Umi Deck #771789 — Yu-Gi-Oh! OCG

47 Main, 18 Extra, incl. First Penguin x3, Mulcharmy Purulia x3, Neptabyss, the Atlantean Prince x3. Created Oct 21, 2026 by YGO Mod.

Deck Umi OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
25± 8/ 100
Power Score
Structural 54
Reliability 50
Going First 56
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 56
Going Second 50
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 47 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Umi-based Atlantis/Daedalus board: Warchief of Atlantis and Levia-Dragon - Daedalus recast the Umi field, then Link/Xyz/Synchro boss monsters (Azure Ocean Dragon Lord, Poseidra Abyss, Icejade Gymir Aegirine) attack through a WATER-only board; Swordsoul Supreme Sovereign - Chengying and Mermail Abyssgaios as Synchro/Xyz pressure once the Umi engine has produced a WATER board
  • Turn 1 (going first): Open a WATER starter (First Penguin, Neptabyss, Mulcharmy Purulia, Warchief) plus Atlantis or Advent of Atlantis to set up Umi, then search with Fish Sonar or Warchief and fire a Synchro/Xyz/Link boss
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx C, and Dominus Impulse to answer the opponent's first interaction, then rebuild Umi through the engine searchers
  • Recovery: Searchers (Neptabyss, Warchief, Fish Sonar, Advent of Atlantis) and GY-activated monsters (Atlantean Dragoons, Atlantean Heavy Infantry, Monster Arms of Atlantis) rebuild a starter from the Deck or GY after a disruption
  • After siding: Not evaluable: the deck has 0 side cards, so there is no post-side plan in the supplied list

Why it scores here

This Umi list is scored as a system, not as an average of its card scores, and it is illegal in OCG as submitted: Barrier Statue of the Torrent and Bahamut Shark are Forbidden, and the Extra Deck holds 18 cards against a limit of 15, so the final score is capped and the evaluation is structural-only. The engine is reasonably accessible: the archetype core (Atlantis, Warchief, Neptabyss, Mulcharmy, Penguin, First Penguin) gives about a 94% chance of at least one core card in a 5-card opening hand (Inferred), and about 92% of the main deck is searcher text, so starters are findable. The deck reliably opens and converts into a WATER board with a Synchro, Xyz, or Link boss, and it has several answers (Ash Blossom, Droll & Lock Bird, Maxx C, Dominus Impulse, Ice Barrier, Daedalus Maelstrom) to disruption. Weaknesses are a loose build with 63 off-exact-archetype copies across roughly 23 sub-archetypes, a 3-copy Penguin/Mulcharmy block that competes for hand space, no side deck, and no recorded boards or tournament data, so the floor and median cannot be measured. Usage popularity (Atlantis, Warchief, Fish Sonar in the usage stats) confirms the list is real and accessible but did not earn points on its own.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core card in 5-card opening hand) 0.94 from the archetype-core group; P(at least one 3-copy starter in hand5) 0.29; 18 searcher-text cards (Inferred)
D2 Opening-Hand Quality & Brick Management 55 47 main with 21 singleton slots and 32 distinct cards; 4 hand traps and several conditional summons create some dead-hand risk; no brick estimate beyond the proxy 0.064 (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards, so the ceiling is text-only: Umi plus Warchief/Levia-Dragon recasts into 3000-ATK Synchro/Xyz/Link bosses (Inferred)
D4 Combo Floor & Median Output 45 No combo data rows and no median power index; floor is unmeasured and set low for lack of data (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Several independent interaction answers (Ash, Droll, Maxx C, Dominus Impulse, Ice Barrier) plus GY-recovery monsters, but a single Umi board can be disrupted by a floodgate or board-wipe line (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers (Neptabyss, Warchief, Fish Sonar, Advent of Atlantis, Levia-Dragon) and GY recursion give good grind, offset by 1-of Fish Sonar copy counts (Inferred)
D7 End-Board & Interaction Quality 55 Dominus Impulse, Daedalus Maelstrom, Ash Blossom, Droll & Lock Bird, and Icejade Ran negation text give layered interaction; Barrier Statue would add a floodgate but is illegal (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 4 hand traps and Dominus Impulse give going-second answers, but there is no going-second combo split and no Forbidden-free floodgate plan (Inferred)
D9 Offensive Pressure & Closing Power 65 Several 3000-ATK bosses (Poseidra Abyss, Icejade Gymir Aegirine, Red Dragon Archfiend, Swordsoul Chengying) and Azure Ocean Dragon Lord 2900 ATK give closing power (Verified stat + Inferred)
D10 Main Deck Efficiency & Flexibility 45 47 main cards within the 40-60 OCG rule, but 63 off-exact-archetype copies and a loose 3-pile mix reduce coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 18 Extra Deck cards exceed the OCG limit of 15; Super Vehicroid Jumbo Drill and Red Dragon Archfiend have weak material access in this list (Verified legality + Inferred)
D12 Side Deck Adaptability 20 Side deck is 0 cards, so there is no adaptability and no post-side plan in the supplied list (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament data or dated meta sample; archetype-level usage is available but matchup fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 45 Many once-per-turn multi-name effects and 3-4 step Umi/Atlantis lines give moderate decision complexity (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary; the Midrange profile is used for the structural score. Structural ≈ 54, Going First ≈ 56, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-6); extra_deck_overflow (-3); no Side Deck (-1); illegal_cap (-18). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*54 + 0.20*50 - 10 = 43; then ILLEGAL cap applied (theoretical/structural-only) -> 25

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Accessible engine: about 94% chance of at least one archetype-core card in a 5-card opening hand (Inferred)
  • Dense searcher text (18 cards) gives good grind and consistent access to starters
  • Layered interaction: Ash Blossom, Droll & Lock Bird, Maxx C, Dominus Impulse, Ice Barrier, Daedalus Maelstrom
  • High-ATK boss options (3000-ATK Synchro/Xyz/Link) for closing

Weaknesses

  • Illegal as submitted: two Forbidden cards and an 18-card Extra Deck
  • Loose build: 63 off-exact-archetype copies across about 23 sub-archetypes
  • No side deck, so no post-side plan
  • Extra Deck contains near-dead cards without their materials (Super Vehicroid Jumbo Drill, Red Dragon Archfiend)
  • No recorded boards, so floor, median, and matchup performance are unmeasured

Critical choke points

  • Umi/Atlantis field: a single board-wipe or Umi-removal line stalls the whole engine
  • Opening-hand dependence on a WATER starter with 3-copy cards giving only about 29% per copy in hand5
Priority Remove Add Reason
1 Barrier Statue of the Torrent a legal OCG floodgate or tech card, or nothing Forbidden in OCG; the list is illegal until it is removed
2 Bahamut Shark a legal WATER Xyz from the Extra Deck or a 4-slot Xyz filler Forbidden in OCG; also removes one Extra Deck card toward the 15-card limit
3 Super Vehicroid Jumbo Drill and one more Extra Deck card (for example Red Dragon Archfiend) nothing (Extra Deck to 15) Extra Deck is 18 against a limit of 15; Jumbo Drill lacks its Steamroid and Drillroid materials
4 one off-archetype main-deck tech card a 1-2 card side deck of Umi-compatible hand traps or negates The deck has 0 side cards; a side plan would earn D12 points

Evidence & confidence

  • Verified: Illegal status: Barrier Statue of the Torrent and Bahamut Shark are Forbidden in OCG (legality data); Extra Deck 18 exceeds the OCG maximum of 15 (legality data); Main 47 cards, Extra 18, Side 0 (legality data); Archetype core inclusion and usage statistics (usage statistics)
  • Inferred: P(at least one core card in hand5) 0.94 and full-brick proxy 0.064 (hypergeometric estimate); Interaction density and engine accessibility read from card text; Post-side and matchup performance cannot be measured
  • Provisional: Meta Power is null: no dated metagame sample was supplied; Matchup coverage and tournament reliability are unmeasured because no tournament link exists
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, so post-side adaptability is unmeasured

More OCG Info

Umi

Umi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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