Invoked Deck #772506 — Yu-Gi-Oh! OCG

53 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Invoked OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
39± 10/ 100
Power Score
Structural 55
Reliability 35
Going First 50
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 39/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54.7
Going First 50
Going Second 58
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck Fusion boss monsters (Hyperinvoked Aeon 3800 ATK, Invoked Elysium 3200 ATK, Dracotail Arthalion 3000 ATK) summoned through Invocation and Super Polymerization; Dracotail recursion and Dracotail Gulamel / Shaulas board-clearing Fusion lines
  • Turn 1 (going first): Opening 2-card bootstrap through Mulcharmy draw engine or Aleister/Invocation searches, then a Fusion Summon from the Extra Deck (Inferred; no recorded boards)
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Effect Veiler, Droll & Lock Bird) answer the opponent's first starter, then the Fusion line follows (Inferred)
  • Recovery: Dracotail monsters recur from the GY through Dracotail Phryxul, Dracotail Pan and Ketu/Rahu; Aleister the Reminiscent and Aiwass search Aleister monsters (Inferred)
  • After siding: Not defined: the deck has no side cards, so there is no post-side plan

Why it scores here

This list is illegal: Ash Blossom and Super Polymerization are each run three times against an OCG limit of two, and one passcode does not resolve, so it receives a capped, structural-only score. The structural read comes from the system rather than from card averages. The core engine is partly present: the archetype-core group has about 0.92 chance of at least one copy in a 5-card hand (Inferred), but only 9 of 22 usage-core cards are in the list, and the Invoked, Dracotail, Mulcharmy and Aleister pieces only partly cohere (exact-name purity 14.3%). Interaction is the strongest part of the list, with 10 hand traps, about 0.72 chance of one going second (Inferred), and 26 removal-text cards. The Fusion finishers are real, but there are no recorded boards to measure a ceiling or median, and popularity or usage statistics were not used to raise the score. The lack of a side deck and the rule violations pull the total down, and the Context Modifiers total -12, the allowed maximum.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 of a 3-copy starter in 5 cards) = 0.25; archetype-core group P(>=1 in 5) = 0.92, but the engine mixes Invoked, Dracotail and Mulcharmy (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Hand traps and searchers are plentiful, but 16 singletons and mixed engines raise the chance of dead or conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling is text-only: Hyperinvoked Aeon, Elysium and Arthalion Fusion lines (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median is text-only inference with low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Ash Blossom, Ghost Ogre, Ghost Belle and Effect Veiler give several independent answers to a disruption, and Dracotail recursion gives a second line (Inferred)
D6 Resource Economy, Recovery & Grind 55 Dracotail recursion and Aleister/Aiwass search support the grind; no net card advantage data (Inferred)
D7 End-Board & Interaction Quality 65 26 removal-text and 13 negation-text cards, with hand traps and Solemn Judgment, give broad interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 62 About 0.72 chance of one hand trap in a 6-card going-second hand (Inferred); Pankratops, Gameciel and Aleister lines give board breaking (Inferred)
D9 Offensive Pressure & Closing Power 60 Fusion bosses reach 3000 to 3800 ATK, but closing depends on a Fusion line that must resolve first (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 Main cards with 33 distinct cards, 16 singletons, and 14.3% exact-archetype purity dilute the engine (Verified structure, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 55 13 Fusion and 2 Link Extra Deck cards cover several routes, but the Extra Deck spreads across three archetypes (Verified count, Inferred)
D12 Side Deck Adaptability 8 Zero side cards; no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion lines with many decision points and restrictions on Extra Deck Summons (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54.7, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Copy-limit violation (Ash Blossom and Super Polymerization at 3 copies) (-10); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers(-12); Meta provisional; Illegal list gets a low, structural-only label


More OCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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