Red-Eyes Deck #772692 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, The Great Gallant Bandit x3, Dark Magical Curtain x3. Created Oct 21, 2026 by YGO Mod.

Deck Red-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion and Link extra-deck boards (Dark Magician of Destruction, Master of Chaos, Timaeus) backed by Dark Magician-named searches; the Forbidden Red-Eyes Dark Dragoon and Azamina cards are not playable in this format as built.; Diabellstar and Ecclesia boards via the single-copy Synchro/Link cards.
  • Turn 1 (going first): Open with Dark Magician-named searchers (Magician's Rod, Dark Magician Girl, Primite Lordly Lode) into a Fusion or Link summon; hold Ash Blossom and Infinite Impermanence for the first response.
  • Turn 2 (going second): Use Ash Blossom, Maxx C, Droll and Ghost Ogre to answer the opponent's first summon, then rebuild through Dark Magical Curtain and Dark Magical Circle.
  • Recovery: Dark Magical Circle, Soul Servant and Dark Magician Girl recover the Dark Magician line from the GY; Mulcharmy Fuwalos refills the hand when the field is empty.
  • After siding: No side deck is supplied (0 cards), so there is no post-side plan; this is a structural read only.

Why it scores here

The deck is capped low because it is Illegal in OCG: five Forbidden copies (Magicians' Souls, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Azamina Ilia Silvia, Albion the Branded Dragon) are run, so this is a structural-only read and not a normal contextual score. Structurally, the list has a real Dark Magician searcher core (about 0.83 chance of at least one searcher in a 5-card opening hand) and a dense interaction suite (9 hand traps and 14 negation-text cards), which earns the interaction and resilience dimensions. Its engine is spread across Dark Magician, Prophecy, Primite, Diabellstar and Ecclesia pieces (exact archetype purity 1.4%), so consistency and median output are held back. No combo boards or meta data exist, so the score is not derived from averaging card scores or from the popularity of the Red-Eyes name, and the meta dimension stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one 3-copy starter in a 5-card hand) about 0.25 per card; searcher-text group about 0.83 in hand; no combo data (Inferred)
D2 Opening-Hand Quality & Brick Management 40 29 Level 0 spells/traps and 40 distinct main cards with 3 mixed sub-archetypes create a high brick and conflict risk; no combo boards to check (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling via Dark Magician, Fusion and Link boards is plausible from text, but no recorded best line exists (Inferred)
D4 Combo Floor & Median Output 42 No recorded boards, so median output cannot be measured; off-archetype density suggests a weak floor (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Two hand traps, one Ash Blossom and one Maxx C give multiple independent answers to the first interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and GY recursion (Dark Magical Circle, Soul Servant, Dark Magician Girl) support recovery, but the Forbidden copies remove key payoffs (Inferred)
D7 End-Board & Interaction Quality 62 Nine hand traps, 14 negation-text and 21 removal-text cards provide breadth and layering; durability is unverified (Inferred, structural flags verified)
D8 Going-Second & Board-Breaking Power 50 Going-second answers are plentiful (hand traps plus Droll and Ghost Ogre), but no board-breaker is clearly sustained (Inferred)
D9 Offensive Pressure & Closing Power 45 Extra Deck closers are present, but the Forbidden Dragoon and Albion removal are gone so closing power is reduced (Inferred)
D10 Main Deck Efficiency & Flexibility 45 56 main cards is at the top of the 40–60 range and includes 29 Level 0 spells/traps with low compactness (Verified size, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck is 15 cards across 9 Fusion, 5 Link and 1 Synchro, two of which are Forbidden and cannot be played (Verified)
D12 Side Deck Adaptability 30 No side deck is supplied (0 cards), so post-side adaptability is unknown (Provisional)
D13 Matchup Coverage & Format Fit 35 No dated meta sample or tournament link; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple decision points (Dark Magician, Fusion and Link sequences with many hand-trap timing decisions) push the complexity high (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (about 80/20 by reading). Modifiers: none.


More OCG Info

Red-Eyes

Red-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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