Dracotail Deck #772080 — Yu-Gi-Oh! OCG
54 Main, 16 Extra, incl. Black Chaos x3, Dracotail Faimena x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Black Chaos x3
- Celtic Mystic x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x1
- Dracotail Urgula x1
- Droll & Lock Bird x1
- Griffoh x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Skull Archfiend of Chaos x3
- Nehshaddoll Genius x1
- Shaddoll Dragon x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x1
- Ghost Ogre & Snow Rabbit x3
- Fusion Deployment x1
- Ketu Dracotail x1
- Light and Darkness Ritual x2
- Ragged Records of Rites x2
- Rahu Dracotail x1
- Shaddoll Fusion x3
- Super Polymerization x3
- Dracotail Flame x1
- Dracotail Horn x1
- Mind Shuffle x1
- Typhoon x3
Extra Deck (16)
- Dracotail Arthalion x2
- Dracotail Gulamel x2
- El Shaddoll Meshahrail x1
- Elder Entity Norden x1
- Favorite HERO Flame Wingman x1
- Favorite HERO Shining Flare Wingman x1
- Garura, Wings of Resonant Life x1
- Granguignol the Dusk Dragon x1
- Hyperinvoked Aeon x1
- Mixousia the Confounder x1
- Mudragon of the Swamp x1
- Predaplant Dragostapelia x1
- Secreterion Dragon x1
- S:P Little Knight x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59.4 |
| Going First | 65 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Dracotail Fusion Summons (Gulamel, Arthalion, Aeon, Meshahrail, Pan) backed by Fusion-enabler Spells and Traps and Dracotail searchers; Black Chaos and Black Luster Soldier Ritual Summons via Light and Darkness Ritual, plus Magician of Dark Chaos - Black Chaos
- Turn 1 (going first): T1 Faimena or Lukias search or summon a Dracotail, then Ketu/Rahu/Mululu or Super Polymerization into a Dracotail Fusion Monster; Ash and Typhoon hold up interaction
- Turn 2 (going second): Hand traps (Ash, Droll and Lock Bird, Ghost Ogre, Nibiru) to blank the opponent opener, then Fusion into a boss from the recovered field
- Recovery: Lukias, Urgula and Pan recurse from the GY as Dracotail fusion material and Set Spells/Traps from the Deck; Mind Shuffle and Ragged Records of Rites refill
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck is scored as a system, not as an average of its cards. Its engine opens reasonably often: 21 copies of the Dracotail core give roughly a 92 percent chance of at least one in a 5-card opening hand, and 14 searcher-text cards give about 79 percent for at least one searcher. Interaction is layered, with 8 hand traps, 16 removal-text cards and 5 negation-text cards, which is what keeps the going-second plan alive. The closing power is strong, since several 2700 to 3800 ATK Fusion bosses sit in the Extra Deck. However, the list only reaches about 23 percent exact-archetype purity, runs 54 Main Deck cards across Light and Darkness Ritual, Mulcharmy and Shaddoll threads, and has no side deck, so the engine is less coherent than its card quality suggests. The deck is illegal as submitted (two cards over the copy limit and 16 Extra Deck cards against a 15 maximum), so the score is capped and reads as structural only. Popularity or archetype share did not earn points, and no card-level scores were averaged in.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least 1 Dracotail core in 5-card hand) ~0.925 and P(at least 1 searcher) ~0.79; starter access is strong (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 14 searchers and 8 hand traps compete with Mulcharmy and Ritual pieces; full-brick proxy ~0.075 but cross-thread dead cards are likely (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable boards; best-case Fusion into Gulamel, Arthalion or Aeon with removal text is plausible from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded combos or tournament data; median output cannot be measured and is held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Recursion from GY via Lukias, Urgula and Pan plus Ash, Ghost Ogre and Ketu/Rahu route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Recursion via Lukias, Urgula and Pan and searchers Ragged Records and Mind Shuffle offset spend (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 8 hand traps, 16 removal-text and 5 negation-text cards give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second value from Ash, Droll and Lock Bird, Ghost Ogre and Nibiru followed by Fusion boss; no observed split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 78 | Bosses at 3000 Black Chaos and Black Luster, 3800 Aeon, 2800 Gulamel and Meshahrail give high closing ATK (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 38 | 54 Main Deck cards with 31 distinct names and 17 single-copy slots, plus 22.9 percent purity, dilute consistency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 16 Extra Deck cards exceed the 15 limit; 14 distinct with 15 Fusion and some flex is weakly coherent (Verified count) |
| D12 | Side Deck Adaptability | 5 | No Side Deck at all in a best-of-3 format: zero post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Multiple engines (Dracotail, Ritual, Mulcharmy, Shaddoll) with many decision points and mixed-thread sequencing (Inferred) |
How the score was computed
Strategy profile: Combo primary with Midrange secondary, disclosed; structural uses Combo profile weights. Structural ≈ 59.4, Going First ≈ 65, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist exposure (-4); engine conflicts (-4). Final formula: Illegal cap applied. Uncapped: 0.80*59.4 + 0.20*52 = 57.9, then modifiers -8 gives ~50. Capped to 30 as theoretical/structural-only because the list is illegal.
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