Umi Deck #772952 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Artifact Lancea x3, First Penguin x3, Monster Arms of Atlantis x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Artifact Lancea x3
- Droll & Lock Bird x1
- Electric Jellyfish x1
- First Penguin x3
- Fisherman of Legend x1
- Levia-Dragon of Atlantis - Daedalus x2
- Monster Arms of Atlantis x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Ocean Dragon Lord - Kairyu-Shin x1
- Siren Vortex of Atlantis x3
- Warchief of Atlantis x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Advent of Atlantis x3
- Atlantis, City of the Sea Dragon x2
- Call of Atlantis x3
- Fish Sonar x3
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Raigeki x1
- Sea Stealth II x1
- Triple Tactics Thrust x3
- Daedalus Maelstrom x1
- Kairyu-Shin's Dark Reef x1
- Solemn Judgment x1
- Virtue Stream x1
Extra Deck (15)
- Archidux, the Squid Sorcerer x1
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x2
- Eria the Water Charmer, Gentle x1
- I:P Masquerena x1
- Levia-Dragoon - Daedalus x2
- Mekk-Knight Crusadia Avramax x1
- S:P Little Knight x1
- Brionac, Dragon of the Ice Barrier x1
- Lancea, Ancestral Dragon of the Ice Mountain x1
- Swordsoul Supreme Sovereign - Chengying x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- LeVirtue Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 50/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 58 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Large Link and Synchro/Xyz boss monsters (Azure Ocean Dragon Lord - Neo-Daedalus Rage, Levia-Dragoon - Daedalus, Lancea, TY-PHON, AA-ZEUS) reached through Atlantis/Umi/Daedalus starters and tech-supported board control; Recursion of Atlantis monsters from the GY via Warchief, Siren Vortex, Levia-Dragon - Daedalus and Neo-Daedalus Rage
- Turn 1 (going first): Open a starter such as Advent of Atlantis, Fish Sonar, Warchief or Mulcharmy Fuwalos, reach Atlantis, City of the Sea Dragon or Umi on the field, then build a Link or Synchro boss while holding Ash Blossom or Droll & Lock Bird for protection
- Turn 2 (going second): Use ten hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Artifact Lancea, Nibiru, Droll & Lock Bird, Electric Jellyfish) to stop the opponent's first summon, then rebuild through Mulcharmy draw effects and GY-revival Atlantis monsters
- Recovery: Mulcharmy Fuwalos and Purulia draw cards while the hand is small, Fisherman of Legend and Warchief recover from the GY, and Advent of Atlantis or Fish Sonar refills the starter count
- After siding: No side deck is registered, so there is no post-side plan; the deck has no sideboard adjustments to make between games
Why it scores here
The deck opens a functional plan reliably: the Atlantis/Umi core has 22 copies and P(at least one core card in a 5-card opening hand) is about 0.93, and P(at least one searcher) is about 0.92. Conversion is the weaker part, since no recorded boards exist and the ceiling reads only from card text, which is why D3 and D4 stay near the middle. Interaction is the strongest area: Raigeki, Harpie's Feather Duster, Solemn Judgment, Droll & Lock Bird, Ash Blossom, Ghost Ogre and Daedalus Maelstrom give broad coverage, and going second about 0.72 of hands contain a hand trap. The score is held down by a 55-card main deck with only 4 exact Umi-name copies (about 6% purity, 66 off-archetype copies), by Extra Deck slots spent on Mekk-Knight, Swordsoul, Brionac, Lancea and TY-PHON that do not connect to the engine, and by having no side deck. The score comes from consistency, interaction and boss output on the system, not from Umi being a popular archetype and not from averaging the individual card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core Atlantis/Umi card in a 5-card hand) ≈ 0.93 across 22 core copies; searcher text group P ≈ 0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Searchers and hand traps keep most hands live, but 15 tech/conditional cards and 55 main-deck slots add conditional dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Ceiling read from card text only: Neo-Daedalus Rage and Levia-Dragoon revival lines are plausible, but no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards, so the median is unknown; 66 off-archetype copies suggest a lower floor than the ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Ten hand traps and multiple independent starters (Fish Sonar, Advent, Warchief, Mulcharmy, First Penguin, Fisherman) allow recovery after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Mulcharmy draw effects, Fisherman and Warchief GY recovery, and Advent/Fish Sonar searching give good card economy (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Interaction density is high across Raigeki, Feather Duster, Solemn, Droll, Ash, Ghost Ogre, Droplet and Daedalus Maelstrom (Verified card text; Inferred strength) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap availability P ≈ 0.72 and Raigeki/Feather Duster provide board-breaking; no recorded going-second boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Multiple 2900–3300 ATK boss monsters (Lancea 3300, AA-ZEUS 3000, Chengying 3000, Mekk-Knight 3000) give closing power (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards with 28 distinct names and only 4 exact-name Umi copies; the list is wide rather than compact (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | Nine Link and three each of Synchro and Xyz, but several Extra slots (Mekk-Knight, Swordsoul, Brionac, Lancea, TY-PHON, AA-ZEUS) do not connect to the Umi engine (Verified composition, Inferred fit) |
| D12 | Side Deck Adaptability | 12 | Side deck is empty (side_count 0), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample or tournament link; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many conditional summon triggers and choice points across Atlantis/Umi/Daedalus lines raise the decision load (Inferred) |
How the score was computed
Strategy profile: Toolbox primary; Midrange weights not blended into the calculation. Structural ≈ 57, Going First ≈ 58, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-2); engine conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 57.3, TR 50 → 55.9, then modifiers −6 → 49.9 → 50
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and interaction package that stops the opponent's first summon going second
- Large boss monsters (2900–3300 ATK) convert board advantage into a win
- Good card economy through Mulcharmy draws, Fisherman and Warchief recursion
Weaknesses
- Only 4 exact-name Umi copies, so the engine is thin and mixed with 66 off-archetype copies
- Several Extra Deck slots do not connect to the Umi engine
- No side deck, so there is no post-side adjustment
Critical choke points
- Atlantis, City of the Sea Dragon (2 copies) and the Umi-name starters must land for most engine lines to start
- Relies on Ash Blossom and Droll & Lock Bird for protection against the opponent's first disruption
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mekk-Knight Crusadia Avramax or Swordsoul Supreme Sovereign - Chengying (one Extra slot) | A Umi or Atlantis Link/Synchro monster that the engine can summon | Reduces off-engine Extra slots and improves Extra Deck efficiency (D11) |
| 2 | One off-archetype tech card from the main deck | Extra Umi or Atlantis starters or a side deck | Improves main-deck efficiency and gives a post-side plan (D10, D12) |
Evidence & confidence
- Verified: Legal size (55 main, 15 extra, 0 side) and all Limited/Semi-Limited copy counts within limit; Card text for all 28 main and 13 extra distinct cards; Archetype core 22 copies; P(core in 5-card hand) ≈ 0.93
- Inferred: Consistency and brick estimates from hypergeometric draws; Interaction strength read from card text; Going-second hand-trap coverage (P ≈ 0.72); Dimension scores for D1–D11 and D14
- Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit (50, no tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck registered — post-side plan cannot be evaluated no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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