Centur-Ion Deck #772115 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Bone Archfiend x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Artifact Lancea x3
- Bone Archfiend x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Centur-Ion Gargoyle II x1
- Centur-Ion Trudea x1
- Droll & Lock Bird x1
- Earthbound Prisoner Stone Sweeper x2
- Fiend Piece Golem x2
- Mulcharmy Fuwalos x3
- Power Vice Dragon x3
- The Bystial Lubellion x1
- Ash Blossom & Joyous Spring x3
- Centur-Ion Primera x1
- Darkness Resonator x1
- Soul Resonator x1
- Synkron Resonator x1
- Vision Resonator x1
- Centur-Ion Bonds x1
- Crimson Call x2
- Crimson Gaia x2
- Dark Ruler No More x3
- Emblema Oath x3
- Stand Up Centur-Ion! x2
- Ultimate Slayer x3
- Wake Up Centur-Ion! x1
- Branded Beast x1
- Centur-Ion Phalanx x1
- Etude of the Branded x1
- Evenly Matched x3
- Infinite Impermanence x2
- King's Resonance x1
Extra Deck (15)
- Bystial Dis Pater x1
- Centur-Ion Auxila x1
- Centur-Ion Legatia x1
- Chaos Angel x1
- Crimson Blade Dragon x1
- Draco Berserker of the Tenyi x1
- Hot Red Dragon Archfiend Abyss x1
- Red Dragon Archfiend x2
- Red Rising Dragon x2
- Scarred Dragon Archfiend x1
- The Crimson King x1
- Golden Cloud Beast - Malong x1
- Zalen the Shackled Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Control, Tempo
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro boss beatdown from Centur-Ion / Red Dragon Archfiend / Bystial Extra Deck monsters (3000+ ATK); Hand-trap-protected Synchro follow-up through Resonator and Archfiend recursion
- Turn 1 (going first): Search a Centur-Ion or Resonator starter with Primera / Wake Up Centur-Ion! / Mulcharmy Fuwalos draw, then Synchro Summon a boss; no combo steps are supplied, so this is text-inferred
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Evenly Matched, Droll & Lock Bird and Evenly Matched to disrupt the opponent's first board, then rebuild through searchers (Inferred)
- Recovery: Recycle Resonator and Archfiend monsters from the GY through Soul Resonator, Synkron Resonator and Bone Archfiend effects (Inferred from text)
- After siding: No side deck is run, so there is no post-side plan
Why it scores here
The deck was scored as a system: its archetype core (about 90% chance of at least one core card in a 5-card opening hand, Inferred) and searcher density (about 83% chance of at least one searcher, Inferred) give it a reasonably reliable engine start. Its interaction package (12 hand traps, 8 negation texts, 16 removal texts) and Red Dragon Archfiend / Auxila / Legatia closers give it a credible going-second and endboard plan. Those strengths are offset by a low exact-archetype purity of 18% across several sub-archetypes, no side deck, and zero recorded combos, so the median output and ceiling cannot be measured. The deck is illegal because Ash Blossom & Joyous Spring is run three times against a Semi-Limited limit of two, so the score is capped and labeled theoretical/structural only. Popularity and archetype usage stats did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least 1 archetype core card in hand of 5) ~0.90; P(at least 1 searcher) ~0.83 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 12 hand traps and 9 triple-copy cards add stable options, but 26 Level-0 spell/trap slots and sub-archetype spread risk dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read from text of Auxila, Legatia, Red Dragon Archfiend and Centur-Ion Gargoyle II (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded combos, so median output is unmeasured and set to a neutral value (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Negation and hand-trap density plus multiple summon routes via Resonators and Archfiends give redundant lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion through Resonator and Archfiend GY effects and Centur-Ion Bonds; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | Ash Blossom, Infinite Impermanence, Evenly Matched, Droll & Lock Bird, Artifact Lancea and Dark Ruler No More cover breadth (Observed flags plus Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Hand traps and Dark Ruler No More give going-second answers to an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Red Dragon Archfiend 3000 ATK, Centur-Ion Auxila 3000 ATK and Centur-Ion Legatia 3500 ATK offer closing power (Verified stat, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 main cards across 32 distinct names; only 18% exact-archetype purity, 58 off-archetype copies, 15 tech slots (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Synchro cards in 13 distinct names, mostly Centur-Ion, Archfiend and Bystial; mandatory core slots are clear (Verified) |
| D12 | Side Deck Adaptability | 20 | No side deck (0 cards), so no adaptability is measurable (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; OCG-format fit is unverified (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Synchro and Resonator sequencing with many on-field decisions; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: Balanced. Structural ≈ 58, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Illegal copy limit (Ash Blossom x3, legal 2) (-12). Final formula: Illegal cap applied: uncapped 0.80*58 + 0.20*55 - 12 = 45.4, capped to 30 and labeled theoretical/structural only because Ash Blossom & Joyous Spring exceeds its copy limit
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core and searcher density give a reliable engine start (Inferred from hypergeometric odds)
- 12 hand traps and 16 removal texts give layered interaction
- Multiple 3000+ ATK Synchro closers across Archfiend, Centur-Ion and Bystial lines
Weaknesses
- Illegal: Ash Blossom & Joyous Spring run 3 copies against a limit of 2
- Low exact-archetype purity (18%) across several sub-archetypes
- No side deck, so no post-side plan
- No combo data, so median output and ceiling are unmeasured
Critical choke points
- Ash Blossom over the copy limit must be fixed before this list is tournament-legal
- Core Centur-Ion starters depend on a few single-copy cards (Primera, Trudea, Wake Up Centur-Ion!)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Ash Blossom & Joyous Spring | Any legal-count card or a second core starter | Clears the copy-limit violation so a Final score can be produced |
| 2 | A low-impact tech card | A side deck of 6 to 15 cards | A side deck is absent (side_count 0), so post-side adaptability cannot be scored |
Evidence & confidence
- Verified: Main 56 / Extra 15 / Side 0 within size rules; Ash Blossom & Joyous Spring run 3 copies, legal 2 (Semi-Limited); Limited cards (Druiswurm, Magnamhut, Droll & Lock Bird, Lubellion) each run 1 copy, legal; Exact-name archetype purity 18.3%
- Observed: Usage stats: 23 archetype rows; 12 of 19 core cards present (63.2%)
- Inferred: Opening-hand consistency figures from hypergeometric estimates; Hand-trap and negation role reads from card text; Going-first and going-second plans from text
- Provisional: Meta Power (null) and D13 matchup fit: no dated metagame sample
- Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot record are absent no win-rate telemetry exists in YGOVN no side deck supplied, so post-side plan is unmeasured Meta Power is Provisional unless a dated metagame sample is supplied
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