DoomZ Deck #771879 — Yu-Gi-Oh! OCG

59 Main, 15 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Nervedo the Shadebeast Power Patron x3. Created Oct 21, 2026 by YGO Mod.

Deck DoomZ OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

Main Deck (59)

Extra Deck (15)

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 49
Reliability 38
Going First 45
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49.2
Going First 45
Going Second 48
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 59 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Power Patron and Artmage Fusion/Link/Xyz boards that close with high-ATK extra-deck monsters such as Vidolium, Jupiter, Nerva and Gustav Rocket (Inferred from card text; no recorded boards); Ars Magna and Theorealize recursion from the GY and banish zones to rebuild the Extra Deck (Inferred)
  • Turn 1 (going first): Open on a searcher (Medius the Pure, Pendulum Treasure, Artmage Vandalism, Junoldo) into a Power Patron or Artmage Fusion/Link line; keep hand traps for the opponent's first activation (Inferred)
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Infinite Impermanence and Droll-style hand traps to break the opponent's first board, then rebuild through Medius and Artmage recursion (Inferred)
  • Recovery: Ars Magna and Theorealize monsters in the GY or banishment re-enter via Medius and Past Lull; Mulcharmy draw effects refill the hand once the field is empty (Inferred from text)
  • After siding: No side deck is registered, so no post-side plan exists in this export

Why it scores here

The deck is scored as a system and is Illegal in OCG: Ash Blossom and The Fallen and The Virtuous are each run three times against a limit of two, so the result is a theoretical, structural-only read capped low. Its engine access looks good on paper, since 23 searcher-text copies give about 0.92 odds of at least one searcher in a 5-card opener (Inferred), and the cards chain into Medius and Artmage Fusion/Link lines. Interaction is dense (11 hand traps, 14 negation texts, 31 removal texts), which helps going second but also dilutes the engine, since 73 of 83 cards are off-archetype DoomZ name matches and the exact-name purity is only 1.4 percent. No recorded boards, median output, tournament share or side deck exist, so the floor, median and ceiling are all Inferred and tournament reliability is Provisional. The score comes from the connected system, not from averaging card scores and not from DoomZ being a popular archetype; usage statistics show only 40 percent of the archetype core is present.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in a 5-card opener) about 0.92 across 23 searcher-text copies; starter density is high but the engine is spread across several sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Hand is 5 to 6 cards with many single-copy, conditional engine pieces; P(no archetype-core card in hand5) about 0.17 (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling from text-only chains (Medius to Artmage Fusion, Ars Magna recursion, Power Patron Link); no recorded boards so combos_evidence is empty (Inferred)
D4 Combo Floor & Median Output 40 Median output unknown: combos_evidence has zero parseable boards, so the floor is estimated from starter diversity alone (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 52 11 hand traps and multiple searchers give redundant starts and recovery routes; the Extra Deck lines depend on Medius and Ars Magna (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mulcharmy draw effects and GY/banish recursion (Ars Magna, Theorealize, Medius) offset a heavy Extra Deck spend (Inferred from text)
D7 End-Board & Interaction Quality 55 Dense interaction: 11 hand traps, 14 negation texts and 31 removal texts, with Ash Blossom and Infinite Impermanence layering (Inferred from text and role flags)
D8 Going-Second & Board-Breaking Power 50 Going-second board-breaking depends on hand traps and Nibiru / Power Patron boards; no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Closing power from ATK-heavy extra-deck monsters (Vidolium 5000 ATK, Gustav Rocket 5000 ATK, Jupiter 3500 ATK, Nerva 3300 ATK) with no recorded end-board data (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 42 59 main cards across 38 distinct names, with 83 total cards split across at least 17 archetype labels; compactness is weak (Observed from composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck of 15 with 14 distinct cards spans Fusion, Link, Synchro and Xyz with several flex choices; Gustav Max is Limited (Verified from legality)
D12 Side Deck Adaptability 35 No side deck (side_count 0), so no post-side plan can be scored (Verified; Provisional for a best-of-3 context)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype usage is context only (Provisional)
D14 Pilotability & Error Tolerance 40 Several multi-step chains (Medius, Artmage Fusion, Ars Magna recursion) with many decision points; pilotability is demanding (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (approximately 80/20 by weight). Structural ≈ 49.2, Going First ≈ 45, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Illegal copy-limit violation (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 46.96, then illegal copy-limit cap -12 = 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and engine access (23 searcher-text copies, about 0.92 odds of one in a 5-card opener, Inferred)
  • High interaction density across hand traps and removal, with Ash Blossom and Infinite Impermanence layering
  • High-ATK extra-deck closers (Vidolium, Gustav Rocket, Jupiter, Nerva)

Weaknesses

  • Illegal in OCG: two cards run over the copy limit
  • Weak archetype purity (1.4 percent exact name; 73 off-archetype copies across Artmage, Power Patron, Mulcharmy and Ars Magna)
  • No side deck, so no best-of-3 adaptation
  • No recorded boards, so the floor and median are unknown

Critical choke points

  • Medius the Pure and the Artmage Fusion chain: most lines pass through one or two Medius activations
  • Ash Blossom and Ghost Ogre as the only early hand traps against a going-first opponent
  • Limited and Semi-Limited copies (Gustav Max, S:P Little Knight, Droll and Bystial) reduce the reusable piece count
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and The Fallen & The Virtuous Any non-restricted OCG card that fits the Artmage or Power Patron core Removes the copy-limit violations so the deck can be scored normally
2 Off-archetype single copies with weak engine ties Additional archetype-core or Medius-enabling cards Raises exact-name purity and reduces dead draws
3 None A 15-card side deck Enables a post-side plan and lifts Side Deck Adaptability (D12) from its current floor

Evidence & confidence

  • Verified: Deck is Illegal in OCG: Ash Blossom and The Fallen and The Virtuous each run 3 copies against a limit of 2; Main Deck 59 and Extra Deck 15 are within size rules; Searcher-text and hand-trap counts (23 and 11); Exact-name archetype purity 1.4 percent (73 off-archetype copies); No side deck registered (side_count 0); Usage statistics show 40 percent of the DoomZ core present
  • Inferred: At-least-one-starter odds about 0.92 across the searcher group (hypergeometric); Going-first and going-second plans from card text; Interaction density and engine conflicts from text role hints
  • Provisional: Meta power (no dated metagame sample); Tournament reliability (no tournament link); Matchup fit (D13)
  • Data gaps: no combos supplied, so floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot match record are absent no side deck, so the post-side plan cannot be scored no win-rate telemetry (going-first/second, matchup, brick and starter rates) exists in YGOVN Meta power is provisional unless a dated metagame sample is supplied Deck is Illegal in OCG (copy-limit violations), so only a theoretical structural read is given

More OCG Info

DoomZ

DoomZ Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top