The Agent Deck #772228 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Cipher Soldier x3, Master Hyperion x3, The Agent of Creation - Venus x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Archlord Kristya x2
- Cipher Soldier x3
- Gorz the Emissary of Darkness x1
- Honest x1
- Master Hyperion x3
- Sangan x1
- The Agent of Creation - Venus x3
- Thunder King Rai-Oh x2
- Mystical Shine Ball x3
- Herald of Orange Light x3
- The Agent of Mystery - Earth x3
- Book of Moon x1
- Cards from the Sky x3
- Dark Hole x1
- Monster Reborn x1
- Mystical Space Typhoon x2
- Pot of Duality x3
- Bottomless Trap Hole x2
- Chain Disappearance x2
- Dimensional Prison x3
- Dust Tornado x3
- Gozen Match x2
- Malevolent Catastrophe x1
- Solemn Judgment x1
- Solemn Warning x2
- Torrential Tribute x2
- Trap Dustshoot x1
Extra Deck (15)
- Ally of Justice Catastor x1
- Ancient Sacred Wyvern x1
- Armory Arm x1
- Black Rose Dragon x1
- Brionac, Dragon of the Ice Barrier x1
- Gaia Knight, the Force of Earth x1
- Magical Android x1
- Mist Wurm x1
- Scrap Dragon x1
- Stardust Dragon x1
- T.G. Hyper Librarian x1
- Trishula, Dragon of the Ice Barrier x1
- Gachi Gachi Gantetsu x2
- Grenosaurus x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44 |
| Going First | 41 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Extra Deck Synchro and Master Hyperion boards (2400-2800 ATK) supported by The Agent searchers and removal/negation traps; theoretical only because the list is illegal.; Special Summon and recursion through Master Hyperion, Gorz, and Sangan-based searches; no recorded boards to confirm.
- Turn 1 (going first): Search The Agent of Mystery - Earth or Pot of Duality, set interaction, and build toward a Synchro or Hyperion board while holding Solemn and Dust Tornado for the response.
- Turn 2 (going second): Use Herald of Orange Light, Solemn Judgment, Dimensional Prison, and Bottomless Trap Hole to contain the opening board, then convert with a Synchro.
- Recovery: Recover through The Agent searchers, Sangan, and Master Hyperion's graveyard banish cost; the graveyard recursion is text-only and unverified.
- After siding: No side deck is present, so no post-side plan exists in this export.
Why it scores here
The deck is scored as a system, not as an average of its cards. Its searcher and Agent-core density gives about a 61% chance of at least one searcher in a 5-card opening (Inferred), so it reliably reaches a starter but does not reliably reach a full engine. Interaction is dense (about 30 removal-text cards plus 8 negation-text cards), which supports the endboard and interaction scores, but 19 trap cards and nine singleton-slot cards make the hand and main deck less efficient. Popularity was not credited: the archetype's usage stats confirm the Agent core exists, but the list runs only 24% of the core cards and only 12.9% exact-name purity. The score is capped as theoretical because four Forbidden cards and two Limited overages make the list illegal in OCG.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | P(at least one searcher in a 5-card opening) ≈ 0.61 across 9 searcher-text cards; the Agent core group gives ≈ 0.65 for at least one core card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Nine singleton-slot cards plus 19 trap cards and 3 copies of several dead-without-a-target effects raise brick risk; no hand-level sim data (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards, so the ceiling rests on card text alone: Master Hyperion and Stardust/Scrap-style Synchros are strong on paper, but no line is verified (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No recorded boards exist, so median output cannot be measured and is left low until data is supplied (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Three hand traps and a few trap-based answers give some interruption cover, but the list has no independent second line that is verified (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Pot of Duality, Sangan, and searcher text provide some card flow, but Master Hyperion and Agent recursion costs are heavy and unverified (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Removal and negation text is broad (Dust Tornado, Dimensional Prison, Solemn Judgment, Solemn Warning, Herald, Thunder King Rai-Oh, Bottomless Trap Hole) and layered across Quick Effect and summon windows (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second answers exist (Herald, Solemn Judgment, Dimensional Prison, Bottomless Trap Hole) but there is no going-second combo split to confirm them (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Top-end Synchros reach 2400-2800 ATK (Gorz 2700, Trishula 2700 but Forbidden, Scrap Dragon 2800, Black Rose Dragon 2400), but closing depends on Synchro access (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main-deck cards with 27 distinct names and 19 trap slots; 30 level-0 cards and 9 singleton-slot cards indicate a loose, low-efficiency core (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots filled with 12 Synchro and 3 Xyz; several Extra cards depend on specific Tuners and non-Tuner material, and Trishula is Forbidden (Verified composition) |
| D12 | Side Deck Adaptability | 10 | The Side Deck is empty, so there is no post-side adaptability at all (Verified legality) |
| D13 | Matchup Coverage & Format Fit | 35 | No tournament link or dated meta sample exists; the list is illegal under the current OCG list, which caps format fit (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Synchro sequencing, Agent summon conditions, and multiple trap timings give moderate decision load; no combo steps supplied to verify (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 41, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); engine dilution and conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*44 + 0.20*35 = 42.2, then modifiers -12 → 30 (illegal list, theoretical only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense removal and negation text (30 removal, 8 negation) gives strong endboard answers
- Synchro top end (Scrap Dragon 2800, Gorz 2700, Black Rose 2400) gives real closing threats
- Searcher density (9 cards) gives about a 61% chance of at least one searcher in an opening hand
Weaknesses
- The list is illegal: 4 Forbidden-card copies and 2 Limited-card overages
- Low exact archetype purity (12.9%) and only 6 of 25 core cards
- No side deck, so there is no post-side plan
- 19 trap cards and many singletons raise the brick rate
Critical choke points
- Synchro access: most Extra Deck threats need a Tuner plus non-Tuner material in hand or field
- The Agent search line, which requires specific Agent monsters in the Deck
- Forbidden-card removal: Trishula and Trap Dustshoot are not usable in OCG and leave gaps in the plan
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Archlord Kristya (2), Trap Dustshoot (1), Trishula (1) | Legal OCG replacements in the same role (interaction or Synchro material) | These are Forbidden in OCG; the list cannot be played legally until they are removed |
| 2 | Herald of Orange Light (1 copy), Gozen Match (1 copy) | Legal copies of the same roles, or a single-copy alternative | Brings copy counts within Limited limits (1 each) |
| 3 | Two off-archetype singletons from the trap slots | Additional The Agent monsters or searchers | Raises exact-name purity and searcher reliability for the Agent engine |
Evidence & confidence
- Verified: Illegal status: 4 Forbidden-card copies and 2 Limited overages; Main 55 / Extra 15 / Side 0 size counts; Composition: 19 traps, 30 level-0 cards, 12.9% exact Agent purity; Card text for removal, negation, and searcher effects
- Observed: Archetype usage stats confirm the Agent core exists (24% of 25 core cards present)
- Inferred: Opening-hand probabilities (0.61 searcher, 0.65 core); Interaction density and endboard quality from text; Going-first and going-second estimates; Brick-risk estimate from composition
- Provisional: Meta Power (null, no dated sample); Format fit and matchup coverage (no tournament data)
- Data gaps: No combos supplied, so combo floor, median, and ceiling are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate telemetry exists in YGOVN (going-first/second, matchup, brick, starter rates) Meta Power is Provisional unless a dated metagame sample is supplied No guides attached (guides_evidence.total_guides = 0)
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