Invoked Deck #771833 — Yu-Gi-Oh! OCG

51 Main, 16 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Invoked OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
40± 10/ 100
Power Score
Structural 56
Reliability 35
Going First 52
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 52
Going Second 58
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion Summon a high-ATK Invoked Fusion Monster (Hyperinvoked Aeon, Invoked Elysium, Invoked Oceanus) through Aleister and Invocation-based material plays; Board disruption via Invoked De Anima and Invoked Mechaba once a Fusion Monster is established
  • Turn 1 (going first): Open a Spell/Searcher (Invocation, Invocation - Grail, Magical Meltdown, Aiwass) to reach an Aleister starter and a Fusion Summon; hold Ash Blossom and Ghost Ogre as interaction
  • Turn 2 (going second): Use the 12 hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Nibiru, Evenly Matched) to break the opponent's first line, then convert from the GY via Aleister and Invocation recursion
  • Recovery: Recursion from the GY through Invocation, Aleister the Reminiscent and Magical Meltdown searches, plus Mulcharmy draw effects
  • After siding: Not evaluable: no Side Deck is present in the export

Why it scores here

The deck is Illegal (two cards over their Semi-Limited copy limit and a 16-card Extra Deck against a maximum of 15), so it does not receive a normal score; the 40 is a legality-capped theoretical read. Structurally it is an Invoked/Aleister engine with 31 archetype-core copies, so the opening-hand probability of a core card is high (Inferred, about 0.99 for at least one archetype card in 5), but the specific Aleister starter is only about 0.26 per copy-set in a 5-card hand. Its strongest reads are interaction density (21 removal-text cards, 12 hand traps, Solemn Judgment and Solemn Warning) and a going-second hand-trap group of about 0.80 at least one in 6. There is no recorded combo data, so ceiling and median are text-only inferences and carry the most uncertainty. No side deck and no tournament or meta data were supplied, so tournament reliability and matchup fit stay low and Meta Power remains null. This score was not produced by averaging card scores or by the archetype's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Archetype core: 31 copies, about 0.99 at least one in 5-card hand; Aleister starter about 0.26 per 3-copy card; searcher text group about 0.79 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 25 distinct Main Deck cards, 24 Spells and 8 singletons with heavy level-0 Spell density; some hands will be redundant or dead (Inferred)
D3 Combo Conversion & Ceiling 58 Fusion chains from Aleister and Invocation reach 3000-3800 ATK bosses, but no recorded boards exist, so ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 45 No combo data boards; median output cannot be measured and is set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 62 12 hand traps, Invocation and Aiwass recursion, and Mulcharmy draws give several independent routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers (Grail, Magical Meltdown, Aiwass) and GY recursion offset spend; no resource data (Inferred)
D7 End-Board & Interaction Quality 70 21 removal-text and 9 negation-text cards, including Solemn Judgment, Solemn Warning, Ghost Ogre and Droll & Lock Bird (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 Hand-trap group about 0.80 at least one in 6 cards for going second; board-breaking via De Anima and Mechaba (Inferred)
D9 Offensive Pressure & Closing Power 60 Hyperinvoked Aeon (3800 ATK) and Invoked Elysium (3200 ATK) are real closers once summoned (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 50 54 Main Deck cards with 8 singletons and 3-copy staples; level-0 Spell density is high but compact (Inferred)
D11 Extra Deck Efficiency & Coverage 40 16 Extra Deck cards exceed the 15-card cap; 13 Fusion and 3 Link cover the core, but the list is over size (Verified)
D12 Side Deck Adaptability 10 No Side Deck supplied, so post-side adaptability cannot be assessed (Verified gap)
D13 Matchup Coverage & Format Fit 45 No tournament link, archetype meta-share or dated sample; fit is Provisional
D14 Pilotability & Error Tolerance 35 Multi-step Fusion chains with Aleister and Invocation sequencing; high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 56, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal legality (copy limits and Extra Deck size) (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 51.8; Illegal legality modifier -12 applied, final 40

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 12 hand traps and 21 removal-text cards
  • Large archetype-core share (31 copies of Invoked/Aleister/Mulcharmy-adjacent cards)
  • High-ATK Fusion closers (Hyperinvoked Aeon, Invoked Elysium, Invoked Oceanus)
  • Multiple searchers (14 searcher-text cards)

Weaknesses

  • Illegal list: two Semi-Limited cards over limit and Extra Deck over size
  • No Side Deck, so no post-side plan
  • Low-density starters: Aleister the Reminiscent is about 0.26 per 3-copy card in a 5-card hand
  • Heavy Spell density and 29 level-0 cards may produce dead or redundant hands
  • Complex Fusion sequencing lowers pilotability

Critical choke points

  • Aleister monster as the required Fusion/Extra Deck enabler
  • Super Polymerization (3 copies, Semi-Limited) as a main Fusion route, currently illegal
  • Single unresolved passcode (86120751) counted as Main, so the true card list is unverified
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and Super Polymerization Two-copy limit compliant cards or a replacement starter Restores legality; the deck cannot receive a normal score while illegal
2 One Extra Deck card (16 to 15) None (cut only) Restores the Extra Deck size limit
3 None A 10-15 card Side Deck Gives the deck a post-side plan (D12 is 10 with no side)
4 Resolve passcode 86120751 None Confirms the true card list before a re-evaluation

Evidence & confidence

  • Verified: Legality: two Semi-Limited copy-limit violations and Extra Deck 16 > 15; Main Deck 54 and Side Deck 0 counts; Card text and stats for all resolved cards; Archetype usage stats (27 rows; 13 of 24 core cards present)
  • Inferred: Opening-hand probabilities (hypergeometric, Main Deck only); Interaction density from text hints (negation/removal/hand-trap tags); Engine consistency and brick estimates; Going-first and going-second splits from text
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta share and per-pilot match record absent One passcode (86120751) in CardIDList could not be resolved to a card No Side Deck in the export: post-side adaptability cannot be assessed No guides attached for the archetype No win-rate telemetry exists in YGOVN for going-first/second, matchup, or brick/starter rates Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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