Resonator Deck #772712 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Black Chaos x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Black Chaos x3
- Bone Archfiend x2
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Griffoh x1
- Lava Golem x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Power Vice Dragon x3
- Skull Archfiend of Chaos x1
- The Bystial Lubellion x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Darkness Resonator x1
- Fydraulis Harmonia x3
- Ghost Ogre & Snow Rabbit x3
- Soul Resonator x3
- Vision Resonator x1
- Crimson Call x1
- Crimson Gaia x3
- Forbidden Crown x2
- Harpie's Feather Duster x1
- Heat Wave x3
- Light and Darkness Ritual x1
- Ragged Records of Rites x3
- Dominus Impulse x3
- Mind Shuffle x2
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Bystial Dis Pater x1
- Chaos Angel x1
- Crimson Blade Dragon x1
- Draco Berserker of the Tenyi x1
- Enigmaster Packbit x1
- Hot Red Dragon Archfiend Abyss x1
- Kuibelt the Blade Dragon x1
- Red Dragon Archfiend x1
- Red Rising Dragon x1
- Red Supernova Dragon x1
- Storm-Bane Dragon Destorbim x1
- The Crimson King x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
- Zalen the Shackled Dragon x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 58 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro Summon of Red Dragon Archfiend, Red Supernova Dragon, Chaos Angel or Bystial Dis Pater off a Resonator Tuner plus non-Tuner material, converting the board through Red Dragon Archfiend's attack-trigger destruction and large Extra Deck beaters; Light and Darkness Ritual line (Black Chaos, Magician of Dark Chaos, Black Luster Soldier) and Bystial Lubellion / Magnamhut searches as a second route
- Turn 1 (going first): Open Power Vice Dragon, Soul Resonator, Vision Resonator or Ghost Ogre to reach a Synchro, use Crimson Gaia or Mind Shuffle to search the Red Dragon Archfiend package, then Synchro into a boss while holding Ash Blossom and Dominus Impulse for protection
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit, Droll & Lock Bird and Solemn cards to disrupt the opponent's first summon, then rebuild a Synchro board from Soul Resonator and Darkness Resonator searches
- Recovery: Recover through Soul Resonator and Crimson Call search, Vision Resonator GY search of Red Dragon Archfiend spells, Ragged Records of Rites and Mulcharmy draw-on-summon effects
- After siding: No Side Deck is registered, so there is no post-side plan; the list cannot adapt between games
Why it scores here
The deck is scored as a connected Resonator and Red Dragon Archfiend Synchro system, not as an average of its card scores. Its 22-card searcher group gives about 0.89 odds of at least one searcher in an opening five, and 14 Tuners plus 15 single-copy Synchro Extra Deck monsters give several routes into a board. Its interaction density (7 hand traps, 11 negation-text cards, Ash Blossom, Solemn cards and Dominus Impulse) lets it continue through an opponent's first interaction. Its closing power comes from Red Supernova Dragon, Chaos Angel and Bystial Dis Pater, but the recorded combo sample is empty, so the floor and median are inferred from card text only. Popularity does not earn points here: the Resonator archetype usage stats confirm the list is real but do not raise the score. The list is illegal (Ash Blossom and Dominus Impulse at 3 copies against a Semi-Limited limit of 2), so the final score is capped and the evaluation is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher in 5) ≈ 0.89 and 22 archetype-core copies give P(open core in 5) ≈ 0.91; two-card bootstrap via Tuner plus searcher (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | Lava Golem needs an opponent-tribute summon, Heat Wave hurts the player too, and Crimson Gaia and Mulcharmy add dead-hand risk; 3-copy Ash and Dominus are pure hand cost (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Text-only ceiling via Crimson Gaia search, Red Dragon Archfiend and Synchro chains; no recorded boards, so the ceiling is structural (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No recorded boards and no power distribution; median inferred from brick risk and the Tuner-plus-searcher bootstrap (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 66 | 7 hand traps, 11 negation-text cards and 2-3 interruption routes to a Synchro, with Ash and Ghost Ogre both able to answer one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Ragged Records, Mind Shuffle and Vision Resonator GY recovery give some grind; there is no ResourceScore data (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Solemn Judgment, Solemn Warning, Dominus Impulse, Harpie's Feather Duster, Forbidden Crown and Ghost Ogre form layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second board breaking comes from Ghost Ogre, Droll, Solemn and Red Dragon Archfiend destruction; there is no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Red Supernova Dragon at 4000 ATK, Chaos Angel and Bystial Dis Pater at 3500 ATK give high closing ATK (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 60 main cards at the size maximum, 30 distinct cards, 22 level-0 non-engine cards and a 3-copy count on two cards that are over the copy limit (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 single-copy Synchro Extra Deck slots are all full with flexible-role monsters; Extra Deck coverage is wide but mandatory-slot use is high (Inferred) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is present (0 cards), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or dated meta sample; Resonator meta share is absent, so this is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Requires multi-step Synchro sequencing with Tuner, non-Tuner and search decisions across many cards (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 58, Going First ≈ 58, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: copy-limit and banlist exposure (-6); no side deck (-3). Final formula: Theoretical: 0.80*58 + 0.20*48 = 56, then modifiers -9 gives 47; Illegal legality cap sets the final score to 30 (structural-only, Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high searcher density (21 searcher-text cards) gives reliable access to the engine
- Layered interaction: 7 hand traps, Solemn cards, Dominus Impulse, Ash Blossom and Harpie's Feather Duster
- High-ATK Synchro closers (Red Supernova Dragon 4000, Chaos Angel and Bystial Dis Pater 3500)
Weaknesses
- Illegal list: Ash Blossom and Dominus Impulse at 3 copies against a limit of 2
- No Side Deck, so no post-side adaptation
- No recorded combos, so floor and median are unknown
Critical choke points
- Tuner plus non-Tuner material on the Synchro line; loss of Tuners to hand traps or negation stops the Extra Deck plan
- Single-copy Limited Extra Deck boss and Bystial cards; loss of one removes a route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and Dominus Impulse | Any legal non-copy card, or cut the third copy to make the list legal | Makes the list legal so it can receive a normal Final score |
| 2 | A low-impact level-0 non-engine card such as Heat Wave | A Side Deck of 5-15 cards | Gives a post-side plan, which the list currently lacks |
Evidence & confidence
- Verified: Illegal status from two over-limit cards (Ash Blossom and Dominus Impulse at 3 copies against a Semi-Limited limit of 2); Main 60, Extra 15, Side 0; within OCG size rules; Limited cards each run at 1 copy; Solemn Warning runs 2 copies (legal); Card text and stats for all 45 distinct cards in the evidence pack; Archetype usage stats: Resonator core inclusion shown in usage statistics
- Inferred: Searcher and archetype-core consistency odds from hypergeometric estimates; Brick rate and dead-card risk; Interaction quality from text; Going-first and going-second strength estimates
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13)
- Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry, so going-first, going-second and matchup rates are Unknown No Side Deck, so D12 and the post-side plan cannot be evaluated from data Meta Power is provisional unless a dated metagame sample is supplied
Couldn't load the combos





