Therions Deck #772126 — Yu-Gi-Oh! OCG

50 Main, 19 Extra, incl. X-Cross Cannon x3, Unauthorized Reactivation x3, Union Activation x3. Created Oct 21, 2026 by YGO Mod.

Deck Therions OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 45
Reliability 40
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 51 / Extra 19 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Union-monster equip engine that Special Summons LIGHT Machine Union monsters and Fusion/Xyz/Link extra-deck boards (ABC-Dragon Buster, XYZ-Hyper Dragon Cannon) for board pressure; Therion King Regulus (2800 ATK) as a Level 8 beatstick with a negate-on-activation effect
  • Turn 1 (going first): Search a Union monster or Union Hangar with a searcher (Union Activation, B-Buster Drake, A-Assault Core), equip or Special Summon Union monsters, then go to an extra-deck summon. The pool gives no card-by-card turn-1 route beyond that, so treat this as Inferred
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx C, Red Reboot, Solemn Judgment and Dominus Purge to interrupt the opponent's engine, then rebuild board with Regulus or Union monsters. Inferred from card text
  • Recovery: Recur Union monsters through Unauthorized Reactivation and Union Activation's GY effect, and rebuild with Union Pilot and Union Driver equips. Inferred from card text
  • After siding: Not evaluable: the deck has no side deck, so there is no post-side plan

Why it scores here

The deck is Illegal in OCG: five Forbidden cards are run, and the Extra Deck holds 19 cards against a limit of 15, so the score is capped and labelled theoretical and structural only. Its engine is a Union equip loop that can reach a starter through searchers (about 0.68 for at least one of 10 searcher-text cards in a 5-card hand, Inferred), but the deck has no recorded boards, so the ceiling and median stay low. Interaction is the strongest part of the list, with 6 hand traps and 11 negation-text cards. The score does not come from the Therions name, which has no exact-name purity (0%), nor from averaging card powers. There is no side deck, no tournament data and no meta sample, so Meta Power stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one of 10 searcher-text cards in a 5-card hand) is about 0.68; Union engine starters are only 2-3 copies each; Inferred (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Hands mix equips, searchers and hand traps with no redundant starter, and 70 of 51 main slots are off-archetype; brick rate is estimated, not measured (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combos (total combos 0), so ceiling is a text-only read of the ABC/A-to-Z Union line (Inferred)
D4 Combo Floor & Median Output 35 No combo boards, so the median output cannot be measured and is not inferred from card text (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Two hand-trap interruptions and recursion via Unauthorized Reactivation give some alternate routes, but no independent second line is verified (Inferred)
D6 Resource Economy, Recovery & Grind 45 Union Activation and Clockwork Night give GY recursion and searches, but no resource signature was measured (Inferred)
D7 End-Board & Interaction Quality 60 6 hand traps, 11 negation-text cards and 21 removal-text cards give broad interaction; Forbidden copies are excluded from the score (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Regulus and Barbaros supply board-breaking, and Dominus Purge and Ash Blossom answer going-second threats; no going-second split is observed (Inferred)
D9 Offensive Pressure & Closing Power 45 Board pressure comes from ABC-Dragon Buster at 3000 ATK and XYZ-Hyper Dragon Cannon at 3000 ATK; no closing data exists (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 51 main slots include 25 single-copy cards, 36 distinct main cards, 0% exact archetype purity and an unresolved card; compactness is low (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 19 Extra Deck cards against a limit of 15 is a hard size violation, and Forbidden Extra Deck cards are present (Verified legality)
D12 Side Deck Adaptability 15 The deck has no side deck, so there is nothing to adapt post-side (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype meta-share is absent, so the format-fit score is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 The deck needs many decision points across Union equips, extra-deck summons and interaction timing; pilot error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 45, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); extra-deck size violation (-4). Final formula: Illegal cap: theoretical structural only. Structural 45 (Midrange profile) gives 0.80*45 + 0.20*40 = 44; modifiers -12 give 32; capped at 25 because the deck is Illegal.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.27 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (6 hand traps, 11 negation-text cards)
  • Multiple searchers (10 searcher-text cards) support engine access
  • Extra Deck has Fusion, Xyz and Link boards for late-game pressure

Weaknesses

  • Illegal list: five Forbidden cards and a 19-card Extra Deck
  • Weak archetype purity (0% exact name, 70 off-archetype copies)
  • No side deck, so no post-side adaptability
  • No recorded boards, so the combo ceiling and median cannot be measured

Critical choke points

  • The Union equip engine depends on a few 2-3 copy starters with no verified redundancy
  • Removing Forbidden cards and the extra-deck overflow changes the whole build, so the list cannot be played as built
Priority Remove Add Reason
1 Triple Tactics Talent, Spell Canceller, Charmer Quartet in Bloom, Knightmare Gryphon, Curious the Lightsworn Dominion Legal Union or Machine support from the Limited/Unlimited pool Removes Forbidden cards so the list is legal
2 4 Extra Deck cards (minimum, to reach 15) None (cut to 15 Extra Deck cards) Restores the OCG Extra Deck limit
3 Single-copy off-archetype tech A 15-card side deck with hand-trap and Union-specific answers Gives post-side adaptability and reduces brick risk

Evidence & confidence

  • Verified: Illegal status: five Forbidden cards and Extra Deck size 19 > 15; Limited and Semi-Limited copy counts match the banlist; Usage stats: Regulus in 94.7% of Therion decks; Droll in 63.2%
  • Inferred: Union engine accessibility and P(starter) estimates; Interaction quality from hand-trap and negation text; Going-first and going-second plan descriptions
  • Provisional: Meta Power (no dated metagame sample); Format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent One passcode (10443957) could not be resolved to a card and is counted as main No side deck, so post-side performance cannot be assessed No win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Therions

Therions Breakdown

 
 

 

 

 

 

 

 
 

 

 
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