Invoked Deck #772429 — Yu-Gi-Oh! OCG

53 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Invoked OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 53
Reliability 40
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion/Link Summon Invoked boss monsters (Hyperinvoked Aeon, Invoked De Anima, Invoked Oceanus) off Aleister and Invocation, then close with 2800-3800 ATK bodies; Thunder Dragon Colossus and Veidos recursion/brick-free extension pressure
  • Turn 1 (going first): Invocation or Aleister search, Fusion into a 2800+ ATK boss, protect with Ash Blossom and Droll-style hand traps
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle) on the opponent's starter, then Aleister/Invocation to rebuild a fusion board
  • Recovery: Mulcharmy and Thunder Dragon GY/banish recursion plus Aleister and Invocation recurring from GY and banishment
  • After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan

Why it scores here

The score is built from the deck as a system: an Invoked engine that needs an Aleister monster on the field and reaches fusion bosses through Invocation and Aleister the Reminiscent, with about 0.97 probability of at least one archetype core card in a 5-card opening hand (Inferred). Interaction is dense, with 16 negation and 26 removal text hints and 6 hand traps, which lifts the end-board interaction score; recursion from the GY and banishment supports interruption resilience. Conversion and median output could not be measured because the deck has no recorded boards, so those scores rest on text reads only. Going second, the deck has no side plan and no post-side data, and the deck is over the copy limit for Ash Blossom, so the final score is capped at 35 and labelled structural-only. The score does not reflect archetype popularity (no tournament data exists) and was not obtained by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 Aleister the Reminiscent in 5 cards) = 0.249, but P(>=1 archetype core card) = 0.969 across 27 copies; engine live T1-T2 is plausible (Inferred)
D2 Opening-Hand Quality & Brick Management 50 6 hand traps, 14 tech, and 3 unresolved passcodes counted as main; several dead cards on a going-second hand are likely (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling read only from fusion-boss text such as Hyperinvoked Aeon 3800 ATK (Inferred)
D4 Combo Floor & Median Output 40 No boards in evidence, so median output cannot be measured; only a text-based floor guess (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Mulcharmy, Thunder Dragon GY/banish recursion, and Aleister/Invocation recursion give independent routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 52 Searcher text on 20 cards and Terraforming and Thunder Dragon searches recover resources, but no netCardAdvantage data (Inferred)
D7 End-Board & Interaction Quality 70 16 negation-text and 26 removal-text cards, with Ash Blossom, Ghost Belle and Droll as hand traps (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps and Lightning Storm/Forbidden Droplet cover boards, but no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Extra Deck bosses reach 2800-3800 ATK (Hyperinvoked Aeon, De Anima, Oceanus) with no tested closing data (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 56-card main with 8 singletons and 14 triple copies; purity to exact archetype name is 25.4%, so the list runs many off-archetype staples (Verified)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards: 12 Fusion, 3 Link, 14 distinct; most fusions require Aleister monsters, reducing flexibility (Verified count, Inferred use)
D12 Side Deck Adaptability 10 No Side Deck at all in an OCG best-of-3 context, so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype placement cannot be assessed (Provisional)
D14 Pilotability & Error Tolerance 30 Long fusion and banish chains with many decision points and unresolved card text (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-6); illegal_deck_cap (-9). Final formula: 0.80*Structural(53) + 0.20*TournamentReliability(40) = 50.4 (Meta provisional); banlist-exposure modifier -6 gives 44.4; Illegal-deck cap sets final to 35 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and removal text (16 negation, 26 removal hints) gives real interaction on the end board
  • Searcher-heavy main (20 searcher-text cards) with high P(>=1 searcher in hand)
  • Multiple recursion routes (Mulcharmy, Thunder Dragon, Aleister, Invocation) support resilience after disruption
  • Extra Deck bosses reach 2800-3800 ATK

Weaknesses

  • Illegal in OCG: Ash Blossom & Joyous Spring is run 3 copies against a limit of 2
  • No Side Deck in a best-of-3 format
  • Fragile fusion-dependency: most Invoked bosses need an Aleister monster on the field
  • Three passcodes are unresolved and counted as main, so the list cannot be fully verified

Critical choke points

  • Aleister monster on the field gates almost every Invoked fusion
  • Ash Blossom over the copy limit must be cut to 2 before the deck is playable
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring Nothing forced; the deck is then legal at 2 copies, and the freed slot can go to an Aleister or Invocation Required to make the list legal in OCG
2 Unresolved passcode 86120751 (3 copies) A verified card Cannot evaluate this card; resolve it before the next evaluation
3 Nothing A 15-card Side Deck The deck has no post-side plan at all; a side deck is required for best-of-3

Evidence & confidence

  • Verified: Illegal status: Ash Blossom & Joyous Spring run 3 copies against OCG Semi-Limited limit 2 (legality export); Main 56 and Extra 15 are within size rules (40-60 / 0-15); Side 0 is legal; Card texts and banlist status for resolved cards; Usage stat: Mulcharmy Fuwalos 79.2%, Aleister the Reminiscent 77.9%, Sacred Spirit Sword Aiwass 70.1% inclusion
  • Inferred: D1 engine accessibility and the 0.969 archetype-core probability; D7 interaction quality from negation and removal text; D3/D4 combo conversion read from text only; D5 resilience from recursion text; P(>=1 Aleister in 5 hand) = 0.249
  • Provisional: Meta Power (null, no dated meta); D13 format fit (no tournament link)
  • Data gaps: No recorded combos supplied: conversion, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent 1 passcode (86120751, 3 copies) in CardIDList could not be resolved to a card and was counted as main No win-rate telemetry: going-first/second, matchup, brick, and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck: post-side performance cannot be evaluated

More OCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top