Morganite Deck #772299 — Yu-Gi-Oh! OCG

40 Main, incl. Dinomight Knight, the True Dracofighter x3, Card of Demise x3, Draco Awakening x3. Created Oct 21, 2026 by YGO Mod.

Deck Morganite OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 40
Going First 48
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 40
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 40 / Extra 0 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Tribute-summoned True Draco / True King monsters (Master Peace 2950 ATK, Dinomight 2500 ATK, Ignis Heat 2400 ATK) attacking after Continuous Spell/Trap tributes; Tribute-summoned boards protected by Monarch negation and True Draco destruction effects
  • Turn 1 (going first): Search Draco Awakening or Dragonic Diagram, then Tribute a Continuous Spell/Trap to summon a 5-8 level True Draco; the plan depends on drawing one of 9 monsters in the opening hand
  • Turn 2 (going second): Use Draco Awakening or Disciples of the True Dracophoenix to recover a True Draco from the Deck or GY, then Tribute Summon to answer the opponent's board
  • Recovery: Disciples of the True Dracophoenix shuffles GY True Draco cards back to draw 1; True Draco Apocalypse and True King's Return convert a Spell/Trap into removal
  • After siding: No Side Deck is registered, so there is no post-side plan

Why it scores here

The list is Illegal: it runs 3 copies of Card of Demise against an OCG limit of 1, so it receives no normal Final Contextual score and is capped at 30 as a structural-only read. Structurally, the True Draco Tribute-summon engine is coherent (21 of 40 cards carry the True Draco archetype tag), and 17 searcher-text cards give a 95% chance of at least one search in a 5-card opening hand (Inferred). Its weakness is the monster count: only 9 monsters sit among 40 cards, so about 26% of going-first 5-card hands and about 19% of going-second 6-card hands contain no monster at all (Inferred hypergeometric estimates). Interaction and recursion (removal text on 20 cards, Disciples and Apocalypse recovery) lift the structural score, but there is no combo, usage-share, tournament, or side-deck evidence, so floor and median are unknown. The score comes from consistency, interaction, and resilience across the system, not from averaging card scores and not from Morganite or True Draco popularity, which is not in the evidence.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in 5 cards) ≈ 0.95 and P(at least one copy of a 3-copy starter) ≈ 0.34; monster count is only 9 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 P(no monster in going-first 5-card hand) ≈ 0.26 and going-second 6-card hand ≈ 0.19 from hypergeometric draw; 31 of 40 cards are non-monsters (Inferred)
D3 Combo Conversion & Ceiling 52 No recorded boards; ceiling read from text of Master Peace, Dinomight and Majesty Maiden Tribute Summon conditions (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median output is unknown and scored low for lack of evidence (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Disciples and Draco Awakening recover True Draco cards, and Apocalypse and King's Return add removal; no independent lines are recorded (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion from Disciples and Heritage draw, plus searches, give some grind, but no resource data exists (Inferred)
D7 End-Board & Interaction Quality 60 Removal text on 20 cards and negation text on 5, including Monarchs Erupt and Skill Drain (Inferred from text and role flags)
D8 Going-Second & Board-Breaking Power 45 No going-second split is recorded; Card of Demise and Skill Drain are the only non-monster answers to an established board (Inferred)
D9 Offensive Pressure & Closing Power 55 Tribute-summoned boards reach 2300 to 2950 ATK, but the monster count is low (Verified card stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 19 distinct cards with 2 to 3 copies each; generic tech and Greed/Monarch cards dilute the core (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is empty, so no Extra slots are used; Monarch cards must run with no Extra Deck, which fits the list (Verified)
D12 Side Deck Adaptability 15 Side deck is 0 cards, so no post-side adaptation exists (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame or tournament data; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple Tribute-summon conditions and Monarch 'no Extra Deck' gates raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-10); no_side_deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 48, plus modifiers -12 = 36, then capped at 30 because the list is Illegal (structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.26 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Coherent True Draco Tribute-summon engine with 21 archetype-tagged cards
  • Heavy searcher density (17 searcher-text cards) gives reliable access to the engine
  • Recursion and removal text (Disciples, Apocalypse, King's Return) give some interruption resilience

Weaknesses

  • Illegal list: Card of Demise at 3 copies against an OCG limit of 1
  • Only 9 monsters in 40 cards, so a monster-less opening is common
  • No Side Deck, so no best-of-3 adaptation
  • Only 5% exact-name archetype purity; generic and Greed/Monarch cards dilute the engine

Critical choke points

  • Drawing one of 9 monsters in the opening hand
  • Continuous Spell/Trap availability for Tribute Summons, which depends on the 31 non-monster cards
  • Card of Demise is an illegal copy count and must be cut to 1 before any structural read applies
Priority Remove Add Reason
1 2 copies of Card of Demise 1 legal copy or a non-restricted replacement Restores legality, the precondition for any normal score
2 1 Pot of Duality or Terraforming 1 additional True Draco or True King monster Raises the monster count above 9 to lower the monster-less opening rate
3 none a Side Deck of 3 to 6 cards Gives a best-of-3 post-side plan (D12 is currently 15)

Evidence & confidence

  • Verified: Card of Demise run 3 copies vs legal 1 (OCG Limited); Main deck count 40 within OCG size 40-60; 0 Extra; 0 Side; Card stats and text for the True Draco monsters and spells
  • Inferred: Opening-hand monster and searcher probabilities; Engine consistency and brick rates; Interaction and recursion quality from card text
  • Provisional: Meta and matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record are absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is Provisional without a dated metagame sample Usage stats show only 2 of 9 archetype core cards present, so the list departs from the standard core

More OCG Info

Morganite

Morganite Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top