Invoked Deck #771936 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Invoked OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
31± 10/ 100
Power Score
Structural 44
Reliability 35
Going First 40
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 40
Going Second 38
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon large Fusion Monsters (Artmage Diactorus, Nerva the Power Patron of Creation) and Xyz/Power Patron pressure, using Artmage and Power Patron search and Fusion enablers; Superdreadnought Rail Cannon Gustav Rocket (5000 ATK) and Vidolium (5000 ATK) as late-game boss threats
  • Turn 1 (going first): Opening Artmage/Medius searchers and Pendulum Treasure into Fusion Summon via Super Polymerization (theoretical; no combo data supplied)
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence) to protect the first Fusion or Artmage starter, then Fusion Summon through the field (theoretical)
  • Recovery: Mulcharmy draw effects and Artmage GY recursion (Litera, Finmel) to refill the hand after disruption (text-based inference)
  • After siding: No Side Deck is registered, so no post-side plan exists

Why it scores here

This list is Illegal in OCG as submitted: it runs 3 copies each of Ash Blossom & Joyous Spring and Super Polymerization against a limit of 2, so the score is a capped, theoretical structural read rather than a normal contextual score. Structurally the deck has a plausible Artmage Fusion engine: the Artmage core is open in about 72% of 5-card openings, and the list pairs Artmage/Medius searchers with Fusion enablers and 9 hand traps. Its weaknesses are an off-archetype spread (only 1 card carries the exact Invoked name, with Artmage at 22 copies and Mulcharmy, Pendulum, Power Patron and others filling the rest), 12 Fusion Monsters that depend on Super Polymerization, and no Side Deck. No combo boards, guides, or tournament data were supplied, so the median and ceiling are text-only inference. Popularity and archetype usage were not credited; the score comes from consistency, interaction and closing power on the system, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(at least 1 Artmage core card in 5-card opening) is about 0.72 across 12 copies; Fusion enablers depend on Super Polymerization (Inferred)
D2 Opening-Hand Quality & Brick Management 40 27 distinct main-deck cards with 29 level-0 Spell/Trap and many searchers, so hands risk being redundant or reliant on a single Fusion enabler (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable combo boards; ceiling is read from text (Fusion Summons of Diactorus/Nerva) with no measured PowerIndex (Inferred)
D4 Combo Floor & Median Output 35 No measured median or power distribution supplied; the floor is unknown and the expected output is estimated low (Inferred, Provisional)
D5 Interruption Resilience & Route Redundancy 45 Multiple hand traps and recursion (Medius, Litera, Finmel) give some route redundancy, but no independent-line data exists (Inferred)
D6 Resource Economy, Recovery & Grind 40 Mulcharmy draw effects and GY recursion help refill, but the Fusion-heavy spend is costly and no resource data exists (Inferred)
D7 End-Board & Interaction Quality 55 9 hand traps and 17 negation-text cards provide layered interaction, reduced by the over-limit copies of Ash Blossom and Polymerization (Inferred from text and flags)
D8 Going-Second & Board-Breaking Power 45 Ash Blossom, Ghost Ogre and Solemn Judgment offer some going-second removal and negation, but there is no board-breaker density data (Inferred)
D9 Offensive Pressure & Closing Power 50 Nerva the Power Patron of Creation (3300/3300), Gustav Rocket (5000 ATK) and Vidolium (5000 ATK) give high end-board power in principle (Verified card stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 45 Main Deck is 55 cards with 3-copy staples across 27 distinct cards and an off-archetype spread, so compactness is moderate (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 12 Fusion, 2 Xyz and 1 Link fill the Extra Deck, but the Invoked Fusion core (e.g. Hyperinvoked Aeon, present) is used alongside non-core picks; 15 is the full allowed count (Verified composition)
D12 Side Deck Adaptability 30 No Side Deck is registered (Side Deck size 0), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated metagame sample; archetype usage is context only (Provisional)
D14 Pilotability & Error Tolerance 35 Heavy Fusion sequencing with multiple Polymerization-dependent lines and many decision points raises the skill ceiling (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 44, Going First ≈ 40, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal: copy-limit violations (-11). Final formula: Illegal cap: 0.80*Structural(44) + 0.20*TournamentReliability(35) = 41.2, then -11 copy-limit modifier = 31 (Meta provisional, not scored)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Artmage core is open in about 72% of 5-card openings
  • 9 hand traps and 17 negation-text cards give layered interaction
  • High-ATK Fusion and XYZ finishers (Nerva 3300, Gustav Rocket 5000)

Weaknesses

  • Illegal as submitted: over-limit Ash Blossom and Super Polymerization
  • Off-archetype spread: only 1 exact Invoked card
  • No Side Deck, so no post-side plan
  • Fusion lines depend on Super Polymerization (3 copies, over limit)

Critical choke points

  • Super Polymerization is the main Fusion enabler and is over the copy limit
  • Artmage starter density depends on a small number of searchers
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and Super Polymerization (cut to 2 copies) A legal replacement chosen by the deck owner; none is specified by the evidence Brings the list to legal copy limits, which is required before a normal contextual score can apply

Evidence & confidence

  • Verified: Legality: 55 main, 15 extra, 0 side; 2 over-limit copy violations (Ash Blossom, Super Polymerization); Card text and stats for listed cards; Archetype spread: Artmage 22, generic 14, Mulcharmy 6, Pendulum 4; Usage stats: Ash Blossom and Mulcharmy Purulia/Fuwalos are core, Invoked staples absent
  • Inferred: Artmage core opens in about 72% of 5-card hands (hypergeometric); Brick and consistency estimates from composition; Interaction density from role tags and negation text; Going-first and going-second plans from card text
  • Provisional: Meta Power and matchup fit (no dated metagame or tournament data)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick rate) No Side Deck registered Meta Power is Provisional without a dated metagame sample

More OCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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