Umi Deck #772105 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. First Penguin x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- First Penguin x3
- Lava Golem x3
- Levia-Dragon of Atlantis - Daedalus x1
- Monster Arms of Atlantis x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Siren Vortex of Atlantis x3
- Warchief of Atlantis x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Advent of Atlantis x2
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x3
- Forbidden Droplet x3
- Super Polymerization x3
- The Fallen & The Virtuous x3
- Dominus Impulse x3
- Evenly Matched x3
- Infinite Impermanence x3
- Solemn Warning x3
- Virtue Stream x1
Extra Deck (15)
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- The Dragon that Devours the Dogma x2
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x2
- Levia-Dragoon - Daedalus x2
- Marincess Coral Anemone x1
- Worldsea Dragon Zealantis x1
- Brionac, the Magical Ice Dragon x1
- Ecclesia and the Dark Dragon x1
- Deep Sea Repetiteur x1
- LeVirtue Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 48 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Umi / Atlantis board into Daedalus Link and Azure Ocean Dragon Lord - Neo-Daedalus Rage (2900 ATK) with Warchief and Siren Vortex recursion; Fusion and Synchro boss follow-up (The Dragon that Devours the Dogma, Ecclesia and the Dark Dragon, Brionac) when the Link line is stopped
- Turn 1 (going first): Open Atlantis-family starters (Siren Vortex, Warchief, Advent of Atlantis) with First Penguin and Mulcharmy draws, then extend into Daedalus Link (Inferred from card text; no recorded boards)
- Turn 2 (going second): Six-card hand with Ash Blossom, Ghost Ogre, Infinite Impermanence and Dominus Impulse to strip the opponent's board, then rebuild Umi (Inferred)
- Recovery: Warchief and Siren Vortex recursion from GY, plus Advent of Atlantis and Monster Arms of Atlantis resetting the field (Inferred)
- After siding: None: side deck is empty, so there is no post-side plan
Why it scores here
This deck is scored on its system, not by averaging its card scores. Its consistency is limited: the Atlantis starters are three copies each or fewer, the P(at least one starter in opening 5) is about 0.25 per 3-copy card, and 21 distinct main-deck cards with 70 off-archetype copies (Mulcharmy, Penguin, Forbidden, Solemn, Branded, Dominus) dilute the engine. Interaction is the strongest part of the list (12 hand traps, 20 negation-text and 21 removal-text cards), which lifts the going-second and end-board scores. No recorded boards exist, so combo ceiling and median are text-only inferences. The deck is Illegal: five cards exceed the OCG Semi-Limited limit of 2, so the uncapped contextual score of about 37 is reduced to 30 and the result is structural-only. Archetype popularity (Umi usage stats) confirms the list is real but earned no points, and there is no side deck and no meta sample.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(at least 1 starter in 5 cards) is about 0.25 per 3-copy starter, 0.83 for the 16-copy core group, and only 9% for the single Atlantis field spell (Inferred from probabilities). |
| D2 | Opening-Hand Quality & Brick Management | 45 | 21 distinct main-deck cards with 12 hand traps, 21 tech cards and off-archetype copies create frequent redundant or dead hands (Inferred from composition and card text). |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling is inferred from Daedalus Link (2900 ATK Neo-Daedalus Rage) and recursion text, not observed (Inferred). |
| D4 | Combo Floor & Median Output | 42 | No recorded boards, so median output cannot be measured; the off-archetype spread suggests a lower typical output (Provisional). |
| D5 | Interruption Resilience & Route Redundancy | 50 | Two hand traps and multiple Atlantis recursion routes give some redundancy, but the starter diversity is unmeasured (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 48 | Searchers and recursion (Warchief, Siren Vortex, Advent of Atlantis) regenerate resources, but no resource signature data exists (Inferred). |
| D7 | End-Board & Interaction Quality | 72 | 12 hand traps, 20 negation-text and 21 removal-text cards give high interaction density; semantic quality is read from card text (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 65 | Ash Blossom, Ghost Ogre, Infinite Impermanence and Dominus Impulse give a strong going-second interaction package (Inferred from card text). |
| D9 | Offensive Pressure & Closing Power | 60 | Neo-Daedalus Rage at 2900 ATK, Levia-Dragon Daedalus at 2600 ATK and Dragon that Devours the Dogma provide boss threats, though 2 copies each limits access (Verified card stats, Inferred plan). |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards with 16 three-copy slots and 70 off-archetype copies (0% exact-name purity) reduce compactness and coherence (Verified composition). |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck (15 cards) mixes Link, Fusion, Synchro and Xyz with 2-copy Daedalus and Dragon bosses; access routes are not measured (Inferred). |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so there is no post-side adaptability (Verified legality). |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample; archetype share is unavailable (Provisional). |
| D14 | Pilotability & Error Tolerance | 45 | Many negation timing decisions and Link/Synchro sequencing make pilotage demanding; step count is inferred from text (Inferred). |
How the score was computed
Strategy profile: Combo. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-6); engine_conflicts (-3); no_side_deck (-3). Final formula: Uncapped: 0.80*Structural(51) + 0.20*TournamentReliability(42) + ContextModifiers(-12) = 37. Legality cap (Illegal, 5 copy-limit violations) reduces the reported score to 30. Meta Power is null (Provisional). Structural-only evaluation.
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High interaction density: 12 hand traps and about 20 negation-text cards for going second
- Recursive Atlantis engine (Warchief, Siren Vortex, Advent of Atlantis) gives some resource regeneration
- Strong link and boss options at 2900 and 2600 ATK (Neo-Daedalus Rage, Levia-Dragon Daedalus)
Weaknesses
- Illegal list: five Semi-Limited cards run 3 copies against a limit of 2
- Low starter density (about 0.25 per 3-copy starter in opening 5) and high off-archetype dilution
- No side deck and no recorded boards, so the combo ceiling and median cannot be verified
Critical choke points
- Access to the Atlantis field and Daedalus Link line depends on 1-2 copies of key starters
- Hand-trap cost of 2000 LP (Solemn Warning) and the negation timing for going second
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, Dominus Impulse, Super Polymerization and Solemn Warning (5 cards) | Unlimited or same-role replacements from the Umi line | Brings the list to legal copy limits; without this the deck cannot receive a normal contextual score. |
| 2 | Off-archetype tech copies (Mulcharmy, Penguin, Forbidden, Branded) that do not continue an Umi line | Additional Atlantis-family starters or searchers | Reduces off-archetype dilution and raises starter density, which is the main consistency gap. |
| 3 | None (the side deck is empty) | A 15-card side deck with matchup-specific answers | Provides a post-side plan for best-of-3 play; D12 is currently 10. |
Evidence & confidence
- Verified: Illegal status: five Semi-Limited cards at 3 copies against a limit of 2; Main 55, Extra 15, Side 0 (main within 40-60); Archetype spread: 70 off-archetype copies, 0% exact-name purity; Role counts: 12 hand traps, 21 tech, 20 negation-text, 21 removal-text
- Observed: Archetype usage stats: 16-card core, 7 core cards present (43.8%)
- Inferred: Starter P(at least 1) in opening 5 is about 0.25 per 3-copy card; Going-second interaction package strength from card text; Umi plan lines and recovery routes from card text
- Provisional: Meta power and matchup fit (no dated metagame sample or tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, going-second, matchup, or starter/brick rates Meta Power is Provisional without a dated metagame sample Side deck is empty, so post-side performance cannot be assessed
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