Labrynth Deck #772567 — Yu-Gi-Oh! OCG
48 Main, 16 Extra, incl. Arianna the Labrynth Servant x3, Fallen of the White Dragon x3, Lovely Labrynth of the Silver Castle x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (48)
- Arianna the Labrynth Servant x3
- Dogmatika Ecclesia, the Virtuous x1
- Fallen of the White Dragon x3
- Labrynth Chandraglier x1
- Labrynth Cooclock x1
- Labrynth Stovie Torbie x1
- Lady Labrynth of the Silver Castle x2
- Lovely Labrynth of the Silver Castle x3
- Maxx "C" x1
- Fydraulis Harmonia x3
- Incredible Ecclesia, the Virtuous x1
- Crimson Call x1
- Nadir Servant x3
- The Fallen & The Virtuous x2
- Ashtra's Domain x2
- Big Welcome Labrynth x3
- Branded Retribution x1
- Dimensional Barrier x1
- Dogmatika Punishment x1
- Dominus Impulse x2
- Dominus Spark x3
- Infinite Impermanence x3
- Mind Mirror Force x1
- Solemn Accusation x2
- Songs of the Dominators x1
- The Black Goat Laughs x1
- Trap Holic x1
Extra Deck (16)
- Albion the Branded Dragon x1
- Garura, Wings of Resonant Life x1
- Titaniklad the Ash Dragon x1
- Muckraker From the Underworld x1
- Tri-Brigade Arms Bucephalus II x1
- Ashtraya Mikumari-no-Mikoto x1
- Chaos Angel x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
- Ekhajar, Descendant Dragon of the Ice Barrier x1
- Enigmaster Packbit x1
- Psychic End Punisher x1
- Red Dragon Archfiend x1
- The Crimson King x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45.5 |
| Going First | 42 |
| Going Second | 44 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 48 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck Synchro and Fusion boards (Chaos Angel, The Crimson King, Red Dragon Archfiend, Psychic End Punisher) backed by Labrynth/Dominus interaction; Trap-based negation and removal lines that leave the opponent without a clean board
- Turn 1 (going first): Open a Labrynth searcher or starter (Arianna, Lovely Labrynth, Big Welcome Labrynth) and build toward a Synchro with Labrynth Chandraglier or Stovie Torbie as material
- Turn 2 (going second): Hold Infinite Impermanence, Maxx C, or Dominus Impulse as hand traps and answer the first summon, then rebuild through the Labrynth searchers
- Recovery: Labrynth Cooclock and Labrynth Chandraglier recycle from the GY through Normal Trap and Labrynth effects
- After siding: No side deck is registered, so there is no post-side plan to evaluate
Why it scores here
The deck is scored as a system, not as an average of its cards. Its three-copy Labrynth starters give roughly a 29% chance of at least one per opening 5-card hand, and the archetype-core group reaches about 78% (Inferred), so it opens functional hands often enough but with real brick risk. Interaction is its strongest area: four hand traps, Infinite Impermanence, Maxx C, Dominus Impulse and Solemn Accusation give layered negation, although these answer only one interaction at a time. Conversion is weak in the evidence because there are no recorded boards, so the ceiling and median are both text-only estimates. Popularity was not credited, since the archetype has no meta share. The illegal status (a Forbidden Albion copy and a 16-card Extra Deck) caps the score and makes this a structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 starter in 5 cards) ~0.29 per 3-copy card; archetype core group ~0.78 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 48 main cards with 14 single-copy slots and 22 Trap Cards; brick risk moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards; ceiling is a text read of Synchro/Fusion extenders (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded combos, so the median is unknown and set to a neutral floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Some independent starters (Labrynth and Dominus lines) but a single Normal Trap dependency (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Searchers and GY recursion (Labrynth Cooclock, Chandraglier, Stovie Torbie) give partial regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | Four hand traps and about 13 negation-text cards give layered interaction, though each answers one card (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second plan relies on hand traps and Trap negation; board-breaking is limited (Inferred) |
| D9 | Offensive Pressure & Closing Power | 40 | Closing power comes from 2500-3500 ATK Extra Deck monsters, but no boards show conversion (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 27 distinct main cards, 22% exact archetype purity, with many off-archetype Dominus, Branded, Ashtra and Solemn cards (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 16 Extra Deck cards exceed the OCG maximum of 15; Albion is Forbidden (Verified) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty, so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated metagame sample; archetype meta share absent, so provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Labrynth and Normal Trap sequencing with several decision points (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Control secondary (structural weights from the Midrange profile only). Structural ≈ 45.5, Going First ≈ 42, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-10); extra_deck_over_limit (-2); empty_side_deck (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample) = 0.80*45.5 + 0.20*40 - 12 = 32
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.29 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and Trap negation for early interaction
- Searchers and GY recursion that help rebuild after disruption
- Synchro and Fusion extenders with high ATK to close games
Weaknesses
- Illegal list: Albion (Forbidden) and 16 Extra Deck cards
- Deck mixes three archetypes, so engine coherence is low (21.9% exact purity)
- Empty side deck gives no post-side plan
Critical choke points
- Each starter is only 3 copies, so a hand without a Labrynth starter stalls
- Extra Deck summons depend on specific Synchro and Fusion materials
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon | A legal Extra Deck card that fits the Labrynth engine | Forbidden card makes the list illegal in OCG |
| 2 | One Extra Deck card (to reach 15) | None | Extra Deck must be 15 or fewer in OCG |
| 3 | Off-archetype Dominus, Branded and Solemn cards | More Labrynth or core-archetype cards | Raises exact archetype purity and engine coherence |
| 4 | None | A side deck of at least a few cards | Gives a post-side plan so D12 can be scored |
Evidence & confidence
- Verified: Illegal status: Albion the Branded Dragon is Forbidden and run 1 copy; Extra Deck count is 16 against an OCG maximum of 15; Main deck is 48 cards, within 40-60; Side deck is empty; Exact archetype purity is 21.9%
- Observed: Usage statistics show 4 of 6 core cards present (66.7%)
- Inferred: Opening-hand starter and core probabilities; Engine and brick estimates from card text; Interaction quality from hand-trap and negation text
- Provisional: Meta Power is null; Matchup and format fit (D13) is provisional without a dated metagame sample
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta share and per-pilot match record absent no win-rate telemetry; going-first, going-second and matchup rates unknown no side deck registered; post-side plan cannot be evaluated Meta Power is provisional without a dated metagame sample
Couldn't load the combos





