Blackwings Deck #772791 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Blackwing - Simoon the Poison Wind x3, Blackwing - Sudri the Phantom Glimmer x3, Tri-Brigade Fraktall x3. Created Oct 21, 2026 by YGO Mod.

Deck Blackwings OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
40± 8/ 100
Power Score
Structural 61
Reliability 50
Going First 62
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 62
Going Second 52
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Synchro and Link boards built from Blackwing Tuner plus non-Tuner monsters, closing with Black-Winged Assault Dragon, Onimaru, Full Armor Master or Shuraig; Piercing and direct damage from Blackwing Bora and Zephyros in the Graveyard plus Tri-Brigade Link recursion
  • Turn 1 (going first): Normal Summon a Blackwing starter (Vata, Gale, Shamal or Sudri) and search with Black Whirlwind or Sudri, then Synchro Summon into a 3000+ ATK Synchro
  • Turn 2 (going second): Use Infinite Impermanence or Black Sonic to answer the opponent's first board, then rebuild through Graveyard Synchro and Link effects
  • Recovery: Blackwing Graveyard effects (Zephyros, Shamal, Vata) and Tri-Brigade Link summons from banished or Graveyard monsters
  • After siding: No Side Deck is registered, so no post-side plan can be evaluated

Why it scores here

The Blackwing core (14 copies, about 78 percent chance of at least one in a 5-card opening hand) and 14 searcher-text cards make the engine reliably live on turns 1 and 2, and there are several independent starters so one disruption does not end the line. Conversion is strong in the Extra Deck: Blackwing and Tri-Brigade Synchro and Link monsters reach 3000 ATK or more, with recursion from the Graveyard. Interaction is moderate: two Infinite Impermanence, Black Sonic, and Black-Winged Dragon-era negation give some answer to a first board, but going-second board breaking is limited. Popularity or meta-share did not earn points, because no tournament link exists, and the score does not average the individual card scores. The Illegal copy-limit violation (Allure of Darkness at 3 copies against a limit of 1) caps the final score; this is a structural read only, and the empty Side Deck removes any post-side credit.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one of 14 Blackwing core cards in opening 5) approx 0.78; multiple Blackwing starters (Vata, Gale, Shamal, Sudri) (Inferred)
D2 Opening-Hand Quality & Brick Management 55 9 tech cards and Dark Ruler No More, Lightning Storm, Harpie's Feather Duster and Monster Reborn add dead-card risk outside the Blackwing engine (Inferred)
D3 Combo Conversion & Ceiling 68 Synchro and Link Extra Deck bosses at 3000 ATK or more with Blackwing recursion give a high ceiling; no parsed boards to verify (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards; median output cannot be measured and stays near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Several Blackwing starters and Graveyard summon effects give independent routes after a single removal or negation (Inferred)
D6 Resource Economy, Recovery & Grind 65 Searchers (14 text hits) and Graveyard banish-to-summon recovery sustain resources (Inferred)
D7 End-Board & Interaction Quality 60 Two Infinite Impermanence, Black Sonic and Chinook negation give layered answers, but hand traps are thin (Inferred)
D8 Going-Second & Board-Breaking Power 55 Two hand traps and Black Sonic give limited going-second board breaking; Lightning Storm and Monster Reborn are situational (Inferred)
D9 Offensive Pressure & Closing Power 72 Black-Winged Assault Dragon (3200), Onimaru (3000), Full Armor Master (3000) and Shuraig (3000) give a strong closing board (Verified)
D10 Main Deck Efficiency & Flexibility 50 55 Main Deck cards with 9 tech slots and off-archetype staples lower compactness; Allure over the copy limit is a legality issue (Verified)
D11 Extra Deck Efficiency & Coverage 70 Full 15-card Extra Deck with Synchro and Link bosses, 10 Synchro and 5 Link (Verified)
D12 Side Deck Adaptability 10 No Side Deck registered, so post-side adaptability cannot be scored beyond the minimum (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Synchro and Link lines with many named effects and Graveyard timing demand a high pilot skill (Inferred)

How the score was computed

Strategy profile: Combo primary; Midrange secondary not blended into weights. Structural ≈ 61, Going First ≈ 62, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure: copy-limit violation (-12). Final formula: No reliable metagame: 0.80*Structural(61) + 0.20*TournamentReliability(50) = 59; banlist-exposure modifier -12 gives 47; Illegal-list cap sets final 40 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Blackwing core and searchers make the engine live on turns 1 and 2 with high probability
  • Strong Extra Deck closers at 3000 ATK or more with Graveyard recursion
  • Full 15-card Extra Deck with Synchro and Link coverage

Weaknesses

  • Copy-limit violation (Allure of Darkness 3 copies vs limit 1) makes the list Illegal
  • No Side Deck registered, so no post-side plan
  • Dead-card risk from non-Blackwing tech (Lightning Storm, Dark Ruler No More, Harpie's Feather Duster)

Critical choke points

  • Allure of Darkness copy count must drop to 1 before any real evaluation
  • Opening hands without a Blackwing starter (about 22 percent) have no engine
Priority Remove Add Reason
1 2 copies of Allure of Darkness Legal filler from the Blackwing core, or 1 copy only Fixes the Illegal copy-limit violation; the score cannot be trusted as a normal result until the list is legal
2 Dark Ruler No More or Lightning Storm Blackwing starter or a hand trap Reduces dead-card risk outside the Blackwing engine
3 none A Side Deck of 5 to 15 cards Adds post-side adaptability, which currently scores at the minimum

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 against the OCG size rules; Allure of Darkness: 3 copies vs Limited limit 1; Black-Winged Assault Dragon 3200 ATK, Onimaru 3000 ATK, Full Armor Master 3000 ATK, Shuraig 3000 ATK; Extra Deck is 10 Synchro and 5 Link
  • Inferred: Blackwing core opening-hand probability approx 0.78 (hypergeometric); Consistency, interaction density and going-second scores from card text and composition
  • Provisional: Meta Power and D13 matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No Side Deck registered: post-side plan cannot be evaluated No win-rate telemetry in YGOVN; going-first and going-second rates are Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Blackwings

Blackwings Breakdown

 
 

 

 

 

 

 

 
 

 

 
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