, Sudri/Vata 58.3%)
  • Observed: No boards were recorded, so no combo observation exists
  • Inferred: Opening-hand consistency for Blackwing starters and the archetype core; Going-second hand-trap coverage (P>=1 in 6 ~0.79); Synchro end-board and closing power from card text; Interaction breadth from text role tags
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament or meta-share link); Going-first versus going-second balance (no win-rate telemetry)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inferences no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) in YGOVN side deck is empty, so the post-side plan and D12 cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Blackwings

Blackwings Breakdown

 
 

 

 

 

 

 

 
 

 

 
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