Harpie Deck #771710 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Harpie Channeler x3, Harpie Lady 1 x3, Harpie Perfumer x3. Created Oct 21, 2026 by YGO Mod.

Deck Harpie OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 49
Reliability 42
Going First 52
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 52
Going Second 58
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Harpie Lady engine pressure via Cyber Slash Harpie Lady, Harpie's Pet Phantasmal Dragon and Harpie Conductor, supported by hand traps; Off-archetype Extra Deck boss monsters (Mecha Phantom Beast Dracossack, Windwitch - Winter Bell, Cyber Dragon Nova, Raidraptor - Arsenal Falcon)
  • Turn 1 (going first): Open a Harpie starter with Elegant Egotist, Hysteric Sign or Harpie Perfumer, keep Mystical Space Typhoon and Harpie's Feather Duster for backrow, and link or synchro into Cyber Slash (Inferred)
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre & Snow Rabbit, Effect Veiler and Infinite Impermanence to disrupt the opponent's starter, then rebuild through Harpie Lady searches (Inferred)
  • Recovery: Recur Harpie Lady monsters from the GY through Harpie Channeler and Harpie Harpist, and reuse Harpie Lady searchers through Hysteric Sign and Glass Bell (Inferred)
  • After siding: Not evaluable: the Side Deck is empty, so there is no best-of-3 adjustment plan

Why it scores here

The deck is scored as a system, not as an average of its cards. It runs a Harpie core (Harpie Lady, Harpie Channeler, Harpie Perfumer, Elegant Egotist, Hysteric Sign) that can reach its Extra Deck bosses, and it is protected by a dense layer of hand traps and negates (12 hand-trap tags, 18 negation-text cards). Its interaction density is the strongest signal, and the going-second plan is credible. Consistency is weaker: only 38.6% of the Main Deck is exact-name Harpie, and 43 copies are off-archetype (Solemn, Windwitch, Knightmare, Raidraptor, Cyber Dragon, Mecha Phantom Beast, Stellarknight). The probability of a starter in a 5-card opening hand is only about 0.25 per 3-copy card, so the deck is inconsistent on the opening. The deck is capped at 30 because it is illegal: Ash Blossom and Solemn Warning are each run three times against a two-copy OCG limit. No combos were supplied, so the ceiling and median are text-only estimates. Popularity and archetype share did not earn points, and no points come from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 copy of a 3-of in 5-card hand) = 0.249; P(>=1 searcher in 5-card hand) = 0.748; core archetype card Harpie's Feather Duster is run but Droll & Lock Bird, a 69% usage core card, is absent (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Off-archetype dead-card risk is high: 21 generic cards and 12 hand traps compete for slots, with 23 distinct Main Deck cards and 3-of copies throughout (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards, so the ceiling rests on text: Cyber Slash Harpie Lady and Harpie's Pet Phantasmal Dragon can convert a Harpie board into 2000-2600 ATK bosses (Inferred semantic)
D4 Combo Floor & Median Output 40 No recorded boards, so the median is unobserved; the Harpie starter plus Harpie Lady search chain suggests a modest floor (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Twelve hand traps and two Ash/Solemn-class negates give several independent answers to a single interruption, but no alternate line was measured (Inferred)
D6 Resource Economy, Recovery & Grind 45 Harpie Channeler and Harpie Harpist recur the GY, and Hysteric Sign searches up to 3 Harpie cards, but Extra Deck spend across 14 cards with mixed archetypes is heavy (Inferred)
D7 End-Board & Interaction Quality 68 Interaction density is high: 18 negation-text cards, 13 removal-text cards and 12 hand traps, with Infinite Impermanence and Solemn Strike layered (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Going-second value rests on 12 hand traps and Ash Blossom plus Effect Veiler disruption, with no measured going-second split (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss ATK is 2000-2600 across Cyber Slash, Phantasmal Dragon, Dracossack and Winter Bell, but there is no end-board or attack data (Inferred)
D10 Main Deck Efficiency & Flexibility 45 56 Main Deck cards and 23 distinct entries with 15 cards run three times; 21 generic cards and 19 tech-tagged cards dilute the Harpie core (Inferred)
D11 Extra Deck Efficiency & Coverage 40 14 Extra Deck cards across 12 distinct names from Harpie, Knightmare, Stellarknight, Windwitch, Cyber Dragon, Mecha Phantom Beast and Raidraptor, so the Extra Deck is poorly coherent (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side plan and the best-of-3 dimension is effectively unsupported (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share is unavailable, so this dimension is a placeholder (Provisional)
D14 Pilotability & Error Tolerance 45 Plays need multi-step Harpie summon, Extra Deck and hand-trap timing across several archetypes, which raises the decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary; hand-trap density (12 hand-trap tags) is a Stun-leaning secondary, disclosed as a structural judgement rather than a computed blend. Structural ≈ 49, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Illegal copy-limit violation (-12); Unresolved passcode (0). Final formula: Illegal: pre-cap 0.80*Structural(49) + 0.20*TournamentReliability(42) + copy-limit modifier(-12) ~= 36; capped at 30 per the Illegal rule (theoretical/structural only). Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negate layer (12 hand traps, 18 negation-text cards) gives strong interaction on both turns
  • Harpie Lady searchers (Hysteric Sign, Harpie Queen, Glass Bell) give a real search engine
  • Extra Deck bosses (Cyber Slash, Phantasmal Dragon, Dracossack, Winter Bell) provide 2000-2600 ATK closing power
  • Feather Duster, the main usage-core card that is present, supports the backrow-removal plan

Weaknesses

  • Illegal list: Ash Blossom and Solemn Warning are each over the Semi-Limited copy limit
  • Low exact-archetype purity (38.6%) and 43 off-archetype copies weaken the engine
  • Extra Deck spread across 7 sub-archetypes with 12 distinct names
  • Empty Side Deck, so no best-of-3 adjustment
  • No recorded combos, so the ceiling and median are untested

Critical choke points

  • Any Harpie Lady starter: a 3-of starter has about a 25% chance to be in the going-first opening hand
  • Opponent's negation or hand-trap answers to Harpie Lady, since few non-Harpie cards can replace the engine
  • Illegal copy counts: the list cannot be played in a legal OCG event as built
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring and 1 copy of Solemn Warning 1 copy of Droll & Lock Bird Restores legal copy counts and adds the 69%-usage archetype core card that is missing
2 Resolve passcode 10443957 or remove it A valid Main Deck card The unresolved passcode is counted as Main and cannot be verified
3 Off-archetype Extra Deck cards with the lowest Harpie synergy Additional Harpie-compatible Extra Deck cards Raises exact-archetype purity and Extra Deck coherence
4 None A 15-card Side Deck Gives the deck a best-of-3 post-side plan

Evidence & confidence

  • Verified: Main 56 and Extra 14 are within OCG size rules (40-60 / 0-15); Ash Blossom & Joyous Spring and Solemn Warning are each run 3 times against a limit of 2 (OCG Semi-Limited); Harpie's Feather Duster (Limited, 1 copy) and S:P Little Knight (Limited, 1 copy) are within their limits; Exact-name Harpie purity is 38.6% (27 of 70 copies)
  • Inferred: Starter P(>=1 in opening hand) is about 0.25 per 3-copy card (hypergeometric); Interaction density is high based on 12 hand traps and 18 negation-text cards; Going-second plan rests on hand-trap disruption; Strategy classification as Midrange with a Stun secondary
  • Provisional: Meta Power and matchup fit (no dated metagame sample, no tournament link); Side Deck adaptability (Side Deck is empty)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent Passcode 10443957 is unresolved and counted as Main Deck Side Deck is empty: no best-of-3 plan No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Harpie

Harpie Breakdown

 
 

 

 

 

 

 

 
 

 

 
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