Ancient Warrior Deck #772874 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Fire King High Avatar Kirin x3, Legendary Fire King Ponix x3, Tri-Brigade Fraktall x3. Created Oct 21, 2026 by YGO Mod.

Deck Ancient Warrior OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fire King and Tri-Brigade Link/Xyz bosses (Garunix Eternity, Tri-Brigade Bucephalus II, Tri-Brigade Shuraig, Super Starslayer TY-PHON) summoned behind a dense hand-trap screen; Fire King Island and Circle of the Fire Kings board-clearing lines feeding Fire King monsters back from the GY
  • Turn 1 (going first): Open on a Fire King or Tri-Brigade starter (Kirin, Ponix, Fraktall, Kitt, Nervall) and extend to a Link or Xyz boss; hand traps are mostly dead going first unless the line already has a monster on the field
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Effect Veiler and Infinite Impermanence to stop the opponent's first board, then rebuild through Tri-Brigade and Fire King GY summons
  • Recovery: Recover through GY-based summons (Fire King monsters from GY, Tri-Brigade Link summons from banished or GY Beasts) and Tri-Brigade Arms Mouser/Bearbrumm searches
  • After siding: No side deck is run (0 cards), so there is no post-side plan; the deck cannot adapt between games in a best-of-3

Why it scores here

This deck is Illegal as submitted: three copies of Ash Blossom & Joyous Spring are run against a Semi-Limited limit of two, so the score is a theoretical, structural-only read capped at 30 and not a normal contextual score. The list is a Fire King and Tri-Brigade hybrid with 13 hand traps and 13 Link and 2 Xyz Extra Deck monsters; the 'Ancient Warrior' archetype label is not reflected in the main deck, where no Ancient Warriors card is present. The structural read comes from a dense interaction screen (D7 and D5), a strong set of Extra-Deck bosses (D9 and D11), and a going-second plan that the hand traps support. It is held back by a high hand-trap brick rate going first (D2), no side deck (D12), and no recorded combos or tournament data to confirm the floor and median. The score was built from the system as a whole and not from averaging the card scores, and popularity or archetype usage did not earn any points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one Fire King or Tri-Brigade starter in 5-card hand) is about 0.64 for the 7-copy core group; starter access is moderate (Inferred)
D2 Opening-Hand Quality & Brick Management 45 13 hand traps and 22 distinct Main Deck cards mean going-first hands often hold a dead hand trap; full-brick rate not computed (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; Link and Xyz boss ceiling inferred from card text (Bucephalus II 3500 ATK, Garunix Eternity 3000 ATK) (Inferred)
D4 Combo Floor & Median Output 45 No combos evidence available, so floor and median output are unmeasured (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Ash, Ghost Ogre, Effect Veiler and Infinite Impermanence give multiple independent answers to a single opposing line (Inferred)
D6 Resource Economy, Recovery & Grind 55 GY-based summons from Fire King and Tri-Brigade monsters recycle resources; no resource signature available (Inferred)
D7 End-Board & Interaction Quality 65 12 negation-text cards and 23 removal-text cards on the card scaffold; Ash and Ghost Ogre stop Spell/Trap and monster lines (Inferred, semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second hand trap probability is about 0.92 with 13 hand traps; board breaking depends on Fire King Sky Burn and Garunix (Inferred)
D9 Offensive Pressure & Closing Power 70 Boss ATKs of 2900 to 3500 at Link and Xyz level are strong closing threats (Verified card stats)
D10 Main Deck Efficiency & Flexibility 60 40-card Main Deck with 22 distinct cards and 3-copy hand traps; compact but heavy on conditional cards (Inferred)
D11 Extra Deck Efficiency & Coverage 65 15 Extra Deck cards cover broad Link ratings and two Xyz bosses; coverage is strong (Verified composition)
D12 Side Deck Adaptability 15 Side deck is empty (0 of 15 allowed), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament share in the export; fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Many timing-sensitive hand-trap decisions and Link summon sequencing; moderately demanding (Inferred)

How the score was computed

Strategy profile: Midrange primary, Stun secondary (hand-trap screen). Modifiers: none.


More OCG Info

Ancient Warrior

Ancient Warrior Breakdown

 
 

 

 

 

 

 

 
 

 

 
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