Endymion Deck #771832 — Yu-Gi-Oh! OCG

51 Main, 16 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Endymion OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
33± 8/ 100
Power Score
Structural 46
Reliability 35
Going First 40
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 33/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 46
Going First 40
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Invoked Fusion boards (Hyperinvoked Aeon, Invoked Elysium) built from Aleister-enabled Fusion Summons; Hand-trap-protected Fusion Summons and Link/Fusion recursion via Aleister and Invocation effects
  • Turn 1 (going first): Open an Aleister or Invoked starter, search via Aleister the Reminiscent or Invocation, then Fusion Summon an Invoked boss; hold Ash or Nibiru for the response
  • Turn 2 (going second): Use hand traps (Ash, Droll, Nibiru, Ghost Ogre, Evenly Matched) to stop the opponent's first engine, then Fusion Summon from the remaining resources
  • Recovery: Recover Aleister and Invocation monsters from the GY through Gamma Summon, Invoked Sword and Aleister effects; 14 searcher-text cards support a rebuild
  • After siding: Not evaluable: the export contains no side deck, so no post-side plan exists in the list

Why it scores here

The score comes from the deck as a system, not from averaging its cards. Interaction is the strongest part: 12 hand traps, 9 negation-text cards and 21 removal-text cards give dense responses, and the going-second hand-trap probability is about 0.80. The engine is the weak part. Only 5 of 15 archetype-core cards are present, 70 of 54 main cards are off-archetype, and P(at least one starter in a 5-card opening hand) is about 0.26 for each 3-copy starter, so the Invoked/Aleister line is inconsistent. No recorded boards exist, so the combo ceiling and median are text-only inference. Popularity and usage data did not earn points. The deck is illegal (two Semi-Limited cards over copy limit, Extra Deck over size), which caps the score and restricts it to a theoretical read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(>=1 starter in opening 5) is about 0.26 per 3-copy card; 5 of 15 core cards present; archetype core P(>=1 in 5) about 0.66 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Dense hand traps and 14 searcher-text cards cover some bricks, but 70 off-archetype copies raise the dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; ceiling is read from text as Invoked Fusion boards with banish and summon chains (Inferred)
D4 Combo Floor & Median Output 35 No combo data rows; median is not measurable and sits well below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several hand traps and searchers give alternate routes, but the Aleister engine has few independent starters (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers and GY recursion (Gamma Summon, Invoked Sword) allow rebuilding; draw cards are few (Inferred)
D7 End-Board & Interaction Quality 70 Ash, Nibiru, Droll, Solemn Judgment, Solemn Warning, Ghost Ogre, Evenly Matched and Harpie's Feather Duster give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap probability about 0.80 and Hyperinvoked Aeon/Invoked Elysium boards are strong on a stalled board (Inferred)
D9 Offensive Pressure & Closing Power 60 Hyperinvoked Aeon (3800 ATK) and Invoked Elysium (3200 ATK) give closing power when the engine is live (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 40 54 main with 25 distinct cards, 16 Spells and 3-copy staples; 2 cards exceed copy limits, so efficiency is reduced (Verified)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck has 16 cards against a 15 cap; 13 Fusion and 3 Link cards give flexibility but the overflow is a legality issue (Verified)
D12 Side Deck Adaptability 5 Side deck is empty; no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Aleister/Invoked chains and several Quick Effects create many decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 46, Going First ≈ 40, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: copy_limit_violation (-8); extra_deck_over_size (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then illegal-deck cap and modifiers

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation coverage (12 hand traps, 9 negation-text cards)
  • Strong closing bodies in Hyperinvoked Aeon and Invoked Elysium
  • Searcher and recursion text supports some recovery

Weaknesses

  • Illegal list: two cards over copy limit and Extra Deck over size
  • Only 5 of 15 archetype-core cards are present; many off-archetype copies
  • Low starter density; 3-copy starters are about 0.26 likely in an opening 5
  • No side deck

Critical choke points

  • Aleister monster on the field or GY is required for most Invoked Fusion lines
  • Fusion Summon routes depend on Extra Deck access
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 non-over-limit card of the deck's own choice Brings the copy count down to the Semi-Limited limit of 2
2 1 Super Polymerization 1 Aleister or Invocation staple Brings the copy count down to 2 and adds starter density
3 1 Extra Deck card none Extra Deck must be 15 or fewer cards for OCG

Evidence & confidence

  • Verified: Main 54, Extra 16, Side 0 (Illegal); Ash Blossom and Super Polymerization each run 3 copies against a limit of 2; Extra Deck exceeds 15 cards; Hyperinvoked Aeon 3800 ATK, Invoked Elysium 3200 ATK; 12 hand traps, 9 negation-text, 21 removal-text (structural tags)
  • Inferred: P(>=1 starter in 5) about 0.26 per 3-copy card; Going-second hand-trap probability about 0.80; Engine consistency and brick estimate; Combo ceiling and median from text only
  • Provisional: Meta power (no dated meta sample); Matchup and format fit
  • Data gaps: No combos supplied; combo floor/median/ceiling is text-only inference No tournament link; archetype meta-share and per-pilot record absent One passcode (86120751) could not be resolved to a card and is counted as main No win-rate telemetry; matchup and brick rates are Inferred or Unknown No side deck; post-side performance cannot be assessed Meta Power is provisional unless a dated metagame sample is supplied

More OCG Info

Endymion

Endymion Breakdown

 
 

 

 

 

 

 

 
 

 

 
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