Rokket Deck #772678 — Yu-Gi-Oh! OCG
54 Main, 11 Extra, incl. D.D. Crow x3, Starliege Seyfert x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Absorouter Dragon x1
- Artifact Lancea x2
- Black Dragon Collapserpent x1
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Bystial Saronir x2
- D.D. Crow x3
- Magnarokket Dragon x1
- Rokket Recharger x1
- Starliege Seyfert x3
- The Bystial Lubellion x1
- White Dragon Wyverburster x1
- Ash Blossom & Joyous Spring x3
- Destrudo the Lost Dragon's Frisson x1
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x1
- Rokket Caliber x1
- Rokket Tracer x2
- Boot Sector Launch x1
- Branded Regained x1
- Chaos Space x3
- Cosmic Cyclone x2
- Dragon Ravine x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Quick Launch x3
- Xyz Encore x2
- Artifact Sanctum x3
- Branded Beast x1
- Evenly Matched x2
- Infinite Impermanence x3
Extra Deck (11)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 46 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Tempo
- Format: ocg
Legality
Main 54 / Extra 11 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck Link and Synchro bosses (Borrelend Dragon, Bystial Dis Pater, Chaos Angel, Knightmare Unicorn) attacking or banishing the opponent's board, backed by Bystial 2500-ATK beaters.; Hand-trap disruption (Ash Blossom, Effect Veiler, D.D. Crow, Evenly Matched, Infinite Impermanence) that stalls the opponent while the Extra Deck is built.
- Turn 1 (going first): Open on a Quick Launch or Rokket Tracer line into a Link or Synchro boss, holding one or two hand traps for the opponent's first interaction. Going-first openers are weaker because hand traps need the opponent to act first.
- Turn 2 (going second): Hold Ash Blossom, Effect Veiler, D.D. Crow or Ghost Belle to answer the opponent's starter, then rebuild through Absorouter Dragon, Rokket Caliber and Bystial summons into a boss. This is the deck's stronger turn-order plan.
- Recovery: Recover through Absorouter Dragon (GY recursion of a Rokket), Rokket Recharger, Bystial Saronir GY effects and Starliege Seyfert's GY banish-and-add.
- After siding: Not evaluable: the deck has zero Side Deck cards, so no post-side plan exists in the list.
Why it scores here
The deck is a Rokket-branded list in name only: exact-name Rokket copies are 10 of 65 non-generic slots (15.4% purity), and 55 copies are off-archetype, spread across Bystial, Artifact, Chaos, D.D., Starliege and others. Its consistency therefore comes from generic hand traps and staples rather than from a single engine. The 16 hand traps give strong going-second interaction (about 89% chance of at least one in a six-card hand, Inferred), and 34 removal-text cards plus 9 negation-text cards give the end-board good layering. Offensive closing rests on Link and Synchro bosses (Borrelend, Dis Pater, Chaos Angel) that are reachable, but there are no recorded boards, so the ceiling and median are text-only inference. The score comes from consistency, interaction and going-second strength on the system, not from averaging card scores or from Rokket's popularity. It is capped low because the list is illegal: Ash Blossom is run 3 times against a limit of 2, and Chaos Space 3 times against a limit of 1.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Exact Rokket names are 10 of 65 slotted copies; the archetype core group gives P(at least one in a 5-card opener) of about 0.73 but that mixes off-archetype cards (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 45 | 16 hand traps and 55 off-archetype copies make many hands non-functional outside the interaction plan; no brick statistics exist (Inferred). |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards exist (combo data total 0), so conversion is a text-only read of the Link and Synchro bosses (Inferred). |
| D4 | Combo Floor & Median Output | 40 | No recorded boards exist, so the median output cannot be measured and is held low by default (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant hand traps (Ash, Veiler, Crow, Evenly Matched, Impermanence, Ghost Belle) give several independent interruption answers (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers (12 text hits) and GY recursion (Absorouter, Recharger, Saronir) regenerate cards, but no net card advantage is measured (Inferred). |
| D7 | End-Board & Interaction Quality | 72 | 34 removal-text and 9 negation-text cards with 16 hand traps give broad, layered interaction (Verified text, Inferred quality). |
| D8 | Going-Second & Board-Breaking Power | 75 | Going-second hand-trap coverage is about 0.89 for one or more in six cards, and Bystial and Borrel bosses challenge a board (Inferred). |
| D9 | Offensive Pressure & Closing Power | 60 | Bystial 2500-ATK beaters, Borrelend 3500 ATK with direct-attack text, and Chaos Angel 3500 ATK give high closing power (Verified stats, Inferred conversion). |
| D10 | Main Deck Efficiency & Flexibility | 40 | 54 main-deck cards with 19 tech slots, 25 Dark and 0-level cards, and only 15% exact-archetype purity lower compactness (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 55 | 11 Extra Deck cards of 15 slots: 9 Link and 2 Synchro with a clear boss core, but several Link monsters are narrow (Verified composition, Inferred use). |
| D12 | Side Deck Adaptability | 10 | The deck has zero Side Deck cards, so there is no post-side adaptability (Verified). |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample exists, so format fit is Provisional and held at a neutral value. |
| D14 | Pilotability & Error Tolerance | 35 | Four archetype families and multiple hand-trap timings make the deck hard to pilot and prone to misplays (Inferred). |
How the score was computed
Strategy profile: Toolbox primary, Midrange secondary (about 80/20 weight on the Toolbox profile). Structural ≈ 52, Going First ≈ 46, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-10); engine conflict (-2). Final formula: Illegal cap: Final = 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*52 + 0.20*40 - 12 = 38, then capped at 25 because the list is Illegal (theoretical/structural-only). Meta Power provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.73 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation coverage, strongest when going second
- Multiple removal and negation text sources for end-board interaction
- Link and Synchro bosses with high ATK and direct-attack or banish text
Weaknesses
- Illegal copy-limit violations on Ash Blossom and Chaos Space
- Low exact-archetype purity, so the engines conflict and bricks are likely
- No side deck, so no post-side adaptation
Critical choke points
- Legality: the list cannot be played in OCG until Ash Blossom and Chaos Space are cut to limit
- Extra Deck boss access depends on Rokket and Bystial monsters that are only partly present
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 2 copies of Chaos Space | Playable 1-of or 2-of substitutes from the same non-Limited pool | Makes the list legal in OCG; the current status caps the score. |
| 2 | A few off-archetype generic traps and spells | Additional exact-archetype Rokket or Bystial core cards | Raises engine coherence (D1, D10) and lowers the brick rate. |
| 3 | None | A 10 to 15 card side deck | Adds post-side adaptability (D12), currently zero. |
Evidence & confidence
- Verified: Main 54, Extra 11, Side 0 fit the OCG size rules; Ash Blossom 3 copies vs limit 2; Chaos Space 3 copies vs limit 1; Exact Rokket purity 15.4%; 16 hand traps; 34 removal-text cards
- Inferred: Opening-hand probabilities for the archetype core group (0.731) and hand-trap group (0.893); Going-second advantage from hand-trap density; Engine conflict from the spread across sub-archetypes
- Provisional: Meta and format fit (D13) with no dated metagame sample
- Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry exists for going-first, going-second, matchup or brick rates Meta Power is Provisional without a dated metagame sample Deck title is null in the export
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