Predaplant Deck #772755 — Yu-Gi-Oh! OCG
45 Main, 17 Extra, incl. Mulcharmy Fuwalos x3, Predaplant Ophrys Scorpio x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (45)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Predaplant Byblisp x2
- Predaplant Darlingtonia Cobra x1
- Predaplant Lilizard x2
- Predaplant Ophrys Scorpio x3
- Predaplant Triantis x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Predaplant Longinephila x3
- Princess Dracaena, the Thirsting Tree x3
- Fusion Substitute x1
- Harpie's Feather Duster x1
- Instant Fusion x1
- One for One x1
- Predaprimitive x3
- Super Duper Polymerization x2
- Super Polymerization x3
- Thorn Fangs of Violet Poison x1
- Infinite Impermanence x3
- Iron Thunder x3
- Predaplanning x1
Extra Deck (17)
- Fata Dragna x1
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Greedy Venom Fusion Dragon x1
- Mudragon of the Swamp x1
- Predaplant Ambulomelides x1
- Predaplant Daredevil x1
- Predaplant Dragostapelia x1
- Predaplant Triphyoverutum x1
- Starving Venom Fusion Dragon x1
- Starving Venom Predapower Fusion Dragon x1
- The Unstoppable Exodia Incarnate x1
- Starving Venom Wing Dragon x1
- Black Rose Dragon x1
- Bramble Rose Dragon x1
- Clear Wing Synchro Dragon x1
- Predaplant Bal Teah x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 63 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 45 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon DARK Predaplant / Starving Venom boss monsters (Dragostapelia, Triphyoverutum, Starving Venom Predapower, Greedy Venom) through Polymerization-based summons and Predator Counter lines; Synchro and Fusion beatdown with Black Rose and Bramble Rose Dragon-style boards, plus Exodia Incarnate as a late-game finisher
- Turn 1 (going first): Opening starter (Predaplant Ophrys Scorpio, Princess Dracaena, Predaprimitive, or Longinephila) that searches a Polymerization line, then Fusion Summon a DARK boss; hand traps are held for the opponent's first board
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre and Droll to interrupt the opponent's first search or summon, then convert the surviving starter into a Fusion boss to contest the board
- Recovery: Recur Byblisp from the GY, use Fusion Substitute to re-Fusion from the Extra Deck, and rebuild Predator Counters with Predaplanning or Darlingtonia Cobra
- After siding: No side deck is registered, so no post-side plan can be evaluated; this is a structural read only
Why it scores here
This list is structurally strong on paper: the archetype core is almost always reachable (about 97% at least one core card in a 5-card opening hand, Inferred) and the Predaplant and Polymerization lines convert into several 3000+ ATK DARK Fusion bosses. Interaction density is high, with about ten hand traps and multiple negate effects (Ash Blossom, Ghost Ogre, Droll and Infinite Impermanence), which keeps the engine alive through a going-second hand. Median output and combo ceiling are scored from card text only because no recorded boards exist, so both are Inferred and held near the middle. Side deck is empty, so the post-side dimension is scored at the floor. The score is capped at 35 because the list is illegal in OCG: two cards exceed their Semi-Limited limit and the Extra Deck holds 17 cards against a maximum of 15. The 80-point figure this structure would otherwise reach is not awarded, and popularity (archetype core stats) only confirmed the list is real, not that it is strong. No card scores were averaged or summed into this deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one core card in 5-card hand) ≈ 0.97 across the 22-card archetype core; Predaplant starters are plentiful but the Polymerization line is only 6 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | About 20 of 45 main cards are Spells/Traps and 10 hand traps compete for the same hand slots, so brick and conflict risk is moderate to high (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Text-only ceiling: Fusion bosses with Predator Counter negation and Polymerization recursion give a strong conversion path, but no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards, so median output is an unverified guess from starter density and Extra Deck access (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Ash Blossom, Ghost Ogre, Droll, Infinite Impermanence and Byblisp recursion give several independent answers to a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Costly summons (Instant Fusion 1000 LP, Super Duper Polymerization 2000 LP) are offset by Fuwalos, Fusion Substitute and Byblisp recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Many negates and removal effects (Iron Thunder, Ghost Ogre, Predaplant Dragostapelia, Triphyoverutum) give layered end-board interaction, though semantic only (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 68 | About 80% of going-second 6-card hands contain at least one hand trap (Inferred from probability table); Predaplanning and Feather Duster add removal for the established board |
| D9 | Offensive Pressure & Closing Power | 74 | Fusion bosses at 3000 to 3600 ATK (Starving Venom Predapower, Greedy Venom, Triphyoverutum) close quickly once the board is stable (Verified stat, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 45-card main with 22 distinct cards and ten 3-copy staples; slot use is coherent but tilted toward non-monsters and tech (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck of 17 has broad Fusion and Synchro coverage, but it is two cards over the OCG maximum of 15 (Verified count) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 of 15), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share link is supplied; format fit is provisional and archetype usage is only a deck-existence signal (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Multi-step Polymerization and Predator Counter chains with many decision points raise the error rate for a new pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 62, Going First ≈ 63, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Illegal list cap (-13); No side deck (0); Dependence on Extra Deck breadth (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*62 + 0.20*52 - 12 = 48, then capped at 35 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is almost always reachable in opening hands (about 97%, Inferred)
- Layered negates and hand traps (about ten) cover both turns of the opponent's first board
- Fusion bosses at 3000 to 3600 ATK provide a real closing threat
Weaknesses
- Illegal in OCG: two cards over the Semi-Limited limit and an Extra Deck of 17 against a 15 maximum
- No side deck, so no post-side plan
- Heavy hand-trap and starter overlap raises brick and conflict risk
Critical choke points
- Polymerization access (6 cards total) is the single bridge to most boss summons
- Predator Counter placement is required by several negates and Fusion conditions; losing the field counters removes them
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Ash Blossom & Joyous Spring and one Super Polymerization | Two other legal cards or none (keep copies at the Semi-Limited limit of 2 each) | Restores legal copy counts for both Semi-Limited cards |
| 2 | Two Extra Deck cards (for example Predaplant Triphyoverutum and Predaplant Daredevil, the two least-used boss options) | None needed | Brings the Extra Deck to the OCG maximum of 15 |
| 3 | One 1-of Feather Duster or One for One, if the list needs room | A side deck of 15 cards | A 0-card side deck removes all best-of-3 adaptability |
Evidence & confidence
- Verified: Legality: 45 Main, 17 Extra, 0 Side; Ash Blossom and Super Polymerization each run 3 copies against a Semi-Limited limit of 2; Core-card inclusion and typical copies from usage statistics (60% core present); Hand-trap and searcher counts from role tags
- Observed: No boards observed; combo output is unmeasured
- Inferred: 97% core access and 80% going-second hand-trap probability from hypergeometric draws; Interaction quality and resilience from card text; Ceiling and median output from text only
- Provisional: Meta Power and matchup fit: no tournament link or dated metagame sample
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry in YGOVN: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck supplied: post-side plan cannot be evaluated
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