Toy Deck #771625 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Astellar of the White Forest x3, Elzette of the White Forest x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Artifact Lancea x3
- Astellar of the White Forest x3
- Diabellstar Vengeance x1
- Diabellze the White Witch x1
- Elzette of the White Forest x3
- Elzette, Azamina of the White Forest x1
- Mulcharmy Fuwalos x3
- Skull Meister x2
- The Winged Dragon of Ra - Sphere Mode x3
- Rucia of the White Forest x1
- Silvy of the White Forest x1
- Angelechy Opposition x2
- Angelechy Problem x3
- Angelechy Strategy Score x2
- Cosmic Cyclone x3
- Fifty Fifty? x3
- Filia Diabell x1
- Magical Spring x3
- Scourge of the White Forest x1
- Tales of the White Forest x1
- Triple Tactics Thrust x2
- Angelechy Disturbance x3
- Angelechy Verdict x1
- Curse of Diabell x1
- D.D. Post x1
- Evenly Matched x2
- Mannadium Reframing x1
- Revenge of the Paper Dolls x3
- Sinful Spoils of Slumber - Morrian x1
Extra Deck (15)
- Snake-Eyes Doomed Dragon x2
- Angelechy Bastion x1
- Angelechy Destrier x2
- Angelechy Seneschal x2
- Angelechy Shatranga x1
- Assault Blackwing - Kusanagi the Gathering Storm x1
- Angelechy Enlisted x2
- Mannadium Trisukta x1
- Rciela, Sinister Soul of the White Forest x1
- Silvera, Wolf Tamer of the White Forest x1
- Visas Amritara x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 44/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 49 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Control
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro beaters at 2500 to 3000 ATK (Angelechy Seneschal, Angelechy Bastion, Angelechy Shatranga, Assault Blackwing Kusanagi, Angelechy Destrier), with Angelechy Problem and Strategy Score feeding Continuous Spell placements that banish blockers.; Hand-trap and negation-based disruption (Artifact Lancea, Evenly Matched, Skull Meister, Mannadium Reframing) leading into a Synchro board.
- Turn 1 (going first): Search an Angelechy or White Forest enabler (Angelechy Strategy Score, Elzette, Astellar), then Special Summon a Level 2 Angelechy Extra Deck monster via Angelechy Problem to open a Synchro into a banish-based board.
- Turn 2 (going second): Hold Skull Meister, Artifact Lancea, Evenly Matched or Mannadium Reframing against the opponent's first engine, then rebuild through Angelechy recursion from the GY.
- Recovery: Angelechy Disturbance and Strategy Score recur from the GY to add Angelechy Spell/Trap cards, and Rucia or Silvy return Synchro monsters from the GY, so the deck can re-search after an interruption.
- After siding: No Side Deck is registered, so there is no post-side plan to evaluate; the deck is locked to its main-deck plan for every match.
Why it scores here
The deck's real engine is Angelechy (19 of 56 main-deck copies plus 9 Angelechy Extra Deck monsters) with White Forest support, not the Toy archetype named on the record: the list contains no Toy cards and no Toy usage stats exist for it. Its opening is reasonably reliable because 18 searcher-text cards give about an 87% chance of at least one in a 5-card hand, and Angelechy Problem and Strategy Score convert that search into Synchro pressure. Interaction is the strongest area: 27 removal-text, 16 negation-text and 7 hand-trap cards support the endboard and going-second plans. Floor and median output cannot be measured because no boards were recorded, so the score is an inferred structural read. Popularity and archetype share were not available and earned no points, and the card scores were not averaged into the deck score. Missing Snake-Eye and Diabell support and an empty Side Deck pull the result down.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | Searcher text in 18 cards gives P(at least one in a 5-card hand) ≈ 0.87; Angelechy Problem is 3 copies at P ≈ 0.25 per hand, so the engine depends on search rather than the starter alone (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 50 | Fourteen zero-level spells/traps, several one-copy support cards (Fifty Fifty?, Filia Diabell, Curse of Diabell) and Snake-Eye and Diabell pieces with no enabler add dead-draw risk (Inferred). |
| D3 | Combo Conversion & Ceiling | 58 | No combos were recorded, so the ceiling rests on text: 3000-ATK Angelechy Seneschal and Shatranga plus banish-based board removal (Inferred). |
| D4 | Combo Floor & Median Output | 45 | No recorded boards exist and median output is unknown, so the floor is set below the ceiling with low confidence (Inferred, data gap). |
| D5 | Interruption Resilience & Route Redundancy | 60 | Angelechy Disturbance and Strategy Score recur from the GY, and Rucia and Silvy return Synchros from the GY, giving several independent recovery lines (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 58 | Searchers and GY recursion give repeatable card flow, but the spell-heavy list spends its resources quickly (Inferred). |
| D7 | End-Board & Interaction Quality | 68 | 27 removal-text and 16 negation-text cards, with banish effects on Angelechy Bastion and Verdict, give layered endboard interaction (Inferred semantic read). |
| D8 | Going-Second & Board-Breaking Power | 62 | Seven hand traps (Skull Meister, Artifact Lancea, Evenly Matched) and Mannadium Reframing give real going-second answers, though not a full counter-board (Inferred). |
| D9 | Offensive Pressure & Closing Power | 62 | Several 2500 to 3000 ATK Synchro finishers, with banish-based removal to clear the path (Verified stat, Inferred closing). |
| D10 | Main Deck Efficiency & Flexibility | 42 | Twenty-nine distinct main-deck cards mix Angelechy, White Forest, Diabell, Mannadium, Visas, Snake-Eye, Blackwing and D.D., and 34 of 56 cards are spells or traps (Verified composition, Inferred efficiency). |
| D11 | Extra Deck Efficiency & Coverage | 40 | Thirteen Synchros and two Fusions; the two Snake-Eye Doomed Dragon copies have no Snake-Eye monsters to enable them, so they are dead slots (Verified composition, Inferred). |
| D12 | Side Deck Adaptability | 10 | No Side Deck is listed, so there is no post-side adaptation to score (Verified, zero side cards). |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample, so format fit is provisional (Provisional). |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines (Angelechy placement, White Forest Synchro returns, Fusion summon) and many decision points raise the play burden (Inferred). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 49, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Engine conflicts and dead slots (-4); Weak post-side plan (-3); Single Extra Deck enabler dependence (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*54 + 0.20*45 - 8 = 44
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (18 cards) gives roughly an 87% chance of a search in the opening 5 cards.
- Layered interaction: 27 removal-text, 16 negation-text and 7 hand-trap cards.
- Recursion from the GY (Angelechy Disturbance, Strategy Score, Rucia, Silvy) gives several independent recovery routes.
- Multiple 2500 to 3000 ATK Synchro finishers that can attack through banish-based removal.
Weaknesses
- Archetype label mismatch: the record says Toy, but the list contains no Toy cards and archetype purity is 0%.
- Engine conflicts: Snake-Eye Doomed Dragon, Diabell and Mannadium pieces are present without their enablers.
- No Side Deck, so there is no post-side adaptation.
- No recorded boards, so the floor and median output cannot be measured.
Critical choke points
- Angelechy Problem and Strategy Score need a Level 2 Angelechy Extra Deck monster, and Angelechy Enlisted is the only Level 2 option.
- Hand-trap reliance: about 57% chance of at least one hand trap in a going-second 6-card hand.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Snake-Eye Doomed Dragon x2 | Additional Angelechy Level 2 or Synchro enablers | The Snake-Eye Fusion pair has no Snake-Eye monsters to fuse with, so both copies are dead slots. |
| 2 | Filia Diabell or Curse of Diabell | Angelechy support (Angelechy Shatranga or Angelechy Seneschal already present; add a second Angelechy searcher) | Diabell cards are a separate sub-engine with only 4 copies and do not connect to the Angelechy loop. |
| 3 | Two-copy Fifty Fifty? or Triple Tactics Thrust | Side Deck (at least 5 to 8 cards) for hand traps and the matchup | A Side Deck gives a post-side plan, which is currently missing. |
Evidence & confidence
- Verified: Legal OCG list: 56 main, 15 extra, 0 side; no copy-limit violations.; Archetype spread: Angelechy 19, White Forest 12, Diabell 4; no Toy cards in the list.; Searcher text group of 18 cards gives P(at least one in a 5-card hand) ≈ 0.8686 (hypergeometric).
- Inferred: The engine is a Midrange Angelechy and White Forest Synchro shell with a 7-card hand-trap suite.; Consistency: opening-hand search rate is high, but brick and dead-slot risk is moderate.
- Provisional: Format fit and matchup coverage are not evidenced: no dated metagame or tournament sample exists.
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference. No tournament link, so archetype meta-share and match record are absent. No win-rate telemetry exists for this deck. Usage statistics cover Toy only; none of its core cards are in the list. No Side Deck is registered. Meta Power is Provisional.
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