Rokket Deck #772375 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Black Metal Dragon x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Absorouter Dragon x1
- Autorokket Dragon x1
- Black Metal Dragon x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Fantastical Dragon Phantazmay x1
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x1
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Red-Eyes Black Fullmetal Dragon x1
- Red-Eyes Darkness Metal Dragon x1
- Rokket Detonator x1
- Rokket Loader x3
- Silverrokket Dragon x1
- Ash Blossom & Joyous Spring x3
- Rokket Caliber x1
- Rokket Tracer x2
- Boot Sector Launch x1
- Borrel Regenerator x1
- Double Interlock x1
- Dragon Ravine x1
- Illusion Gate x1
- Lightning Storm x3
- One for One x1
- Quick Launch x3
- Triple Tactics Thrust x3
- Borrel Reboot x1
- Dominus Impulse x3
- Heavy Slump x1
- Infinite Impermanence x3
- Max Metalmorph x1
- Solemn Judgment x1
- Waking the Dragon x1
Extra Deck (15)
- Borreload Fatalflare Dragon x1
- Borrelend Dragon x1
- Borrelshroud Dragon x1
- Borrelsword Dragon x1
- Breachborrel Dragon x1
- Dillingerous Dragon x1
- Dragunity Knight - Romulus x1
- Guardragon Pisty x1
- Hieratic Seal of the Heavenly Spheres x1
- I:P Masquerena x1
- S:P Little Knight x1
- Striker Dragon x1
- Surgical Striker - S.P.E.C.T.R.A. x1
- Trisborrel Dragon x1
- Bystial Dis Pater x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 62 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Borrel Link Dragons (Borrelend 3500, Borrelshroud 3500, Borrelsword 3000) and the Bystial/Red-Eyes Extra-Deck boss threats, reached through Rokket recursion (Inferred from card text); Bystial Dis Pater and Red-Eyes Black Fullmetal Dragon as Extra-Deck pressure after the board is cleared (Inferred)
- Turn 1 (going first): Open on a Rokket starter (Rokket Tracer, Rokket Loader, Quick Launch, Rokket Caliber or Absorouter) to reach Link-Summon or Extra-Deck access on T1-T2; Infinite Impermanence or Ash Blossom protects the first engine play (Inferred)
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, Nibiru and Infinite Impermanence in the six-card hand to stop the opponent's first summon, then rebuild through Rokket recursion (Inferred)
- Recovery: Rokket Caliber, Absorouter and Borrel Regenerator return Rokket monsters from the GY to the hand or field; Mulcharmy draw effects refill cards when the board is empty (Inferred from text)
- After siding: None. The deck has no Side Deck, so the post-side plan is absent and any best-of-3 play needs a list change first.
Why it scores here
The deck opens a Rokket starter in about 92% of five-card hands (archetype-core group estimate, Inferred), so the engine is reliably live on turn 1 or 2. Its ceiling is high because the Extra Deck has several 3000-3500 ATK Borrel Links and the Bystial/Red-Eyes bosses. Its floor and median are weaker: there are no recorded boards, and the Extra Deck is built around many 1-copy pieces, so a single missing link breaks a line. Interaction is layered across hand traps and Trap/Spell negation, which earns the endboard and going-second scores. The score comes from consistency and median output on the system, not from Rokket being a popular archetype and not from averaging card scores. The list is illegal (Ash Blossom and Dominus Impulse at 3 copies over a limit of 2), so the score is capped and reads as structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(≥1 Rokket core in opening 5) ≈ 0.915; starter reach is strong, though the 3-copy starters only show ≈0.25 individually (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 24 of 35 main-deck names are singles; Mulcharmy's no-card conditions and 8 hand traps make some hands dead or conflicting (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Borrel Link and Fusion ceiling from text; no boards exist to confirm the line (Inferred) |
| D4 | Combo Floor & Median Output | 48 | Median is unknown: no combos are recorded, so the floor is text-only inference (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Several independent routes: Quick Launch, Tracer, Caliber and Absorouter, plus hand traps to protect them (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion comes from Caliber, Absorouter, Borrel Regenerator and Borrel Reboot; no measured netCardAdvantage exists (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Infinite Impermanence, Ash Blossom, Solemn Judgment, Dominus Impulse and Borrel Links negate or destroy; interaction density is high on paper (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | Hand traps are 62% likely in a going-second six-card hand, and Lightning Storm and Illusion Gate add board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 76 | Extra Deck ATK reaches 3000-3500 on several boss Links and Synchros; closing power is high if the engine stays live (Verified card stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 56 main cards and 35 distinct names with 24 singles; 3-copy engine cards are compact but the 1-copy tech slots lower consistency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 15 Extra cards: 13 Links, 1 Synchro and 1 Fusion; link coverage is broad and the Borrel boss set is dense (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (0 cards) gives no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament share or dated meta sample exists, so the format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Many branching decisions across Rokket, Borrel and Mulcharmy, so the line needs skilled sequencing (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 62, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (copy-limit violation) (-8); Illegal list cap (-22). Final formula: Uncapped 0.80*62 + 0.20*50 - 8 (banlist exposure) = 52; Illegal cap applied to 30. Theoretical/structural only. Meta Power provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Reliable Rokket starter access (≈0.915 for ≥1 core in hand of 5, Inferred)
- Layered interaction: Infinite Impermanence, Ash Blossom, Solemn Judgment, Dominus Impulse, Droll & Lock Bird and Borrel Link negation
- Dense Link boss set in the Extra Deck with 3000-3500 ATK threats
- Recursion from Caliber, Absorouter and Borrel Regenerator
Weaknesses
- Illegal list: two cards over their Semi-Limited copy limit
- No Side Deck, so there is no post-side plan
- No recorded boards, so the floor and median are unverified
- 24 single-copy cards in the Main Deck reduce consistency
Critical choke points
- A Rokket starter in hand or the Quick Launch / Tracer line; losing it leaves little recovery except hand traps
- Single-copy Limited cards (Solemn Judgment, Droll & Lock Bird, Bystial Magnamhut, Bystial Druiswurm) are unrecoverable once used
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | One non-restricted card (Tech or Rokket) | Fixes the copy-limit violation (3 run vs 2 legal). |
| 2 | One copy of Dominus Impulse | Any legal trap or Rokket card | Fixes the second copy-limit violation (3 run vs 2 legal). |
| 3 | None (no change to the Main Deck) | A 15-card Side Deck with hand traps and Link-interaction answers | Gives a post-side plan; the list currently has none. |
Evidence & confidence
- Verified: Main Deck 56, Extra Deck 15, Side Deck 0 (size rules OK); Ash Blossom and Dominus Impulse run 3 copies vs OCG Semi-Limited limit of 2; Extra Deck composition: 13 Link, 1 Synchro, 1 Fusion; Card stats and card-text excerpts from the evidence
- Inferred: Core starter reach ≈0.915 in hand of 5; Hand-trap reach ≈0.62 in going-second hand of 6; Consistency, recovery and going-second plans from card text; Ceiling from Borrel Link text (no recorded boards)
- Provisional: Meta Power (no dated metagame sample); Format fit and matchups (no tournament data)
- Data gaps: Illegal list: copy-limit violations in Ash Blossom and Dominus Impulse; theoretical score only No combos recorded (combo data.total combos = 0), so floor, median and ceiling are text-only inference Data inconsistency: usage statistics marks Borreload Fatalflare, Borrelend, Borrelshroud, Trisborrel, Borrelsword, Guardragon Pisty and S:P Little Knight as in this deck=false, yet they appear in the Extra Deck cards list. The usage in this deck flags and core-card presence (56) may be stale and understate the core No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; Meta Power is provisional (null) No Side Deck, so post-side behavior cannot be assessed (D12 is a structural minimum)
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