Mikanko Deck #772578 — Yu-Gi-Oh! OCG
40 Main, incl. B.E.S. Derringer Core x3, Super B.E.S. Metal Slave x3, Ohime the Manifested Mikanko x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- B.E.S. Big Core MK-2 x1
- B.E.S. Big Core MK-3 x1
- B.E.S. Blaster Cannon Core x1
- B.E.S. Derringer Core x3
- B.E.S. Tetran x1
- Ha-Re the Sword Mikanko x2
- Super B.E.S. Metal Slave x3
- Ohime the Manifested Mikanko x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- B.E.F. Zelos x3
- Boss on Parade x3
- Boss Rush x1
- Hidden Armory x3
- Mikanko Dance - Mayowashidori x2
- Mikanko Water Arabesque x3
- The Great Mikanko Ceremony x1
- Infinite Impermanence x3
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 45 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 40 / Extra 0 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: B.E.S. boss monsters (Super B.E.S. Metal Slave 3100 ATK, B.E.S. Big Core MK-3 2700 ATK, B.E.S. Blaster Cannon Core 2500 ATK) built from searcher-driven Normal Summons and Special Summons; Mikanko battle-protection and equip recursion (Water Arabesque, Mayowashidori, Ha-Re the Sword Mikanko)
- Turn 1 (going first): Search Boss on Parade or B.E.F. Zelos, Normal Summon a B.E.S. Core, and build a boss through Boss Rush or Derringer Core counters; the Mikanko half has no reliable T1 starter without Mikanko Kagura
- Turn 2 (going second): Hold 9 hand traps (Ash Blossom, Infinite Impermanence, Ghost Belle) to answer the opponent's first engine, then summon a B.E.S. boss from the Deck
- Recovery: Boss Rush and Derringer Core recursion of B.E.S. monsters from the Deck; Ash Blossom and Ghost Belle discard-to-negate keeps the hand intact
- After siding: No side Deck: the list has no post-side plan, and any change must be made by rebuilding the Main Deck
Why it scores here
The score comes from the deck as a system, not from averaging its cards: the B.E.S. half has searchers (B.E.F. Zelos, Boss on Parade, B.E.S. Derringer Core) and a boss line that can reach 2500 to 3100 ATK, and nine hand traps give it a plausible answer to an opposing engine. The Mikanko half is the weak point: Ohime the Manifested Mikanko is a Ritual monster that needs Mikanko Kagura, which is absent, so three Ohime and the Mikanko equip cards are frequently dead. The list also runs 3 copies of Ash Blossom & Joyous Spring against a limit of 2, so it is illegal and receives only a capped, theoretical score. Popularity of the Mikanko archetype (Mikanko Kagura and Hu-Li are 62.5% to 100% inclusion in usage stats) did not earn points; the deck is missing most of its core and gets no credit for it. No combos are recorded, so the ceiling and floor are text-only inferences.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(at least one searcher-text card in 5-card opener) ≈ 0.90; B.E.S. starters are redundant but the Mikanko starter (Ohime) needs an absent Kagura (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | Three Ohime, two Ha-Re and two Dance are weak without their Mikanko support and Kagura; 27.5% exact-name purity and 29 off-archetype copies (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | Boss-line ceiling from B.E.S. Derringer Core, Boss Rush and Big Core MK-3 into 2500 to 3100 ATK bosses; no recorded combo boards (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data supplied; median output is text-only and likely below the ceiling because of the Mikanko dead cards (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Boss Rush and Derringer recursion of B.E.S. monsters from the Deck give some route redundancy after a disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Derringer counters, Metal Slave GY send and Boss Rush recursion regenerate resources; no resource profile data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Nine hand traps and 16 removal-text cards, but Ash Blossom is over limit and the cap is 2 copies (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | P(at least one hand trap in 6-card going-second hand) ≈ 0.81; boss monsters that cannot be destroyed by battle (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Metal Slave 3100 ATK, Big Core MK-3 2700 ATK and Blaster Cannon Core 2500 ATK are real closing threats (Verified card text, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 40 Main Deck cards, 18 distinct, but a split between two archetypes with 15 generic and 29 off-archetype copies lowers coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is empty, which is valid for this list but gives no Extra-Deck coverage at all (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (side count 0), so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta; Mikanko usage is niche (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Two archetypes and a Ritual Summon that needs an absent card make decisions heavy for the pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine conflict (-6). Final formula: Theoretical structural-only (illegal list): 0.80*Structural(48) + 0.20*TournamentReliability(35) + ContextModifiers(-14) ≈ 32, capped low; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Nine hand traps (Ash Blossom, Infinite Impermanence, Ghost Belle) give a real going-second answer
- Searcher density: 14 searcher-text cards put a starter in hand about 90% of the time
- B.E.S. bosses with 2500 to 3100 ATK and battle-protection text close games
Weaknesses
- Illegal list: Ash Blossom run 3 copies against a limit of 2
- Ohime the Manifested Mikanko is dead without Mikanko Kagura (absent)
- Two archetypes split the Main Deck; only 27.5% exact-name Mikanko purity
- No Side Deck and no post-side plan
Critical choke points
- Mikanko Kagura is absent, so the Ohime Ritual line cannot start
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one copy of Ash Blossom & Joyous Spring | a legal card (Mikanko Kagura or a B.E.S. staple) | The list is illegal at 3 copies; the 2-copy limit is the first fix |
| 2 | one copy of Ohime the Manifested Mikanko | Mikanko Kagura | Kagura enables the Ritual Summon; without it three Ohime are bricks, and Kagura is in 62.5% of archetype lists |
Evidence & confidence
- Verified: Deck is Illegal: Ash Blossom & Joyous Spring 3 copies against an OCG limit of 2; Main Deck 40 cards, Extra 0, Side 0; Archetype spread: 15 generic, 14 B.E.S., 11 Mikanko
- Observed: Mikanko Kagura is in 62.5% of archetype usage lists and absent from this deck
- Inferred: P(at least one searcher-text card in 5-card opener) ≈ 0.90; Nine hand traps give ~81% of a going-second hand at least one answer; Ohime is a brick without Kagura
- Provisional: Meta power and matchup fit: no dated metagame or tournament link
- Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck supplied, so post-side adaptability cannot be scored
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