Light and Darkness Ritual Deck #772769 — Yu-Gi-Oh! OCG

56 Main, 13 Extra, incl. Black Chaos x3, Mulcharmy Fuwalos x3, Shaddoll Squamata x3. Created Oct 21, 2026 by YGO Mod.

Deck Light and Darkness Ritual OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
54± 8/ 100
Power Score
Structural 61
Reliability 52
Going First 64
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 64
Going Second 60
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 58 / Extra 13 / Side 0 — status: Legal with warning. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Shaddoll boss monsters (El Shaddoll Meshahrail / Shekhinaga / Winda) via El Shaddoll Fusion and Shaddoll Fusion, then convert the board with attack pressure from 2800-3000 ATK monsters.; Ritual Summon Black Luster Soldier or Magician of Dark Chaos - Black Chaos (3000 / 2800 ATK) with Light and Darkness Ritual, plus Skull Archfiend and Black Chaos as extenders.
  • Turn 1 (going first): Search a Shaddoll Fusion or El Shaddoll Fusion through Ragged Records of Rites / Mind Shuffle / Void Unleashing, Fusion Summon a Shaddoll boss, and hold Solemn or Evenly Matched for protection.
  • Turn 2 (going second): Use Droll & Lock Bird, Solemn Judgment, and the fusion negate effects (Shekhinaga, Grysta, Apkallone) to interrupt the opponent's summon and establish a Fusion board.
  • Recovery: Shaddoll recursion from the GY and banish zone (Naelshaddoll Ariel, Shaddoll Hedgehog, Reeshaddoll Wendi, Shaddoll Squamata) rebuilds Fusion materials and re-enables the searcher chain.
  • After siding: No Side Deck is present, so there is no post-side plan; this is scored as a structural weakness.

Why it scores here

The deck opens a functional plan most of the time because its Shaddoll Fusion and El Shaddoll Fusion starters are backed by 11 searcher-text cards, giving a 0.67 chance of at least one searcher in the opening 5 (hypergeometric, Inferred). Its ceiling is credible from text alone: the Shaddoll boss monsters convert a Fusion starter into 2600-2800 ATK bodies with negation attached, but no recorded boards exist, so the median output is scored lower and labeled Inferred. Interaction is the strongest part of the system: Solemn Judgment, two Solemn Accusation, Evenly Matched, Droll & Lock Bird, and several fusion-based negates give the deck breadth on both turns. Structural weaknesses drag the score down: the Light and Darkness Ritual engine has only 12 exact-name copies (16.9 percent purity) and competes with the Shaddoll Fusion engine for slots, and the deck has no Side Deck. The score was built from consistency, median output, and interaction measured on the system, not from averaging card scores, and the archetype's 77 percent core presence in usage statistics confirms the list is real but did not add points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 3-copy starter in 5) = 0.24; archetype core P(>=1 in 5) = 0.84; 11 searcher-text cards (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Roughly 16 singleton slots and 2 unresolved copies; proxy brick estimate 0.16 for the core set; 3 hand traps are dead on some hands (Inferred)
D3 Combo Conversion & Ceiling 70 Shaddoll fusion ceiling reaches 2800-3000 ATK boss monsters with negate text; no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 55 No combo data; median output inferred from text and starter diversity only (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Multiple Shaddoll flip and GY recursion effects (Hedgehog, Ariel, Wendi, Squamata) plus two fusion starter families provide alternatives (Inferred)
D6 Resource Economy, Recovery & Grind 66 11 searchers, Ragged Records recursion, Void Unleashing GY banish search, and Shaddoll GY recursion support resource regeneration (Inferred)
D7 End-Board & Interaction Quality 78 Three Solemn-family traps, Evenly Matched, Droll & Lock Bird, and fusion negates (Shekhinaga, Grysta, Apkallone); breadth is strong (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 66 Three hand traps with 0.28 chance of one in a going-second 6-card hand; fusion negates answer summons on the opponent's turn (Inferred)
D9 Offensive Pressure & Closing Power 65 Black Luster Soldier and Black Chaos at 3000 ATK; Meshahrail 2800 and Shekhinaga 2600 provide closing bodies (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 58 58 main cards, 16 singletons, 28 level-0 spells/traps, 5 tech cards; compact but off-archetype spread is wide (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 68 13 Extra Deck cards: 12 Fusion and 1 Link, with the flexible Shaddoll boss set (Verified composition)
D12 Side Deck Adaptability 12 No Side Deck cards; no post-side plan can be scored (Verified; Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample; archetype core usage 77 percent is context only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion and Ritual setups with several decision points and a multi-tier searcher chain (Inferred)

How the score was computed

Strategy profile: 0.7 Midrange + 0.3 Combo (Combo ratio applied to D1/D3/D5/D7 weight emphasis; no secondary weights are altered in the final sum). Structural ≈ 61, Going First ≈ 64, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine split (-2); No Side Deck (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*61 + 0.20*52 = 59.2; modifiers -5 gives 54.2, rounded to 54

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ 0.16 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Interaction breadth across both turns: three Solemn-family traps, Evenly Matched, Droll & Lock Bird, plus fusion-based negates
  • Fusion boss ceiling (Meshahrail, Shekhinaga, Winda) with high ATK and negation attached
  • Eleven searcher-text cards and GY recursion keep the engine re-accessible across turns

Weaknesses

  • Two engines (Shaddoll Fusion and Light and Darkness Ritual) with only 12 exact-name Ritual-support copies
  • No Side Deck, so there is no post-side adaptation
  • Significant dead-card risk from 16 singletons and off-plan staples such as Greed and Mulcharmy

Critical choke points

  • Shaddoll Fusion / El Shaddoll Fusion starter access, with only 3 copies each
  • Light and Darkness Ritual (single copy) as the only ritual enabler for the 3000 ATK Ritual bosses
Priority Remove Add Reason
1 Foolish Burial (1) Shaddoll Fusion or a third Ragged Records of Rites Foolish Burial is a single-copy tech card that does not advance the engine; a second Fusion starter improves D1 and reduces dead-draw risk
2 Pot of Sloth (3) Side Deck slots (for example Ash Blossom or a generic hand trap) Pot of Sloth is a draw card outside the core engine and the deck has no Side Deck; adding side slots fixes D12 at minimal cost to D1

Evidence & confidence

  • Verified: Main 58 and Extra 13 within OCG size rules (40-60 / 0-15); Five Limited singletons all legal at 1 copy; 12 exact-name Light and Darkness Ritual copies (16.9 percent purity); Core usage 77 percent present; Black Chaos and Black Luster Soldier at 3000 ATK
  • Inferred: P(>=1 3-copy starter in 5) = 0.24; core group 0.84; Brick risk and interaction breadth from card text; Median and floor output from text only (no boards)
  • Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent One unresolved passcode (20366274, 2 copies) counted as Main Deck; its role is unknown No Side Deck: no best-of-3 adaptation data No win-rate telemetry: going-first/second and matchup signals are Inferred Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Light and Darkness Ritual

Light and Darkness Ritual Breakdown

 
 

 

 

 

 

 

 
 

 

 
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