Azamina Deck #772605 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Black Chaos x3, Kuriboh - Multiply! x3, Lava Golem x3. Created Oct 21, 2026 by YGO Mod.

Deck Azamina OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
25± 10/ 100
Power Score
Structural 57
Reliability 45
Going First 60
Going Second 65

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 60
Going Second 65
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion/Link boss and ritual boss pressure (Black Chaos, Master of Chaos, Dark Paladin, Black Luster Soldier, Magician of Black Chaos MAX) assembled from Dark Magician, Light and Darkness Ritual and Azamina pieces; Azamina Sol Erysichthon and the Azamina link/fusion chain, with The Hallowed Azamina as the Fusion-route starter
  • Turn 1 (going first): Open with the 21 searchers (Magician's Rod, Kuriboh, Dark Magical Circle, Mind Shuffle, Sinful Spoils and Azamina searches) to find a Dark Magician or Light and Darkness Ritual starter, then convert via Ritual or Fusion. Hand traps are held back for the first opposing response
  • Turn 2 (going second): Hold Ash Blossom, Dominus Impulse, Infinite Impermanence, Nibiru and Kuriboh to answer the opponent's first board, then rebuild with searchers and Extra Deck summons
  • Recovery: Recover through GY-based searchers and recursion (Soul Servant, Skull Archfiend, Sinful Spoils banish-and-recycle, Mulcharmy draw), and rebuild Extra Deck links from the remaining monsters
  • After siding: No sideboard is registered, so no post-side plan can be evaluated

Why it scores here

The deck is Illegal as submitted: three cards exceed their copy limits (Ash Blossom and Dominus Impulse at 3 copies against a limit of 2, WANTED at 3 against 1), so it receives a capped, structural-only score, not a normal Final Contextual score. Structurally, it reliably finds a starter through 21 searchers (P at least one searcher in a 5-card hand is about 0.92, Inferred), and it converts that into boss pressure through the Black Chaos, Master of Chaos, Dark Paladin and Magician of Black Chaos MAX cluster. Interaction is dense (10 hand traps, 10 negation-text cards, 16 removal-text cards) and strongest on the going-second side (about 0.72 for at least one hand trap in a 6-card hand). The score is held down by engine conflict: only 3 of 55 main-deck copies are exact Azamina names (4.3% exact purity), the list mixes at least five sub-archetypes (Dark Magician, Light and Darkness Ritual, Mulcharmy, Prophecy, Sinful Spoils), and the deck has no sideboard and no recorded boards to confirm its floor. The score comes from consistency, interaction and boss density on the system, not from Azamina's popularity and not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Searcher density gives about 0.92 chance of at least one searcher in hand; the Azamina core group gives about 0.69 chance of at least one core card in hand (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Brick risk is moderated by 21 searchers and 17 single-copy slots, but Mulcharmy's 'control no cards' clauses and 10 hand traps create conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 60 Semantic read of Azamina Sol, Master of Chaos and Magician of Black Chaos MAX gives a high ceiling; no recorded combo boards exist (Inferred)
D4 Combo Floor & Median Output 40 No parseable recorded boards, so median output is unmeasured and only weakly inferred from the sub-archetype split (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Ten hand traps and redundant searchers offer multiple responses, but the Azamina and Ritual routes are single-thread (Inferred)
D6 Resource Economy, Recovery & Grind 68 Recursion through Soul Servant, Sinful Spoils banish-and-recycle, Skull Archfiend and Mulcharmy draw supports a grind (Inferred)
D7 End-Board & Interaction Quality 72 Ash, Dominus Impulse, Infinite Impermanence, Droll and Griffoh give layered interaction, but two of the strongest negations are over the copy limit (Inferred)
D8 Going-Second & Board-Breaking Power 70 Ten hand traps and Nibiru give strong going-second disruption, with a 0.72 chance of at least one hand trap in a 6-card hand (Inferred)
D9 Offensive Pressure & Closing Power 70 Multiple 2800 to 3000 ATK bosses plus Azamina Mu Rcielago's ATK-reduction effect give closing power (Inferred from card text)
D10 Main Deck Efficiency & Flexibility 45 55 main cards across 30 distinct names, with 20 Level-0 spells and traps and sprawl across five sub-archetypes, lowers compactness (Verified from composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is fully used: 9 Link and 6 Fusion monsters; the Link-heavy mix needs a specific material set (Verified from composition, Inferred on coverage)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or archetype meta-share exists, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Many multi-step lines, hand-count conditions and a broad interaction suite make the deck hard to pilot without error (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 60, Going Second ≈ 65, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violations (-6); Banlist exposure (-3); Engine conflicts (-4); No sideboard (-2); Unmeasured floor (-2); Cap for Illegal status (-6). Final formula: Illegal cap applied: 0.80*Structural(57) + 0.20*TournamentReliability(45) = 55, plus modifiers -12 (clamped), giving 43; capped to 25 because the list is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 21 searchers give strong access to a starter
  • 10 hand traps and 10 negation-text cards give interaction on both turns
  • Multiple 2800 to 3000 ATK bosses give closing power
  • Full Extra Deck (6 Fusion, 9 Link) with recursion routes

Weaknesses

  • Illegal as submitted: Ash Blossom, Dominus Impulse and WANTED exceed copy limits
  • Low exact-archetype purity (4.3%) and conflicting sub-archetype engines
  • No sideboard, so no best-of-3 plan
  • No recorded boards to confirm floor or median output

Critical choke points

  • Single WANTED, Ash Blossom and Dominus copies must be trimmed to legal counts before the deck can be played or scored normally
  • Azamina Mu Rcielago's presence in the Extra Deck is the only Azamina boss in the cards list; the usage stats disagree (see data_gaps)
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring, Dominus Impulse and WANTED: Seeker of Sinful Spoils (and the third WANTED copy specifically, which is Limited) Legal filler from the existing engine (for example a second Dark Magical Circle or a copy of Magician's Rod) or a 1-copy legal card Restores legality so the deck can be scored on its normal path; without this change no normal score applies
2 Mulcharmy Purulia or one Mulcharmy Fuwalos A Dark Magician or Light and Darkness Ritual support card Reduces engine conflict and the control-no-cards dependency
3 Off-archetype Level-0 spells that do not support the Dark Magician or Azamina lines A 1-to-2 card sideboard (for example extra hand traps or removal) Adds a basic post-side plan, since the deck currently has zero side cards

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 counts; size within 40 to 60 and 0 to 15 rules; Ash Blossom, Dominus Impulse and WANTED are over their legal copy limits; WANTED is Limited; Ash Blossom and Dominus Impulse are Semi-Limited; Searcher, hand-trap, negation and removal text counts; Extra Deck breakdown 9 Link and 6 Fusion; Exact Azamina purity 4.3%
  • Observed: No recorded combo boards exist for this deck
  • Inferred: Starter access about 0.92 (searchers) and about 0.69 (archetype core); Hand-trap coverage about 0.72 going second; Interaction density and closing power read from card text; Engine conflict among Dark Magician, Light and Darkness Ritual, Mulcharmy and Azamina lines
  • Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage (no tournament link)
  • Data gaps: Illegal list: score is capped and structural-only until the three copy-limit violations are fixed no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN, so going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample deck title is null no sideboard registered, so best-of-3 adaptation cannot be scored Data inconsistency: usage_statistics marks Azamina Mu Rcielago and S:P Little Knight as not in this deck (in_this_deck false, copies 0), yet cards[] lists both in the Extra Deck with 1 copy each and restricted_cards shows S:P Little Knight run once; core_cards_present (6 of 8) is therefore unreliable and cards[] was treated as authoritative (Extra count 15 agrees)

More OCG Info

Azamina

Azamina Breakdown

 
 

 

 

 

 

 

 
 

 

 
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