Junk Deck #771886 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. D.D. Crow x3, Junk Meister x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Assault Sonic Warrior x1
- D.D. Crow x3
- Droll & Lock Bird x1
- Full-Speed Warrior x1
- Junk Armor x1
- Junk Meister x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Skull Meister x3
- Ash Blossom & Joyous Spring x3
- Assault Synchron x1
- Fydraulis Harmonia x2
- Ghost Ogre & Snow Rabbit x2
- Jet Synchron x1
- Junk Synchron x1
- Psi-Reflector x1
- Scrap Synchron x1
- Stardust Synchron x2
- Starjunk Synchron x1
- Wheel Synchron x1
- Emergency Teleport x3
- Forbidden Droplet x3
- Junk Signal x2
- Mistaken Arrest x3
- Reinforcement of the Army x1
- Synchro Fellowship x1
- Synchro Emergency x3
- Synchro Zone x1
Extra Deck (15)
- Snake-Eyes Doomed Dragon x1
- Accel Synchro Stardust Dragon x1
- Black Rose Dragon x1
- Bystial Dis Pater x1
- Crimson Dragon x1
- Garden Rose Maiden x1
- Junk Speeder x1
- Juraishin, the Cursed Thunder God x1
- Rage Rose Witch x1
- Satellite Warrior x1
- Scrap Warrior x1
- Shooting Majestic Star Dragon x1
- Stardust Dragon x1
- Stardust Dragon - Victim Sanctuary x1
- Stardust Warrior x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro Summon a large Extra Deck boss (Shooting Majestic Star Dragon, Bystial Dis Pater, Stardust Warrior) off Junk Synchron, Scrap Synchron and Jet Synchron starters; Stardust and Rose Synchro beats on the back of 15 hand traps and negation text
- Turn 1 (going first): Open a Tuner starter (Junk Meister, Full-Speed Warrior, Assault Sonic Warrior or Junk Synchron), search a Junk Synchron or Junk monster, Synchro Summon a boss, and hold Ash Blossom or Ghost Ogre for the opponent's response
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, D.D. Crow, Nibiru, Skull Meister, Ghost Ogre, Droll and Lock Bird) to break the opponent's starter, then rebuild the Synchro line on the following turn
- Recovery: Mulcharmy Fuwalos and Purulia draw on an empty field, Junk Meister and Synchro searchers refill the hand, and Junk Synchron recurs from the GY
- After siding: Not evaluable: the Side Deck is empty (0 cards), so there is no post-side plan
Why it scores here
The deck reliably opens a Tuner starter in the archetype core (P(at least one archetype-core card in 5 cards) about 0.86, Inferred) and has many interaction pieces, so it can answer a first opposing turn with hand traps. Its ceiling is a Synchro boss from the Extra Deck, but no recorded boards exist, so conversion and median output are text-only estimates and carry low confidence. The list is spread across several sub-archetypes (archetype purity 12.9%), which weakens engine coherence, and the empty Side Deck gives no post-side answer. The score comes from consistency and interaction on the system, not from the Junk archetype's popularity and not from averaging card scores. The deck is Illegal (three copies of a Semi-Limited card), so the score is capped at 35 and the evaluation is structural and theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one archetype-core card in 5 cards) about 0.86; starter count is 3 Junk Meister plus Junk Synchron, Jet, Scrap and Starjunk Synchron as Tuners (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Two Mulcharmy draw cards and several conditional effects need an empty field; no brick count was supplied, so the estimate is a judgment (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards, so conversion is read from card text only: Synchro bosses with recursion and banish effects (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards; median output is a text-only guess with 14 Synchro Summons and mixed sub-archetypes (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | 15 hand traps and 16 negation-text cards give several independent answers to one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 11 searcher-text cards and Junk Synchron recursion support rebuilding after a board is spent (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 16 negation-text and 21 removal-text cards; Stardust Dragon and Majestic Star negate effects (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 70 | P(at least one hand trap in 6 cards) about 0.87 going second; 15 hand traps (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck bosses reach 4000 ATK (Shooting Majestic Star Dragon) and 3500 ATK (Bystial Dis Pater) (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 29 distinct Main Deck cards, 55 total, 21 tech cards, 12.9% exact-archetype purity; the Main Deck is spread thin (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards, 14 Synchro and 1 Fusion, with Bystial, Majestic and Stardust bosses; the Fusion slot is a weak fit (Verified) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty (0 cards), so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; Junk meta-share is not supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many Synchro and Tuner interactions with several optional effects per turn; moderate decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6). Final formula: No reliable metagame: 0.80*Structural(53) + 0.20*TournamentReliability(45) - 6 (banlist exposure) = 45, then capped at 35 because the deck is Illegal; theoretical/structural only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 15 hand traps and 16 negation-text cards give strong going-second answers
- Tuner-rich Synchro base with recursion (Junk Synchron, Jet Synchron) allows rebuilding
- High-ATK Extra Deck bosses (Majestic 4000, Bystial 3500) give closing power
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring is run 3 copies against a 2-copy Semi-Limited limit
- Low archetype purity (12.9%): the list mixes Junk, Mulcharmy, Stardust, Synchro, D.D. and Forbidden
- Empty Side Deck: no post-side plan
- No recorded boards: floor, median and ceiling are text-only estimates
Critical choke points
- Junk Meister and Junk Synchron are the main starters; losing them to a going-first disruption collapses the Synchro line
- Synchro Summons need a Tuner and a non-Tuner on board; a single Tuner can be stranded in hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | any non-Semi-Limited card, or leave the slot empty | Removes the copy-limit violation so the deck is legal and can receive a normal Final score |
| 2 | Fusion Monster (Snake-Eyes Doomed Dragon) | a Synchro Monster that fits the Synchro engine | A single Fusion Monster needs a Fusion setup the deck does not have, and the Synchro engine is the main line |
| 3 | none | a Side Deck of 5 to 15 cards | The Side Deck is empty, so the deck has no post-side plan (D12 is 15) |
Evidence & confidence
- Verified: Main Deck 55 cards, Extra 15, Side 0 (within OCG size limits); Ash Blossom & Joyous Spring run 3 copies against a Semi-Limited limit of 2 (illegal); Shooting Majestic Star Dragon ATK 4000; Bystial Dis Pater ATK 3500; Archetype purity 12.9%; 14 Synchro and 1 Fusion in the Extra Deck
- Inferred: Archetype-core P(>=1 in 5) about 0.86 and hand-trap P(>=1 in 6) about 0.87; Interaction density from 15 hand traps and 16 negation-text cards; Structural score 53 from the Combo weight profile
- Provisional: Meta Power null; no dated metagame sample; Matchup fit D13 is a judgment with no tournament link
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional without a dated metagame sample Side Deck is empty, so no post-side evidence exists
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