Labrynth Deck #772567 — Yu-Gi-Oh! OCG

48 Main, 16 Extra, incl. Arianna the Labrynth Servant x3, Fallen of the White Dragon x3, Lovely Labrynth of the Silver Castle x3. Created Oct 21, 2026 by YGO Mod.

Deck Labrynth OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
32± 8/ 100
Power Score
Structural 46
Reliability 40
Going First 42
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45.5
Going First 42
Going Second 44
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Control, Toolbox
  • Format: ocg

Legality

Main 48 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Synchro and Fusion boards (Chaos Angel, The Crimson King, Red Dragon Archfiend, Psychic End Punisher) backed by Labrynth/Dominus interaction; Trap-based negation and removal lines that leave the opponent without a clean board
  • Turn 1 (going first): Open a Labrynth searcher or starter (Arianna, Lovely Labrynth, Big Welcome Labrynth) and build toward a Synchro with Labrynth Chandraglier or Stovie Torbie as material
  • Turn 2 (going second): Hold Infinite Impermanence, Maxx C, or Dominus Impulse as hand traps and answer the first summon, then rebuild through the Labrynth searchers
  • Recovery: Labrynth Cooclock and Labrynth Chandraglier recycle from the GY through Normal Trap and Labrynth effects
  • After siding: No side deck is registered, so there is no post-side plan to evaluate

Why it scores here

The deck is scored as a system, not as an average of its cards. Its three-copy Labrynth starters give roughly a 29% chance of at least one per opening 5-card hand, and the archetype-core group reaches about 78% (Inferred), so it opens functional hands often enough but with real brick risk. Interaction is its strongest area: four hand traps, Infinite Impermanence, Maxx C, Dominus Impulse and Solemn Accusation give layered negation, although these answer only one interaction at a time. Conversion is weak in the evidence because there are no recorded boards, so the ceiling and median are both text-only estimates. Popularity was not credited, since the archetype has no meta share. The illegal status (a Forbidden Albion copy and a 16-card Extra Deck) caps the score and makes this a structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 starter in 5 cards) ~0.29 per 3-copy card; archetype core group ~0.78 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 48 main cards with 14 single-copy slots and 22 Trap Cards; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; ceiling is a text read of Synchro/Fusion extenders (Inferred)
D4 Combo Floor & Median Output 40 No recorded combos, so the median is unknown and set to a neutral floor (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Some independent starters (Labrynth and Dominus lines) but a single Normal Trap dependency (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers and GY recursion (Labrynth Cooclock, Chandraglier, Stovie Torbie) give partial regeneration (Inferred)
D7 End-Board & Interaction Quality 55 Four hand traps and about 13 negation-text cards give layered interaction, though each answers one card (Inferred)
D8 Going-Second & Board-Breaking Power 45 Going-second plan relies on hand traps and Trap negation; board-breaking is limited (Inferred)
D9 Offensive Pressure & Closing Power 40 Closing power comes from 2500-3500 ATK Extra Deck monsters, but no boards show conversion (Inferred)
D10 Main Deck Efficiency & Flexibility 55 27 distinct main cards, 22% exact archetype purity, with many off-archetype Dominus, Branded, Ashtra and Solemn cards (Verified count, Inferred effect)
D11 Extra Deck Efficiency & Coverage 50 16 Extra Deck cards exceed the OCG maximum of 15; Albion is Forbidden (Verified)
D12 Side Deck Adaptability 10 Side deck is empty, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame sample; archetype meta share absent, so provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Labrynth and Normal Trap sequencing with several decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary, Control secondary (structural weights from the Midrange profile only). Structural ≈ 45.5, Going First ≈ 42, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-10); extra_deck_over_limit (-2); empty_side_deck (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample) = 0.80*45.5 + 0.20*40 - 12 = 32

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.29 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered hand-trap and Trap negation for early interaction
  • Searchers and GY recursion that help rebuild after disruption
  • Synchro and Fusion extenders with high ATK to close games

Weaknesses

  • Illegal list: Albion (Forbidden) and 16 Extra Deck cards
  • Deck mixes three archetypes, so engine coherence is low (21.9% exact purity)
  • Empty side deck gives no post-side plan

Critical choke points

  • Each starter is only 3 copies, so a hand without a Labrynth starter stalls
  • Extra Deck summons depend on specific Synchro and Fusion materials
Priority Remove Add Reason
1 Albion the Branded Dragon A legal Extra Deck card that fits the Labrynth engine Forbidden card makes the list illegal in OCG
2 One Extra Deck card (to reach 15) None Extra Deck must be 15 or fewer in OCG
3 Off-archetype Dominus, Branded and Solemn cards More Labrynth or core-archetype cards Raises exact archetype purity and engine coherence
4 None A side deck of at least a few cards Gives a post-side plan so D12 can be scored

Evidence & confidence

  • Verified: Illegal status: Albion the Branded Dragon is Forbidden and run 1 copy; Extra Deck count is 16 against an OCG maximum of 15; Main deck is 48 cards, within 40-60; Side deck is empty; Exact archetype purity is 21.9%
  • Observed: Usage statistics show 4 of 6 core cards present (66.7%)
  • Inferred: Opening-hand starter and core probabilities; Engine and brick estimates from card text; Interaction quality from hand-trap and negation text
  • Provisional: Meta Power is null; Matchup and format fit (D13) is provisional without a dated metagame sample
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta share and per-pilot match record absent no win-rate telemetry; going-first, going-second and matchup rates unknown no side deck registered; post-side plan cannot be evaluated Meta Power is provisional without a dated metagame sample

More OCG Info

Labrynth

Labrynth Breakdown

 
 

 

 

 

 

 

 
 

 

 
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