Archfiend Deck #772642 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Black Chaos x3, Bone Archfiend x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Black Chaos x3
- Bone Archfiend x3
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Griffoh x1
- Mulcharmy Fuwalos x3
- Power Vice Dragon x3
- Skull Archfiend of Chaos x1
- The Bystial Lubellion x1
- The Great Gallant Bandit x3
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Darkness Resonator x1
- Fydraulis Harmonia x3
- Ghost Ogre & Snow Rabbit x3
- Soul Resonator x3
- Trap Eater x1
- Vision Resonator x1
- Crimson Gaia x2
- Light and Darkness Ritual x1
- Pot of Sloth x3
- Ragged Records of Rites x2
- Spell Shattering Sword x1
- Branded Beast x1
- Dominus Impulse x3
- King's Resonance x1
- Mind Shuffle x1
- Solemn Accusation x2
- Solemn Judgment x1
Extra Deck (15)
- Bystial Dis Pater x1
- Chaos Angel x1
- Chaos Archfiend x1
- Crimson Blade Dragon x1
- Draco Berserker of the Tenyi x1
- Enigmaster Packbit x1
- Hot Red Dragon Archfiend Abyss x1
- Red Dragon Archfiend x2
- Red Rising Dragon x1
- Scarred Dragon Archfiend x1
- Storm-Bane Dragon Destorbim x1
- The Crimson King x1
- Golden Cloud Beast - Malong x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 56 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Toolbox
- Secondary strategies: Tempo, Synchro
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro beatdown from Red Dragon Archfiend (x2) and other Synchro boss monsters such as Scarred Dragon Archfiend, Chaos Angel and Storm-Bane Dragon Destorbim, supported by Resonator tuners.; Light and Darkness Ritual package (Black Chaos, Magician of Dark Chaos, Black Luster Soldier) as a second board-presence line; Bystial Magnamhut and The Bystial Lubellion as Limited support.
- Turn 1 (going first): Open on Resonator/Archfiend starters (Soul Resonator, Bone Archfiend, Ghost Ogre & Snow Rabbit, Power Vice Dragon) to reach a Level 8 Synchro, while holding Ash Blossom and Droll & Lock Bird for interruption.
- Turn 2 (going second): Hold 6-card hand with Ash Blossom, Ghost Ogre & Snow Rabbit, Droll & Lock Bird and Solemn Judgment to stop the opponent's first Special Summon or search, then rebuild through Crimson Gaia and Mulcharmy Fuwalos draws.
- Recovery: Use searchers (Crimson Gaia, Vision Resonator, Mind Shuffle, Ragged Records of Rites, Soul Resonator) and Pot of Sloth to rebuild a Synchro line from a partially disrupted hand.
- After siding: No Side Deck is registered (Side Deck size 0), so no post-side plan exists; the list cannot be adjusted between games.
Why it scores here
The deck is scored as a system, not as an average of its cards. Its consistency is moderate: about an 83% chance of at least one archetype-core card in a 5-card opening hand, and an 85% chance of at least one searcher, but 16 singleton slots and 10% exact-name archetype purity spread the engine across several sub-archetypes. Its interaction is the strongest component: 13 negation-text cards, 27 removal-text cards and 7 hand traps give it layered answers both going first and going second. Its closing power is real, since Red Dragon Archfiend, Chaos Angel and Black Luster Soldier reach 3000 or more ATK. Two copy-limit violations make the list illegal, which caps the score. No combos, guides, tournament data or Side Deck were supplied, so the floor and median are unknown and the score rests on text and probability inference. Popularity was not credited, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 archetype-core card in 5-card hand) = 0.83; P(>=1 searcher in 5 cards) = 0.86; 3-copy starters at 0.25 per opening hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Many 1-of Tuner and Synchro enablers on a 55-card main with 16 singletons; conflicting Tuner needs add some dead-hand risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling read from card text only (Red Dragon Archfiend, Chaos Angel, Storm-Bane Destorbim) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output unmeasured; no combos supplied, so the score sits near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent starters (Bone Archfiend, Soul Resonator, Ghost Ogre, Power Vice Dragon) and 7 hand traps give alternative routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers and draw effects (Crimson Gaia, Pot of Sloth, Mulcharmy Fuwalos, Ragged Records) restore resources; Synchro-heavy spending is a cost (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 13 negation-text and 27 removal-text cards, with Solemn Judgment and Ash Blossom providing layered end-board interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap coverage: P(>=1 hand trap in 6 cards) = 0.58; board-breaker density is moderate (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Red Dragon Archfiend x2 at 3000 ATK with Black Luster Soldier and Magician of Dark Chaos at 2800-3000; closing is strong but needs a live Synchro (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main with 16 singletons and 10% exact-name purity; compactness is poor across 11 sub-archetypes (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra slots with 13 distinct Synchros, 2 Red Dragon Archfiend and broad Level coverage; no mandatory dead slot (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (Side Deck size 0), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta share supplied; archetype fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple chained Synchro and Tuner decisions with conditional effects; moderately demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 54, Going First ≈ 56, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit cap (-12). Final formula: Illegal list: no normal Final score. Structural-only reference = 54 (Toolbox weights); normal formula 0.80*54 + 0.20*45 = 52.2 (Meta provisional); Illegal cap modifier of -12 applied, giving 40 as a theoretical, structural-only value.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 13 negation-text and 27 removal-text cards plus 7 hand traps
- Multiple independent starters and searchers give redundancy
- Strong closing monsters: Red Dragon Archfiend x2, Chaos Angel and Black Luster Soldier
Weaknesses
- Illegal list: Ash Blossom and Dominus Impulse exceed their copy limit by one each
- No Side Deck, so no post-side adaptation
- Low archetype purity (10%) and 16 singletons weaken engine coherence
Critical choke points
- Red Dragon Archfiend requires a Resonator Tuner plus non-Tuners on the field; losing the Tuners stalls the Synchro line
- Ash Blossom and Droll are the main interruption, and the list runs only one Droll & Lock Bird
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | (any non-restricted card) | Restores legality: Ash Blossom is Semi-Limited at 2 copies, and the list runs 3. |
| 2 | 1 copy of Dominus Impulse | (any non-restricted card) | Restores legality: Dominus Impulse is Semi-Limited at 2 copies, and the list runs 3. |
| 3 | Singleton off-archetype tech cards (e.g. Spell Shattering Sword or Mind Shuffle) | A second copy of a core Resonator or Archfiend starter | Improves engine density and purity (D10, D1); the singleton count is the largest compactness drag. |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring and Dominus Impulse each run 3 copies against a legal limit of 2; Main 55 and Extra 15 are within size rules; side is empty; Exact-name archetype purity 10%; copy histogram 11 x3, 3 x2, 16 x1
- Inferred: Opening-hand consistency estimates from hypergeometric draw odds; Interaction quality and closing power from card text; Going-second hand-trap coverage (P = 0.58)
- Provisional: Meta Power (no dated sample); Matchup and format fit (no tournament link)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry exists in YGOVN for this deck Meta Power is provisional without a dated metagame sample No Side Deck, so post-side performance cannot be assessed
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