Heroic Deck #772795 — Yu-Gi-Oh! OCG
59 Main, 15 Extra, incl. Elemental HERO Stratos x3, Miracle Ejector x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (59)
- Droll & Lock Bird x1
- Elemental HERO Shadow Mist x1
- Elemental HERO Spirit of Neos x1
- Elemental HERO Stratos x3
- Masked HERO Dusk Crow x1
- Masked HERO Fountain x1
- Masked HERO Furnace x1
- Miracle Ejector x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Neo-Spacian Aqua Dolphin x1
- Neo-Spacian Dark Panther x1
- Neo-Spacian Grand Mole x1
- Vision HERO Vyon x1
- Winged Kuriboh Sabatiel LV10 x3
- Elemental HERO Neos x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- A Hero Lives x3
- E - Emergency Call x1
- EN - Engage Neo Space x3
- EN Shuffle x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Instant Contact x1
- Lightning Storm x2
- Mask Change x1
- Miracle Fusion x1
- Polymerization x2
- Pot of Sloth x3
- Reinforcement of the Army x1
- Super Polymerization x3
- Favorite Contact x1
Extra Deck (15)
- Contrast HERO Chaos x2
- Elemental HERO Cosmo Neos x1
- Elemental HERO Flame Wingman - Infernal Rage x1
- Elemental HERO Grand Neos x1
- Elemental HERO Nebula Neos x1
- Elemental HERO Shining Neos Wingman x1
- Elemental HERO Sunrise x1
- Elemental HERO Thunder Giant - Voltic Thunder x1
- Favorite HERO Flame Wingman x1
- Favorite HERO Shining Flare Wingman x1
- Masked HERO Dark Law x1
- Wake Up Your Elemental HERO x1
- Xtra HERO Infernal Devicer x1
- Xtra HERO Wonder Driver x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 60 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion and Link summons of Elemental HERO / Neos-family monsters (Elemental HERO Neos, Elemental HERO Cosmo Neos, Shining Neos Wingman, Sunrise) that overwhelm the board from the Extra Deck.; Recurring Polymerization and Mask Change into Masked HERO and Elemental HERO fusions for repeated board pressure.
- Turn 1 (going first): Open with a HERO searcher or starter (A Hero Lives, Engage Neo Space, Miracle Ejector, Masked HERO Furnace) to fetch Polymerization or Mask Change, then fuse into a Neos-family or Wingman boss.
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Droll & Lock Bird) and Lightning Storm or Harpie's Feather Duster to strip the opponent's board, then fuse into a boss on the following turn.
- Recovery: Recover through Mulcharmy draw effects, Neo-Spacian Aqua Dolphin and Vision HERO Vyon searching, and Xtra HERO Infernal Devicer returning fusion materials to the hand.
- After siding: No side deck is registered, so there is no post-side plan. Any post-side plan requires a side list that does not exist in this deck.
Why it scores here
The deck's structural strength is its Heroic fusion engine: roughly 81% of the opening-hand estimate contains at least one core card, and about 87% contains a searcher, so the engine usually comes online by turn 2. Its Extra Deck supplies several late boss options (Cosmo Neos, Shining Neos Wingman, Sunrise, Thunder Giant) and interaction comes from seven hand traps, Lightning Storm and Harpie's Feather Duster. Scoring is capped by three factors: there are no recorded combo boards, so floor, median and ceiling are text-only inference; the list is Illegal because Ash Blossom and Super Polymerization exceed their Semi-Limited copy limit; and the empty side deck leaves no post-side plan. Popularity of the archetype was not credited, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one searcher in opening 5) ≈ 0.87; P(at least one core-group card) ≈ 0.81 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Mulcharmy and Engage Neo Space can be dead or conflicting when the hand has no field cards; 3-copy searchers keep most hands functional (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling is text-only: Neos-family and Wingman bosses plus Polymerization recursion; no recorded boards to check (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No combo boards supplied; median is unknown and capped at a mid score (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Two Polymerization-type routes and Neo-Spacian and Vision HERO redundancy give some alternate lines after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draw effects and Pot of Sloth recover cards; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Seven hand traps, Lightning Storm and Harpie's Feather Duster give layered interaction; removal and negation text confirmed (Verified/Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second relies on hand traps and Droll & Lock Bird against a board; the going-second split is unavailable (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Boss ATK reaches 3100 (Shining Neos Wingman) and 3500 (Cosmo Neos) with direct board wipes; card text verified (Verified/Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 59 main cards, 74 off-archetype copies, and 16 tech copies lower compactness; Mulcharmy and Pot of Sloth are low-density cards (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | Extra Deck is full at 15 cards: 13 Fusion and 2 Link, with multiple tiered bosses (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck at all; there is no post-side data and no adaptability in the list (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament data is unavailable and there is no dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Requires precise Polymerization, Mask Change and fusion-material sequencing, with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 59, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-6); No side deck (-4); Illegal list cap (-14). Final formula: Illegal: theoretical/structural only. Normal formula 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*59 + 0.20*45 - 12 ≈ 44; capped low to 30 because the list is Illegal (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher suite (19 searcher-text cards) gives high opening-hand engine access
- Layered interaction: 7 hand traps plus Lightning Storm and Harpie's Feather Duster
- Full Extra Deck (15) with multiple high-ATK bosses
Weaknesses
- Illegal copy-limit violations on Ash Blossom and Super Polymerization
- No side deck, so no post-side plan
- Low archetype purity (0% exact-name; 74 off-archetype copies) and 3-copy Mulcharmy bricks
Critical choke points
- Polymerization / Mask Change access: the fusion engine needs them to be live
- Hand-trap dependence for going second
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and Super Polymerization | Nothing, or a copy-legal replacement | Brings the list back under the Semi-Limited copy limit so it becomes a legal deck |
| 2 | One Mulcharmy Purulia or Mulcharmy Fuwalos copy | A Heroic searcher or a Neo-Spacian card | Reduces brick risk and increases archetype purity |
| 3 | None | A 5 to 15 card side deck | Gives the list a post-side plan for best-of-3 play |
Evidence & confidence
- Verified: Main 59, Extra 15, side 0; Ash Blossom and Super Polymerization each run 3 copies against a limit of 2; Card text for searchers, hand traps and Extra Deck bosses
- Inferred: Opening-hand starter and searcher access (0.81–0.87); Brick rate and dead Mulcharmy copies; Interaction layering and going-second hand-trap plan
- Provisional: Meta Power; Matchup fit and the post-side plan
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered
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