Fire King Deck #772111 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Fire King Courtier Ulcanix x3, Fire King High Avatar Kirin x3, Legendary Fire King Ponix x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Droll & Lock Bird x1
- Fire King Avatar Arvata x1
- Fire King Avatar Kirin x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x3
- Miscellaneousaurus x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Sacred Fire King Garunix x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Jurrac Megalo x3
- Fire King Island x2
- Fire King Sanctuary x2
- Fire King Sky Burn x1
- Pot of Prosperity x1
- Infinite Impermanence x3
Extra Deck (15)
- Amphibious Swarmship Amblowhale x1
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- Relinquished Anima x1
- S:P Little Knight x1
- Salamangreat Raging Phoenix x1
- Salamangreat Sunlight Wolf x1
- Worldsea Dragon Zealantis x1
- Jurrac Astero x2
- Jurrac Meteor x2
- Garunix Eternity, Hyang of the Fire Kings x2
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 58 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Fire King Garunix / High Avatar Garunix / Garunix Eternity (2700-3000 ATK) and Raging Phoenix (2800) boss monsters, reached through Fire King Kirin, Ulcanix and Ponix chains; Jurrac Meteor and Jurrac Astero Synchro boards with Mulcharmy draw pressure
- Turn 1 (going first): Fire King Island or Sanctuary into a Fire King monster summon, then Kirin/Ulcanix/Ponix to reach a Level 8 Garunix boss, keeping Ash or Impermanence up as a hand-trap backstop
- Turn 2 (going second): Hand traps (Ash, Ghost Belle, Infinite Impermanence, Droll & Lock Bird) on the opponent's first summon, then Fire King search and boss follow-up
- Recovery: Fire King monsters destroyed by effect re-summon from hand or GY (Ponix, Kirin, Garunix), with Fire King Island and Sanctuary replacing lost Fire King cards
- After siding: Not evaluable: the list has no Side Deck, so there is no post-side plan
Why it scores here
The score comes from the system, not from averaging card scores: the Fire King core (Kirin, Ulcanix, Ponix, Garunix at 3 copies each) gives a reasonably reliable T1-T2 starter, with about 0.34 for any given 3-copy card in a 5-card hand and an archetype-core proxy of about 0.99 for at least one core card (Inferred). Interaction is dense (Ash, Ghost Belle, Infinite Impermanence, Droll, Arvata), so the deck can answer a first summon and still reach a boss, which earns the resilience and interaction dimensions. Ceiling and median output are not measured because no combos were recorded, so D3 and D4 are text-only inferences. Popularity and archetype usage (Fire King core cards in 85-89% of stat rows) confirm the list is real and accessible, but they earned no points by themselves. Legality is Illegal (three Ash Blossom copies against a limit of two), so the final score is capped at 35 and this read is structural-only; the missing Side Deck and absent meta data cap D12 and D13.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 3-copy starter in opening 5) ~0.34 per card and archetype-core proxy ~0.99 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Off-engine Mulcharmy, Jurrac and Pot of Prosperity add some dead-card risk; the copy histogram is 9 three-of cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; Garunix and Ponix chains read as a textual ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No median_power_index or power distribution available; floor is unmeasured (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Ten hand-trap-tagged cards give multiple independent interaction routes, though Ash is over limit (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 52 | Fire King Island and Sanctuary recycle Fire King cards, but off-archetype draw and search add little (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Interaction density is high (negate and removal text on about 10 cards), but the negate cards are partly single-copy (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second relies on hand traps plus Garunix follow-up; there is no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATK of 2700-3000 across Garunix, Raging Phoenix and Eternity is strong on paper (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 50 | Archetype purity is 40%; 33 of 40 main-deck copies are off exact-name, so compactness is weak (Verified count, Inferred effect) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Extra Deck runs 15 cards across synchro, xyz and link with several boss options and no dead slots (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck (side_count 0), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; the score is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 60 | Multi-step Fire King chains with several decision points in a Midrange shell (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-6); off_archetype_dilution (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-9) = 45, then capped at 35 because legality is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Fire King core is 3-of for Kirin, Ulcanix, Ponix and Garunix, giving repeatable starters
- Dense interaction: Ash, Ghost Belle, Infinite Impermanence, Droll and Arvata
- Several Link, Synchro and Xyz bosses with 2700-3000 ATK
Weaknesses
- Illegal: Ash Blossom at 3 copies over the Semi-Limited limit of 2
- Low archetype purity (40%); off-archetype Mulcharmy, Jurrac and Greed copies
- No Side Deck and no combo, matchup or meta evidence
Critical choke points
- Fire King Garunix or Kirin as the first Fire King monster in the chain
- Single-copy Limited staples (Droll, Pot of Prosperity, Miscellaneousaurus, S:P Little Knight) reduce flexibility if removed or replaced
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Ash Blossom & Joyous Spring | 1x legal Fire King or Fire King-adjacent monster (for example a 1-copy Fire King Avatar Rangbali, which appears in the archetype usage stats) | Restores legality (OCG Semi-Limited allows 2 copies); removes the illegal-copy cap and trades one hand trap for an engine card |
| 2 | 1x Mulcharmy Purulia | 1x Fire King engine card from the archetype's core list | Raises archetype purity above 40% and reduces off-engine dead-card risk |
Evidence & confidence
- Verified: Legality: 40 main, 15 extra, 0 side; Ash Blossom over copy limit (3 vs 2); Card text and banlist status for all listed cards; Archetype usage stats: Fire King core cards at 73-89% inclusion
- Inferred: Starter probabilities and brick proxy from hypergeometric draw odds; Interaction density and resilience read from card text; Going-first and going-second plans from text and archetype stats
- Provisional: Meta Power (no dated meta sample); Matchup and format fit (D13)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown No Side Deck (side_count 0): D12 is scored low by absence Meta Power is Provisional without a dated metagame sample
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