Sacred Beast Deck #772196 — Yu-Gi-Oh! OCG
52 Main, 18 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Martyr of the Sacred Beasts x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (52)
- Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3
- Droll & Lock Bird x1
- Fabled Lurrie x1
- Fiendsmith Engraver x1
- Inferno of the Sacred Beasts - Uria, Lord of Searing Flames x1
- Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3
- Lacrima the Crimson Tears x2
- Martyr of the Sacred Beasts x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x1
- Nibiru, the Primal Being x2
- Summoner of the Sacred Beasts x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x1
- Ghost Mourner & Moonlit Chill x1
- Ghost Ogre & Snow Rabbit x1
- Ghost Sister & Spooky Dogwood x1
- Crossout Designator x1
- Fallen Paradise of the Sacred Beasts x2
- Fiendsmith's Tract x1
- Illusion Gate x1
- Sacred Beasts Released x3
- Sacred Beasts Skyfall x2
- Sacred Beasts Thunderclap x3
- Super Polymerization x2
- Ultimate Slayer x1
- Evenly Matched x1
- Infinite Impermanence x1
- Sacred Beasts Combined Assault x1
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (18)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- The Chaotic Phantasmal Sacred Beasts x2
- A Bao A Qu, the Lightless Shadow x1
- Accesscode Talker x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- I:P Masquerena x1
- Reprodocus x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Golden Cloud Beast - Malong x1
- D/D/D Wave High King Caesar x1
- Mereologic Aggregator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 42 |
| Going Second | 40 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 52 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Special Summon Level 10 Sacred Beast Phantasm monsters (Infinity, Hamon, Uria, Chaotic Phantasmal) and extend into Link and Fusion boss monsters from the Extra Deck; Fiendsmith Lacrima and Desirae boss plan, with Link and Fusion finishers
- Turn 1 (going first): Open a Sacred Beast Level 10 starter via Thunderclap, Released or Fuwalos, then convert into a Phantasm boss and use Solemn and hand traps to hold the board
- Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Effect Veiler and Maxx C as hand traps to stop the opponent's first summon, then rebuild a Phantasm boss from the Graveyard
- Recovery: Recursion from Martyr of the Sacred Beasts, Fallen Paradise and Summoner, which can revive Level 8 or 10 Sacred Beasts from the GY
- After siding: Not assessable: the deck has no Side Deck, so no post-side plan exists
Why it scores here
The deck is scored as a connected system. Its archetype core is well represented, with the Sacred Beast Level 10 starters in 26 copies giving about 97 percent chance of at least one in an opening hand of 5, so the engine opens often. Hand traps and Solemn-style negation give good interaction density. The deck fails the legality check: Reprodocus and D/D/D Wave High King Caesar are Forbidden in OCG, and the Extra Deck holds 18 cards against a limit of 15. Under the rubric an Illegal deck cannot receive a normal Final score, so the score is capped low and this is a structural-only read. There are no recorded combo boards, so the floor, median and ceiling are inferred from card text and not measured. Popularity of the archetype did not earn points, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one Level 10 Sacred Beast starter in opening 5) about 0.97 for the core group; starters are copy-3 so access is high (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Many copy-1 tech and hand traps and a 33-card distinct Main Deck raise brick risk; full-brick proxy about 0.03 (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No combos_evidence boards; ceiling inferred from Phantasm summon text and Extra Deck bosses (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards; median output cannot be measured and is inferred low given 2.9 percent exact-name purity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Recursion from Martyr, Fallen Paradise and Summoner gives some second lines after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Search-heavy card text (20 searcher hints) and GY recursion help rebuild, offset by a high Extra Deck cost (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ash Blossom, Ghost Belle, Effect Veiler, Solemn Judgment and Solemn Warning give layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 50 | Hand traps cover the going-second window but there is no dedicated board breaker beyond Crossout and Illusion Gate (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Level 10 boss ATK of 4000 to 5000 and Link and Fusion boss monsters give closing power (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 52 Main Deck cards with 33 distinct names and 2.9 percent exact archetype purity; many tech slots reduce compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 45 | Extra Deck holds 18 cards, over the 15 limit, with two forbidden or excess slots (Verified legality) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 cards), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No dated metagame sample or tournament link; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Several multi-step Phantasm and Fiendsmith lines with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 47, Going First ≈ 42, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Extra Deck over limit (-4); No side deck (0). Final formula: Illegal deck: pre-cap 0.80*47 + 0.20*40 = 46, modifiers -12, then capped to 30 because the deck is illegal (structural-only read)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core Sacred Beast starters are present in high copy counts
- Layered hand traps and Solemn-style negation
- Strong Level 10 and Link boss monsters for closing
Weaknesses
- Two Forbidden cards make the list illegal
- Extra Deck exceeds the size limit
- Low exact-name purity, with three related families split across the Main Deck
- No side deck
Critical choke points
- Any Level 10 Sacred Beast starter must be present to enable the Phantasm summons
- Limited cards (Solemn Judgment, Maxx C, S:P Little Knight, Droll and Lock Bird) are single copies, so losing one removes an answer
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Reprodocus and D/D/D Wave High King Caesar | Legal Extra Deck fillers within the Forbidden and Limited lists | Removes the two banned cards so the list can be legal |
| 2 | Three Extra Deck cards (such as Golden Cloud Beast - Malong, Garura or Mudragon) | None | Brings the Extra Deck to the OCG limit of 15 |
| 3 | None | A 10 to 15 card side deck | Gives the deck a post-side plan, which it currently lacks |
Evidence & confidence
- Verified: Forbidden status of Reprodocus and D/D/D Wave High King Caesar in OCG; Extra Deck count 18 versus 15 limit; Main Deck count 52 within 40 to 60; Side Deck count 0
- Inferred: Starter access about 0.97 for the core group; Brick rate about 0.03 proxy; Interaction density from text roles; Structural score 47 from weighted dimensions
- Provisional: Meta power and matchup fit without a dated sample
- Data gaps: no combos supplied, so floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and match record are absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied Deck is Illegal, so this is a structural-only read and not a normal Final score
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