Ryzeal Deck #771611 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Retaliating 'C' x3. Created Oct 21, 2026 by YGO Mod.

Deck Ryzeal OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
25± 8/ 100
Power Score
Structural 45
Reliability 40
Going First 42
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 45
Going First 42
Going Second 46
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Xyz pressure from Ryzeal Duo Drive and the Ryzeal Xyz line, backed by Ryzeal Detonator and Node Ryzeal follow-up (only Ryzeal Duo Drive is in the Extra Deck list; Detonator is present at 1 copy); Mitsurugi Ritual and Reptile Ritual monsters (Ame no Murakumo no Mitsurugi, Futsu no Mitama no Mitsurugi) for board-clearing and ritual pressure
  • Turn 1 (going first): Opening Ryzeal searchers (Sword Ryzeal, Ext Ryzeal, Mitsurugi searchers) into a Xyz, with Ice Ryzeal and Node Ryzeal as extenders; it is not a reliable turn-1 engine because the Limited copy counts are over the line
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Belle, Droll and Lock Bird, Evenly Matched, Nibiru) to stop the opponent's first engine, then a Ryzeal Xyz on the following turn
  • Recovery: Xyz materials and Ryzeal monsters recycled from the GY (Ryzeal Cross, Ryzeal Duo Drive attach effect); Mitsurugi searchers rebuild the hand
  • After siding: Not applicable: the deck runs 0 side cards in a format that allows up to 15

Why it scores here

Scored on the deck as a system, not by averaging its cards. The Ryzeal core is present but only 14.5% of main-deck copies carry the exact Ryzeal name, and 59 of 69 main-deck copies sit outside it (Mitsurugi, Mulcharmy, Forbidden, Hole, Traptrix, Skyblaster, Lswarm, Number and @Ignister). That split weakens engine cohesion and raises brick risk. Hand-trap density is a real strength: 9 hand traps, with Ash Blossom and Ghost Belle giving a 68% chance of at least one going second, which lifts the interaction and going-second scores. The deck has no parseable recorded boards, so ceiling and median are text-based inference only. Popularity did not earn points: the Ryzeal core is in 64% of usage-stat cards, but that only confirms the list is real. The deck is Illegal as built (six over-limit Limited or Semi-Limited cards and no side deck), so the 25 is a capped theoretical reading and not a normal contextual score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 Ryzeal core group P(at least one in opening 5) ≈ 0.82; searcher text group P ≈ 0.95, but the over-limit Limited copies cannot all be legally run (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Off-archetype copies are 59 of 69 main-deck copies and 9 hand traps are on the list; brick and conflict risk is high (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling inferred from text such as Ryzeal Duo Drive and Mitsurugi Ritual, not from recorded combos (Inferred)
D4 Combo Floor & Median Output 40 No combos supplied, so median output is not measured and rests on text inference only (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Hand-trap redundancy (Ash Blossom, Ghost Belle, Droll and Lock Bird, Evenly Matched) gives several independent answers to one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searcher text in 24 cards and Ryzeal Cross recursion help rebuild, but Limited copy caps cut the redundancy the grind needs (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density is high (14 negation-text cards, 8 removal-text cards, Droll and Lock Bird), with Ash Blossom and Ghost Belle layering negations (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second hand-trap P(at least one in 6) ≈ 0.68 gives reasonable answers to an established board, but there is no board-breaker suite beyond Ritual monsters (Inferred)
D9 Offensive Pressure & Closing Power 45 Ryzeal Duo Drive and Ryzeal Detonator give boss-level ATK, but no combo data confirms a closing line (Inferred)
D10 Main Deck Efficiency & Flexibility 35 Only 14.5% exact-archetype purity and 24 generic cards make the main deck less efficient; it runs 54 cards with multiple over-limit copies (Verified)
D11 Extra Deck Efficiency & Coverage 50 14 Xyz and 1 Link in the Extra Deck, with Ryzeal Duo Drive at 2 copies, mixed across several sub-archetypes; coverage is broad but not coherent (Verified)
D12 Side Deck Adaptability 10 No side deck is run (0 of up to 15 allowed), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or meta share is supplied; format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple sub-engines (Ryzeal, Mitsurugi Ritual, hand traps) and Xyz chains add decision points that are hard to repeat (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox used as the secondary read for the mixed sub-archetype list. Structural ≈ 45, Going First ≈ 42, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); engine conflicts (-4); illegal_cap (-9). Final formula: Illegal cap applied: 0.80*Structural(45) + 0.20*TournamentReliability(40) = 44, then modifiers -19 gives 25; Meta Power provisional (no dated sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong hand-trap suite (9 cards) with redundant answers to the opponent's first engine
  • Broad Extra Deck coverage with Ryzeal Duo Drive, Ryzeal Detonator and interaction Xyz (Number 104, Traptrix Rafflesia, Tornado Dragon)
  • Searcher density (24 cards) keeps the opening hand functional when the Ryzeal core is present

Weaknesses

  • Illegal as built: six cards exceed their Limited or Semi-Limited copy limits
  • Low exact-archetype purity (14.5%) produces an incoherent engine
  • No side deck, so there is no post-side adjustment
  • No recorded combos, so ceiling and median are unverified

Critical choke points

  • The Ryzeal core (Sword Ryzeal, Ext Ryzeal, Ice Ryzeal) is restricted to 1 copy each, so the line cannot be run as built
  • Ryzeal Detonator is the only Extra Deck answer and it is single-copy
Priority Remove Add Reason
1 2 copies of Seventh Tachyon, 2 copies of Pre-Preparation of Rites, 2 copies of Mitsurugi Prayers, 1 copy of Ash Blossom & Joyous Spring, 1 copy of Ice Ryzeal, 1 copy of Sword Ryzeal Legal-count replacements, or use the freed slots for a second Ryzeal-core or Mitsurugi-core card Making the list legal is the first requirement; the score cannot be normal until this is fixed
2 Off-archetype tech such as Dimensional Fissure, Forbidden Droplet and Gravedigger's Trap Hole Additional exact-archetype Ryzeal or Mitsurugi cards Raises exact-archetype purity and reduces brick risk from sub-engines that do not connect
3 0 side-deck slots in use A small side plan (up to 15 cards) for the most-played matchups Gives the deck a post-side plan, which is currently missing (D12)

Evidence & confidence

  • Verified: Deck is Illegal: six over-limit copies (Seventh Tachyon, Pre-Preparation of Rites, Ash Blossom, Mitsurugi Prayers, Ice Ryzeal, Sword Ryzeal); Main 54, Extra 15, Side 0 are within the OCG size rules; Exact-archetype purity is 14.5% (10 of 69 main-deck copies); Extra Deck: 14 Xyz and 1 Link, with Ryzeal Duo Drive at 2 copies; Side deck is empty
  • Observed: Core-card inclusion stats show Ext Ryzeal at 93% and Ash Blossom at 64% across the archetype sample
  • Inferred: P(at least one Ryzeal core card in 5) ≈ 0.82; P(at least one hand trap in 6 going second) ≈ 0.68; Brick and conflict risk is high because of off-archetype copies; Interaction density is high relative to the number of cards
  • Provisional: Meta Power and matchup fit: no dated metagame sample and no tournament link
  • Data gaps: No combos supplied; ceiling, median and board-per-starter are text-only inference No tournament link; archetype meta share and pilot match record are absent No win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional without a dated metagame sample No guides attached to this archetype

More OCG Info

Ryzeal

Ryzeal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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