Black Luster Soldier Deck #772819 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Black Chaos x3, Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Black Luster Soldier OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 54
Reliability 47
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 47
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Ritual/Fusion boards (Black Luster Soldier, Black Chaos, Dragon-Devours/Albaz Fusions) that outvalue the opponent and close with 3000-ATK bosses; Chained Fusion and Synchro pressure from the Extra Deck once the Albaz/Branded starter line is live
  • Turn 1 (going first): Open Branded/Fallen of Albaz or Light and Darkness Ritual searchers, reach a Fusion or Ritual Summon by turn 2, and protect it with Ash, Droll and Solemn-type interaction
  • Turn 2 (going second): Use the 9 hand traps (Ash, Nibiru, Infinite Impermanence, Droll) to break the opponent's starter, then rebuild from the GY and Extra Deck
  • Recovery: Recycle Ritual Spells and Black Chaos from the GY via Skull Archfiend and Mind Shuffle, and draw through Mulcharmy engines
  • After siding: Not evaluable: the deck list has no Side Deck, so no post-side plan can be assessed

Why it scores here

The deck is Illegal as submitted: Ash Blossom & Joyous Spring and Super Polymerization are each run 3 times against an OCG limit of 2, so under the rubric the score is capped and this is a structural-only read. Its structural engine is coherent in parts: the archetype core is about 86% likely to show at least one card in the opening 5 (Inferred), and about 80% for a searcher, which gives a credible T1-T2 starter. Interaction is dense, with 9 hand traps and roughly 12 negation-text cards, and that is the strongest part of the system. The floor and median are not measurable here because no recorded boards exist, so the ceiling and median are text-only inferences. Popularity did not earn points: the archetype usage stats confirm the list is real, but they do not make it strong, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in opening 5) ≈ 0.86; P(searcher in opening 5) ≈ 0.80; Ritual/Fusion needs Branded/Albaz pieces to line up (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Proxy brick ≈ 0.14 from the hypergeometric core estimate; 22 singletons and 9 hand traps add some redundancy but several conflicting Normal Summon pieces (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable recorded boards; ceiling is a text-only read of Black Chaos, Dragon-Devours and Ritual Summon chains (Inferred)
D4 Combo Floor & Median Output 40 No combo data to measure median output; floor is unknown and kept at a conservative value (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Ash, Droll, Kuriboh, Nibiru and Infinite Impermanence give layered answers to a single disruption, and Ritual/Fusion recursion offers a second route (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recovery through Skull Archfiend, Mind Shuffle and Ritual recycling is present in text, but card cost and LP cost (Solemn) are not measured (Inferred)
D7 End-Board & Interaction Quality 68 Nine hand traps, two Solemns and Dominus Spark give breadth; Ash and Super Polymerization copy overages do not change the interaction read (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 P(hand trap in going-second 6-card hand) ≈ 0.64; removal and negation text supports a going-second board break (Inferred)
D9 Offensive Pressure & Closing Power 60 Black Luster Soldier, Black Chaos and Dragon-Devours bosses at 3000 ATK provide closing power, but no damage or win-rate data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 45 60 main cards with 38 distinct names and 0% exact archetype purity; splash across Branded, Despia, Dogmatika and Mulcharmy lowers coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 15 Extra slots filled with 11 Fusions and 4 Synchros, mostly on-plan; several Extra cards need specific Albaz or Branded enablers (Inferred)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so there is no post-side adaptability to score; the value is a floor (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype usage is the only context (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Ritual and Fusion chains with several Quick Effects and Extra Deck gating are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: Illegal: copy-limit violations (-12); Empty side deck (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); pre-cap 52.7, capped to 25 by Illegal status

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (9 hand traps, about 12 negation-text cards)
  • Searcher density (16 searcher-text cards) gives a likely T1-T2 starter
  • High-impact 3000-ATK Ritual and Fusion bosses with Extra Deck coverage

Weaknesses

  • Illegal as submitted: two cards exceed the OCG copy limit
  • Splash-heavy build: 0% exact archetype purity, with 75 off-archetype copies
  • No Side Deck, so there is no post-side plan
  • No recorded combos, so the floor and median are unmeasured

Critical choke points

  • Ritual/Fusion starter requires Light and Darkness Ritual or Branded/Albaz pieces; a dead hand has no fallback
  • Going-second hands depend on hand traps (about 64% per hand)
  • Extra Deck access is gated by Albaz and Branded enablers
Priority Remove Add Reason
1 1 Super Polymerization 1 non-over-limit staple (e.g. a second Light and Darkness Ritual) Fixes the copy-limit violation so the deck can be scored normally
2 1 Ash Blossom & Joyous Spring 1 non-over-limit hand trap Fixes the second copy-limit violation; keeps the hand-trap count the same
3 a splash card from an off-archetype family a second core Light and Darkness Ritual or Albaz card Raises archetype purity and engine coherence (D10, D1)

Evidence & confidence

  • Verified: Main 60, Extra 15, Side 0 (OCG size rules); Ash Blossom & Joyous Spring and Super Polymerization each over the OCG copy limit (3 vs 2); Banlist status for Branded Fusion, Branded in High Spirits, Droll & Lock Bird, Solemn Judgment (Limited, 1 copy each); Card text for the 38 distinct main and 14 distinct Extra cards
  • Observed: Archetype usage: 17 stat rows, 11 of 14 core cards present (78.6%)
  • Inferred: Starter access and brick estimates from hypergeometric draws; Going-second hand-trap estimate (0.64); Strategy classification as Combo with Toolbox/Stun secondaries; Combo ceiling from card text only
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, game-level, brick/starter/OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null; the deck was identified by archetype and deck id only no side deck — post-side adaptability cannot be assessed

More OCG Info

Black Luster Soldier

Black Luster Soldier Breakdown

 
 

 

 

 

 

 

 
 

 

 
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