Venom Deck #772509 — Yu-Gi-Oh! OCG

47 Main, incl. Lightserpent x3, Ogdoadic Calling x3, Aleirtt, the Ogdoadic Dark x2. Created Oct 21, 2026 by YGO Mod.

Deck Venom OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
37± 8/ 100
Power Score
Structural 43
Reliability 40
Going First 42
Going Second 35

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 43
Going First 42
Going Second 35
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Graveyard-centric
  • Format: ocg

Legality

Main 47 / Extra 0 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Graveyard-recursive Ogdoadic/Reptile beaters (Ogdoabyss 3100, Derk 3000, Earthbound Ccarayhua 2800) reached through Ogdoadic searchers and GY Special Summon effects; Direct attacks and board-breaking through Overexaggeration, Enemy Controller and Offering to the Snake Deity; Vennominon/Vennominaga Venom line as a minor secondary
  • Turn 1 (going first): Open a 2-card Ogdoadic/Reptile starter (Nauya, Flogos, Zohah, Ogdoadic Origin) with searcher text, reach a Level 4 or 8 Reptile body, and build the GY for Special Summon recursion (Inferred)
  • Turn 2 (going second): Use a 6-card hand with a single removal or negation text card (Overexaggeration, Offering, Keurse, Derk) to interrupt the opponent, then recurse Ogdoadic monsters from the GY (Inferred)
  • Recovery: Ogdoadic monsters returning from the GY (Nauya, Keurse, Aleirtt, Vanguard of the Underground Emperor) and Snake Rain or Trade-In to refill; no Extra Deck or hand trap backup (Inferred)
  • After siding: No Side Deck is registered, so there is no post-side plan; any change is a rebuild, not an adjustment (Verified)

Why it scores here

The deck has a legal 47-card Main Deck with no banlist exposure, but its engine is split: 18 Ogdoadic copies drive it while only 3 Venom copies are present, and exact-name purity is 6.4%, so the Venom identity is largely cosmetic. Each 2-copy starter has about a 20% chance to appear in a 5-card opening hand (Inferred hypergeometric), and the searcher group reaches about 51%, so the engine is reliable only when the opening already contains a searcher. Once live, the deck converts through GY recursion, with Ogdoabyss, Derk and Earthbound Ccarayhua as closers and about 14 removal-text cards giving moderate interaction, but it has no hand traps, no Extra Deck, and no Side Deck. No recorded boards exist, so the ceiling and median scores are text-based inference. Popularity was not a factor because the archetype usage core is absent, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(>=1 two-copy starter in 5-card hand) ~0.20; searcher-text group P>=1 ~0.51; split Ogdoadic/Venom engine (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Many conditional GY-only or self-trigger cards (Rise of the Snake Deity, Viper's Rebirth, Damage = Reptile, Offering) create dead hand cards; no redundancy for brick draws (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards; text-based read shows a GY-recursion loop from Ogdoadic monsters to Ogdoabyss and Derk, no combo data (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; median output is not measurable; estimated from starter reliability only (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several GY recursion routes (Nauya, Keurse, Aleirtt, Vanguard, Ogdoabyss, Nunu) provide some continuation after disruption; no independent second line verified (Inferred)
D6 Resource Economy, Recovery & Grind 50 GY recursion and Trade-In/Snake Rain give partial resource regeneration; self-discard and tribute costs are heavy (Inferred)
D7 End-Board & Interaction Quality 55 14 removal-text and 2 negation-text cards (Overexaggeration, Enemy Controller, Offering, Derk, Keurse) give moderate layered interaction; no hand traps or floodgates (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second relies on Overexaggeration, Offering to the Snake Deity and Enemy Controller; no hand traps (0 copies) and no Side Deck to adjust (Inferred)
D9 Offensive Pressure & Closing Power 55 Ogdoabyss 3100, Derk 3000, Earthbound Ccarayhua 2800 and Vanguard 2600 give strong end-board ATK, with Ogdoabyss and Ccarayhua as the main closers (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 47 cards with 28 distinct names, 11 singletons and 15 doubles; 44 of 47 cards are off the Venom archetype, so coherence is only moderate (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 25 No Extra Deck is present, so Extra Deck flexibility and coverage are zero; the deck depends entirely on Main Deck resources (Verified)
D12 Side Deck Adaptability 5 No Side Deck is present, so post-side adaptability cannot be assessed and scores near zero (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame sample and no tournament link; format fit is unknown and treated as provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Multiple chained conditional triggers (Ogdoadic summon/GY/tribute effects) raise decision points; moderate pilot load with no combo steps to count (Inferred)

How the score was computed

Strategy profile: Midrange primary, with a Toolbox tilt from the mixed Venom/Ogdoadic/Reptile list. Structural ≈ 43, Going First ≈ 42, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: No Side Deck (-3); Engine conflict: Venom vs Ogdoadic split (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample): 0.80*43 + 0.20*40 - 5 = 37

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.2 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal 47-card list with no banlist exposure (Verified)
  • Ogdoadic engine has GY recursion across several monsters (Inferred)
  • About 14 removal-text cards and 2 negation-text cards give layered interaction (Verified text count, Inferred quality)
  • Closers of 2800 to 3100 ATK (Verified stat)

Weaknesses

  • Engine split: 18 Ogdoadic copies against 3 Venom copies; exact-name purity 6.4% (Verified)
  • Low starter access: each 2-copy starter is about 20% in a 5-card hand (Inferred)
  • No hand traps, floodgates or tech cards (Verified count)
  • No Extra Deck and no Side Deck (Verified)
  • No recorded boards, so the ceiling and median are unmeasured (Verified gap)

Critical choke points

  • Single-copy Keurse, Nunu and Ogdoabyss are the only extra recursion payoffs and are unlikely to be drawn (Inferred)
  • Searcher access is roughly 51% in a 5-card hand; a miss leaves the deck without its engine (Inferred)
Priority Remove Add Reason
1 Rise of the Snake Deity (2) or Viper's Rebirth (2) A second Ogdoadic searcher, or a hand trap Reduce conditional dead cards and raise starter access, which is the weakest dimension (Inferred)
2 Off-archetype Venom and Earthbound cards with low Ogdoadic overlap Ogdoadic or Reptile cards that continue a GY loop Improve engine coherence, since 44 of 47 cards are off the exact archetype name (Inferred)
3 Thunder Crash (1) A Side Deck-capable card or a recovery spell Thunder Crash destroys the controller's own board and fits poorly with a GY-recursion engine (Inferred)

Evidence & confidence

  • Verified: Main Deck of 47 cards is legal in the OCG format with no banlist violations; No Extra Deck and no Side Deck are present; Copy histogram 1x11, 2x15, 3x2; Archetype composition: 18 Ogdoadic, 3 Venom, 25 generic, 1 Earthbound; Hypergeometric starter probabilities match the evidence pack
  • Observed: No recorded boards exist for this deck
  • Inferred: Opening-hand consistency (~0.20 per 2-copy starter, ~0.51 searcher group); GY recursion gives partial interruption resilience; Going-second interaction is limited without hand traps; Engine split between Ogdoadic and Venom lowers coherence
  • Provisional: Meta Power and format fit (no dated metagame sample); Tournament reliability (no tournament link)
  • Data gaps: No recorded boards; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot match record absent No win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample No Side Deck, so post-side performance cannot be evaluated

More OCG Info

Venom

Venom Breakdown

 
 

 

 

 

 

 

 
 

 

 
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