Labrynth Deck #771641 — Yu-Gi-Oh! OCG

41 Main, 15 Extra, incl. Akasuna the Battle Ashtra x3, Arianna the Labrynth Servant x3, Mikumari the Banisher Ashtra x3. Created Oct 21, 2026 by YGO Mod.

Deck Labrynth OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 54
Reliability 48
Going First 52
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 52
Going Second 55
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 41 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Labrynth and Ashtra Synchro/Link boards (Ashtraja Susanoo, Chaos Angel, Lady/Lovely Labrynth of the Silver Castle) pressured through a Normal Trap engine that searches and recurs its own Labrynth pieces; Trap-based negation and removal (Infinite Impermanence, Songs of the Dominators, Dominus Impulse) that clears interruption and protects the board
  • Turn 1 (going first): Open a Labrynth starter (Arianna, Big Welcome Labrynth, Welcome Labrynth) to search or summon a Labrynth follow-up, then set Normal Traps to protect the engine
  • Turn 2 (going second): Use hand traps (Infinite Impermanence, Nibiru, Dominus Impulse) to disrupt the opponent's summon-heavy turn, then rebuild through Normal Trap recursion and the Extra Deck
  • Recovery: Recur Normal Traps and Labrynth monsters from the GY (Labrynth Stovie Torbie, Labrynth Chandraglier, Labrynth Cooclock) and use Lovely Labrynth to re-set Normal Traps
  • After siding: Not evaluable: the deck has no Side Deck (0 cards), so there is no post-side plan in the evidence

Why it scores here

The deck is Illegal as submitted: Dominus Impulse is run 3 times against an OCG Semi-Limited limit of 2, so per the rubric it receives a capped, structural-only score of 30 rather than a normal Final Contextual score. Its structural read is moderate: about 77% of hands open at least one of the 10 Labrynth/Ashtra core copies and about 83% open a searcher-text card (both Inferred hypergeometric estimates), and the Normal Trap engine recurs its own pieces from the GY, which supports resilience. Interaction is the strongest area, with 6 hand traps, 11 negation-text and 9 removal-text cards, and a 64% chance of at least one hand trap in a going-second six-card hand. The deck has no recorded boards, no tournament link and no side deck, so its ceiling and median output are text-only inferences and its post-side score is minimal. Popularity of the archetype and the card-level scores were not averaged or used to raise the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 10 archetype core copies in opening 5) = 0.77; searcher-text group 0.84 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Proxy brick rate ~0.23 with no core copy in opening 5; 22 Normal Trap slots and a conflicting Normal Trap engine raise dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from text only: Silver Castle and Ashtraja/Chaos Angel boards at 2900-3500 ATK after Normal Trap and synchro lines (Inferred, no observed combos)
D4 Combo Floor & Median Output 45 No combo records, so median output is unobserved; the 42 off-archetype copies and split Ashtra/Labrynth sub-engines suggest a below-ceiling median (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Labrynth GY recursion (Stovie Torbie, Chandraglier, Cooclock) plus Ashtra revival and 6 hand traps give several independent routes (Inferred from text)
D6 Resource Economy, Recovery & Grind 50 Recursion and searchers offset a heavy Normal Trap spend; netCardAdvantage absent, no resource signature (Inferred)
D7 End-Board & Interaction Quality 65 11 negation-text and 9 removal-text cards plus 6 hand traps; Dominus Impulse is over the limit and would be cut by legalisation (Inferred from text flags)
D8 Going-Second & Board-Breaking Power 62 Going-second hand trap density (Infinite Impermanence, Nibiru, Dominus Impulse); no going-second board-breaking split observed (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss-level ATK on the field: Ashtraja Susanoo 3300, Chaos Angel 3500, Lady and Lovely Labrynth 3000/2900; no observed end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 55 41 main cards, 20 distinct; purity 25% exact archetype and 42 off-archetype copies, dragging coherence (Inferred from composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards across 13 distinct names spread over 10 sub-archetypes; broad coverage but low coherence (Inferred from composition)
D12 Side Deck Adaptability 15 Side deck size 0 (legal range 0-15): no post-side adaptation is possible in best-of-3 (Verified from legality counts)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share not in evidence (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple Normal Trap chains, Labrynth searches and synchro/link lines across sub-archetypes raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist and copy-limit violation (-6); No side deck (-4); Illegal cap (-13). Final formula: Formula 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 42.8 before cap; capped at 30 because the deck is Illegal (no normal Final Contextual score); Meta Power provisional/null

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.77 · key two-card combo ≈ — · full-brick estimate ≈ 0.23 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Interaction density: 6 hand traps, 11 negation-text and 9 removal-text cards
  • Normal Trap recursion and Labrynth searchers give real resilience across turns
  • Broad Extra Deck coverage of high-ATK synchro and link finishers

Weaknesses

  • Illegal as submitted: Dominus Impulse over the copy limit
  • No side deck, so no best-of-3 adaptation
  • Low archetype purity (25% exact name) and 42 off-archetype copies dilute the engine

Critical choke points

  • A single Normal Trap or Labrynth starter in the opening hand gates the whole line; ~23% of hands lack any core copy
  • Dominus Impulse is over the limit and must be cut before the list is playable
Priority Remove Add Reason
1 1 copy of Dominus Impulse 1 copy of Arias the Labrynth Butler Legalises the list (copy limit 2) and adds a missing archetype core card; usage stats show Arias in 69% of lists and it is absent here
2 none (Main Deck unchanged) a Side Deck of up to 15 cards that covers the deck's stated weaknesses The deck has 0 side cards, so it has no post-side plan; a side deck is required for best-of-3 play

Evidence & confidence

  • Verified: Illegal status: Dominus Impulse 3 copies vs legal limit 2 (Semi-Limited); Main 41 (40-60 legal), Extra 15 (0-15 legal), Side 0 (0-15 legal); Archetype core share: Big Welcome Labrynth 83%, Lovely Labrynth 76%, Arianna 59%, Infinite Impermanence 52%; Arias the Labrynth Butler 69% and Labrynth Labyrinth 52% missing
  • Inferred: P(at least one core starter in opening 5) = 0.77 and proxy brick 0.23 (hypergeometric); Interaction density from text flags (6 hand traps, 11 negation, 9 removal); Going-second hand trap probability 0.64 (hypergeometric); Boss-level ATK on the Extra Deck from card data
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export no side deck supplied (0 cards)

More OCG Info

Labrynth

Labrynth Breakdown

 
 

 

 

 

 

 

 
 

 

 
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