Labrynth Deck #771641 — Yu-Gi-Oh! OCG
41 Main, 15 Extra, incl. Akasuna the Battle Ashtra x3, Arianna the Labrynth Servant x3, Mikumari the Banisher Ashtra x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (41)
- Akasuna the Battle Ashtra x3
- Arianna the Labrynth Servant x3
- Labrynth Chandraglier x2
- Labrynth Cooclock x1
- Labrynth Stovie Torbie x2
- Lady Labrynth of the Silver Castle x1
- Lovely Labrynth of the Silver Castle x1
- Mikumari the Banisher Ashtra x3
- Nibiru, the Primal Being x3
- Ashtra's Domain x2
- Ashtra's Howl x1
- Ashtra's Web x1
- Big Welcome Labrynth x3
- Crow, the Carrion Cutpurse x3
- Destructive Daruma Karma Cannon x1
- Dominus Impulse x3
- Infinite Impermanence x3
- Songs of the Dominators x3
- Transaction Rollback x1
- Welcome Labrynth x1
Extra Deck (15)
- A Bao A Qu, the Lightless Shadow x1
- Dharc the Dark Charmer, Gloomy x1
- Muckraker From the Underworld x1
- S:P Little Knight x1
- Adamancipator Risen - Dragite x1
- Ashtraja Susanoo x2
- Ashtraya Mikumari-no-Mikoto x2
- Baxia, Brightness of the Yang Zing x1
- Chaos Angel x1
- Draco Berserker of the Tenyi x1
- Enigmaster Packbit x1
- Swordsoul Supreme Sovereign - Chengying x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 41 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Labrynth and Ashtra Synchro/Link boards (Ashtraja Susanoo, Chaos Angel, Lady/Lovely Labrynth of the Silver Castle) pressured through a Normal Trap engine that searches and recurs its own Labrynth pieces; Trap-based negation and removal (Infinite Impermanence, Songs of the Dominators, Dominus Impulse) that clears interruption and protects the board
- Turn 1 (going first): Open a Labrynth starter (Arianna, Big Welcome Labrynth, Welcome Labrynth) to search or summon a Labrynth follow-up, then set Normal Traps to protect the engine
- Turn 2 (going second): Use hand traps (Infinite Impermanence, Nibiru, Dominus Impulse) to disrupt the opponent's summon-heavy turn, then rebuild through Normal Trap recursion and the Extra Deck
- Recovery: Recur Normal Traps and Labrynth monsters from the GY (Labrynth Stovie Torbie, Labrynth Chandraglier, Labrynth Cooclock) and use Lovely Labrynth to re-set Normal Traps
- After siding: Not evaluable: the deck has no Side Deck (0 cards), so there is no post-side plan in the evidence
Why it scores here
The deck is Illegal as submitted: Dominus Impulse is run 3 times against an OCG Semi-Limited limit of 2, so per the rubric it receives a capped, structural-only score of 30 rather than a normal Final Contextual score. Its structural read is moderate: about 77% of hands open at least one of the 10 Labrynth/Ashtra core copies and about 83% open a searcher-text card (both Inferred hypergeometric estimates), and the Normal Trap engine recurs its own pieces from the GY, which supports resilience. Interaction is the strongest area, with 6 hand traps, 11 negation-text and 9 removal-text cards, and a 64% chance of at least one hand trap in a going-second six-card hand. The deck has no recorded boards, no tournament link and no side deck, so its ceiling and median output are text-only inferences and its post-side score is minimal. Popularity of the archetype and the card-level scores were not averaged or used to raise the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one of 10 archetype core copies in opening 5) = 0.77; searcher-text group 0.84 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Proxy brick rate ~0.23 with no core copy in opening 5; 22 Normal Trap slots and a conflicting Normal Trap engine raise dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling read from text only: Silver Castle and Ashtraja/Chaos Angel boards at 2900-3500 ATK after Normal Trap and synchro lines (Inferred, no observed combos) |
| D4 | Combo Floor & Median Output | 45 | No combo records, so median output is unobserved; the 42 off-archetype copies and split Ashtra/Labrynth sub-engines suggest a below-ceiling median (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Labrynth GY recursion (Stovie Torbie, Chandraglier, Cooclock) plus Ashtra revival and 6 hand traps give several independent routes (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion and searchers offset a heavy Normal Trap spend; netCardAdvantage absent, no resource signature (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 11 negation-text and 9 removal-text cards plus 6 hand traps; Dominus Impulse is over the limit and would be cut by legalisation (Inferred from text flags) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand trap density (Infinite Impermanence, Nibiru, Dominus Impulse); no going-second board-breaking split observed (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Boss-level ATK on the field: Ashtraja Susanoo 3300, Chaos Angel 3500, Lady and Lovely Labrynth 3000/2900; no observed end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 41 main cards, 20 distinct; purity 25% exact archetype and 42 off-archetype copies, dragging coherence (Inferred from composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra cards across 13 distinct names spread over 10 sub-archetypes; broad coverage but low coherence (Inferred from composition) |
| D12 | Side Deck Adaptability | 15 | Side deck size 0 (legal range 0-15): no post-side adaptation is possible in best-of-3 (Verified from legality counts) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; archetype share not in evidence (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Normal Trap chains, Labrynth searches and synchro/link lines across sub-archetypes raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist and copy-limit violation (-6); No side deck (-4); Illegal cap (-13). Final formula: Formula 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 42.8 before cap; capped at 30 because the deck is Illegal (no normal Final Contextual score); Meta Power provisional/null
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.77 · key two-card combo ≈ — · full-brick estimate ≈ 0.23 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Interaction density: 6 hand traps, 11 negation-text and 9 removal-text cards
- Normal Trap recursion and Labrynth searchers give real resilience across turns
- Broad Extra Deck coverage of high-ATK synchro and link finishers
Weaknesses
- Illegal as submitted: Dominus Impulse over the copy limit
- No side deck, so no best-of-3 adaptation
- Low archetype purity (25% exact name) and 42 off-archetype copies dilute the engine
Critical choke points
- A single Normal Trap or Labrynth starter in the opening hand gates the whole line; ~23% of hands lack any core copy
- Dominus Impulse is over the limit and must be cut before the list is playable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Dominus Impulse | 1 copy of Arias the Labrynth Butler | Legalises the list (copy limit 2) and adds a missing archetype core card; usage stats show Arias in 69% of lists and it is absent here |
| 2 | none (Main Deck unchanged) | a Side Deck of up to 15 cards that covers the deck's stated weaknesses | The deck has 0 side cards, so it has no post-side plan; a side deck is required for best-of-3 play |
Evidence & confidence
- Verified: Illegal status: Dominus Impulse 3 copies vs legal limit 2 (Semi-Limited); Main 41 (40-60 legal), Extra 15 (0-15 legal), Side 0 (0-15 legal); Archetype core share: Big Welcome Labrynth 83%, Lovely Labrynth 76%, Arianna 59%, Infinite Impermanence 52%; Arias the Labrynth Butler 69% and Labrynth Labyrinth 52% missing
- Inferred: P(at least one core starter in opening 5) = 0.77 and proxy brick 0.23 (hypergeometric); Interaction density from text flags (6 hand traps, 11 negation, 9 removal); Going-second hand trap probability 0.64 (hypergeometric); Boss-level ATK on the Extra Deck from card data
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied deck title is null in the export no side deck supplied (0 cards)
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