Dogmatika Deck #772132 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Black Chaos x3, Fallen of the White Dragon x3, Griffoh x3. Created Oct 21, 2026 by YGO Mod.

Deck Dogmatika OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
29± 8/ 100
Power Score
Structural 47
Reliability 35
Going First 42
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 29/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 42
Going Second 48
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Black Chaos, Magician of Dark Chaos - Black Chaos and Black Luster Soldier (Light and Darkness Ritual) and The Crimson King / Red Dragon Archfiend as 3000-ATK closers, if the Ritual engine is assembled; Synchro beatsticks (Stardust Dragon, Chaos Angel, Enigmaster Packbit, Ecclesia and the Dark Dragon) from a Tuner plus non-Tuners
  • Turn 1 (going first): Search or set up Light and Darkness Ritual, Ritual Summon Black Chaos or Magician of Dark Chaos, and protect with Ash Blossom and Droll & Lock Bird; the Dogmatika/Branded pieces compete for the same hand slots
  • Turn 2 (going second): Hand traps (Ash Blossom, Maxx C, Droll & Lock Bird, Emissaries from Darkness) to disrupt the opponent, then Synchro or Ritual follow-up from the Extra Deck once a board is established
  • Recovery: Graveyard recursion through Skull Archfiend of Chaos, Mind Shuffle and Light and Darkness Ritual (GY effect) to rebuild a Ritual or searcher line from a partially used hand
  • After siding: Not evaluable: the deck runs 0 Side Deck cards, so no post-side plan exists in the evidence

Why it scores here

This list cannot be scored as a normal legal deck: it is Illegal in OCG because it runs 1 Albion the Branded Dragon (Forbidden) and 3 Branded in High Spirits (Limited, 1 legal copy), so the score is capped and labelled theoretical/structural-only. Structurally the 40-card main is split across three sub-archetypes (Light and Darkness Ritual, Branded/Dogmatika, and generic staples) with 0% exact-name Dogmatika purity, which weakens the starter engine (P of at least one of 3 copies in a 5-card hand is about 0.34). The ceiling is respectable: Ritual Summons of Black Chaos and Black Luster Soldier, plus Synchro and Link beatsticks at 2500-3500 ATK and 15 hand/field interaction cards (Ash Blossom, Maxx C, Droll & Lock Bird, Emissaries), give real interaction density. The median is not evidenced because no combos were supplied, and the deck has no side deck, so going-second and post-side adaptability stay low. Popularity was not used for points: the Dogmatika archetype core is only 2 of 6 usage-core cards present, and the score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one of 3 Light and Darkness Ritual starters in 5-card hand) ≈ 0.34 with split Ritual/Branded engines; 2 of 6 usage core cards present (Inferred)
D2 Opening-Hand Quality & Brick Management 40 searcher text on 15 cards and a copy histogram of 7 singles keep hands functional, but Branded and Ritual pieces conflict for hand slots (Inferred)
D3 Combo Conversion & Ceiling 55 Black Chaos and Magician of Dark Chaos Ritual Summons plus Mind Shuffle/Skull Archfiend recursion give a high text-only ceiling, but no parseable boards exist (Inferred)
D4 Combo Floor & Median Output 35 no recorded combos, so median and floor output are unknown and held near the low end (Inferred)
D5 Interruption Resilience & Route Redundancy 50 4 hand traps and several Quick-Play negations give alternate disruption routes, but the Ritual engine has no independent second line verified (Inferred)
D6 Resource Economy, Recovery & Grind 55 GY recursion from Skull Archfiend of Chaos and Light and Darkness Ritual plus 15 searcher-text cards support rebuilding (Inferred)
D7 End-Board & Interaction Quality 60 6 negation-text and 19 removal-text cards plus Stardust Dragon and Herald of the Arc Light give layered end-board interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 going-second hand-trap group hits a 6-card hand with p ≈ 0.49 for at least one of 4 hand traps; no going-second board data (Inferred)
D9 Offensive Pressure & Closing Power 55 three 3000-ATK closers (Black Chaos, Black Luster Soldier, Red Dragon Archfiend/Crimson King) plus Super Starslayer TY-PHON provide pressure (Verified stat)
D10 Main Deck Efficiency & Flexibility 40 40 main cards inside the OCG 40–60 range, but only 20 distinct cards with 0% exact-name archetype purity (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards with 10 Synchro, 3 Fusion, 1 Link, 1 Xyz spread; Herald and Albion are illegal-to-run in this list (Verified composition)
D12 Side Deck Adaptability 15 0 Side Deck cards, so there is no post-side plan to assess (Verified)
D13 Matchup Coverage & Format Fit 40 no tournament link and no dated metagame sample; Illegal list cannot be fit to format (Provisional)
D14 Pilotability & Error Tolerance 35 three archetype sub-plans, Ritual summons with tribute/banish costs and up to 5 Synchro reveals make it a high-decision-point deck (Inferred)

How the score was computed

Strategy profile: Midrange primary; Combo secondary (not applied as a separate blend). Structural ≈ 47, Going First ≈ 42, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); no side deck (-4); engine conflict (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Illegal list, so theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (15 cards) and recursion gives a flexible hand
  • Multiple 3000-ATK closers and a Synchro/Ritual end-board
  • Four hand traps plus negation and removal text cover multiple disruption windows

Weaknesses

  • Illegal in OCG (Forbidden and over-limit Limited cards)
  • Three sub-archetypes compete for starters, with low exact-name purity
  • No side deck, so no best-of-3 adaptation
  • No combo data to confirm median output

Critical choke points

  • Light and Darkness Ritual (2 copies) as the single Ritual gateway to Black Chaos and Black Luster Soldier
  • Droll & Lock Bird and Herald of the Arc Light are Limited, so only one copy each is legal
Priority Remove Add Reason
1 Albion the Branded Dragon (1 copy) Legal Fusion Monster or a cut to a different Branded-compatible card Forbidden in OCG; the deck cannot be legal while it is in the Extra Deck
2 2 of 3 Branded in High Spirits 1 copy, with the freed slots going to the Ritual or Dogmatika core Limited to 1 copy; running 3 is an over-limit violation
3 1–2 generic staples a 10–15 card Side Deck A best-of-3 deck with 0 side cards cannot adapt after game 1

Evidence & confidence

  • Verified: OCG legality: Albion the Branded Dragon Forbidden (1 run); Branded in High Spirits Limited (3 run, 1 legal); Deck size 40/15/0 within OCG size rules; Archetype purity 0% exact-name; 15 searcher-text cards; 4 hand traps; 0 side cards
  • Inferred: P(at least one 3-copy starter in 5-card hand) ≈ 0.34 hypergeometric estimate; Ritual and Branded engines conflict for hand slots; Interaction density (6 negation, 19 removal text) gives end-board layering
  • Provisional: Meta power and format fit (no dated metagame sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck — post-side adaptability cannot be assessed no win-rate telemetry (going-first/second, matchup, brick/starter/OTK rates) — Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Dogmatika

Dogmatika Breakdown

 
 

 

 

 

 

 

 
 

 

 
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