Lightsworn Deck #772975 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Lightsworn Dragonling x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Lightsworn OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 49
Reliability 42
Going First 47
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 47
Going Second 50
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Judgment Dragon, Punishment Dragon, Enlightenment Dragon, Minerva the Exalted Lightsworn) reached through Lightsworn GY and banish recursion; Toolbox Mulcharmy draw engine and Fusion/Synchro/Xyz bodies such as Divine Dragon Knight Felgrand and Chaos Archfiend
  • Turn 1 (going first): Open a Lightsworn starter (Wulf, Felis, Dragonling or Weiss), search or recycle through Charge of the Light Brigade and Judgment, then Synchro or Xyz into a Minerva
  • Turn 2 (going second): Use Droll and Lock Bird, Lightsworn Aegis or Nibiru to disrupt the opponent's first board, then rebuild through GY summons and banish recursion
  • Recovery: Recover from the GY with Lumina, Lyla, Raiden, Wulf and the Judgment-to-Enlightenment chain; Mulcharmy draws on empty fields
  • After siding: Not evaluable: side count is 0, so no post-side plan exists in this list

Why it scores here

The deck is scored as a system on the Midrange profile, with the legality cap applied: Super Polymerization is run 3 copies against an OCG limit of 2, so the list is Illegal and the 30 is a theoretical, structural-only read rather than a normal Final Contextual score. The engine is reasonably accessible, since 10 Lightsworn core copies give about a 65% chance of at least one in a 5-card opening hand (Inferred), and the Lightsworn searchers and recursion give the deck a real route to its Extra Deck bosses. Brick management is weak: 22 generic copies, 16 tech cards and 45 off-archetype copies (only 35.7% exact-name purity) mean many opening hands will be redundant or dead. Interaction is the deck's strongest area, with 13 removal-text cards, 6 negation-text cards and 7 hand traps (Inferred), while there is no sideboard and no combo, matchup or meta evidence, so the consistency and matchup claims are estimates. Popularity and archetype usage were not counted as power, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one of the 10 Lightsworn core copies in a 5-card hand) ≈ 0.65; 3-copy starters ≈ 0.25 each in hand (Inferred)
D2 Opening-Hand Quality & Brick Management 45 22 generic and 16 tech slots plus 45 off-archetype copies raise brick and redundancy risk; no hypergeometric full-brick estimate was computed (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards, so ceiling is read only from card text: Judgment, Punishment and Enlightenment Dragon routes exist (Inferred)
D4 Combo Floor & Median Output 35 combo data total combos = 0; no median or distribution is available, so the floor is unknown (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Multiple Lightsworn starters and recursion give independent lines, but the 3-copy Super Polymerization violation and no evidence of alternate boards limit confidence (Inferred)
D6 Resource Economy, Recovery & Grind 52 8 searcher-text cards and GY recursion via Charge, Judgment and Lumina support rebuilding after spending resources (Inferred)
D7 End-Board & Interaction Quality 62 Removal and negation text is dense (13 removal, 6 negation, 7 hand traps) and includes Lightning Storm and Evenly Matched (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Hand traps Droll and Lock Bird and Nibiru are relevant going second; the going-second split is unobserved (Inferred)
D9 Offensive Pressure & Closing Power 55 Multiple 3000 ATK boss monsters (Judgment, Punishment, Enlightenment Dragon, The Zombie Vampire) exist, but no end-board data supports closing (Inferred)
D10 Main Deck Efficiency & Flexibility 40 26 distinct main-deck cards with 22 generic cards and 16 tech cards; exact-name purity is 35.7% (Verified composition, Inferred quality)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck cards across Synchro, Xyz, Fusion and Link with several bosses; the Extra Deck is well covered but partly speculative (Verified count, Inferred use)
D12 Side Deck Adaptability 20 Side count is 0, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament context and no dated meta sample, so matchup fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step GY-summon and banish chains with several Extra Deck options raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 47, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-4); illegal legality cap (-14). Final formula: Structural 49 → 0.80·49 + 0.20·42 = 47.6 (no-meta formula; Meta provisional); −4 banlist-exposure modifier → 43.6; Illegal legality cap → 30 (theoretical, structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction suite: removal, negation and hand traps (Lightning Storm, Evenly Matched, Droll and Lock Bird, Nibiru, Lightsworn Aegis)
  • Strong Extra Deck boss options across Synchro, Xyz, Fusion and Link
  • Lightsworn recursion and searchers give some rebuild capacity

Weaknesses

  • Illegal copy count of Super Polymerization (3 vs 2)
  • High off-archetype and tech density (45 off-archetype copies, 16 tech) raises brick risk
  • No sideboard, so no post-side adaptability
  • No combo or tournament evidence to confirm real-world output

Critical choke points

  • Lightsworn starter access: about a 65% chance of a core copy in hand, so a missed starter leaves dead cards
  • Lightsworn GY count required for Judgment Dragon and Enlightenment Dragon summons
Priority Remove Add Reason
1 1 copy of Super Polymerization 1 Lightsworn or on-archetype playable (or leave 2 copies) Fixes the only legality violation; the deck is Illegal without this change
2 1-2 generic tech or off-archetype cards additional Lightsworn starters or searchers Raises starter density and reduces brick risk (Inferred)
3 none a sideboard of 6-15 cards Enables post-side adaptability; currently 0 side slots

Evidence & confidence

  • Verified: Legality: Super Polymerization is 3 copies against an OCG limit of 2 (Semi-Limited); Droll and Lock Bird and S:P Little Knight are Limited at 1 copy each, which is legal; Main 55 and Extra 15 are within size rules; Side is 0 within the 0–15 range; Composition: 26 distinct main cards, 45 off-archetype copies, 35.7% exact-name purity; Usage: Solar Recharge is a core card in this deck; Wulf and Charge of the Light Brigade are present
  • Inferred: Starter access ≈ 0.65 for the Lightsworn core group; Brick and redundancy risk is elevated due to generic and tech density; Interaction density is high based on text roles; Going-first and going-second strengths are estimates from text and probability only
  • Provisional: Meta Power is null because no dated metagame sample is supplied; Matchup fit is unknown with no tournament context
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No sideboard (Side Deck size 0): post-side evaluation is not possible

More OCG Info

Lightsworn

Lightsworn Breakdown

 
 

 

 

 

 

 

 
 

 

 
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