Drytron Deck #771592 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Drytron Alpha Thuban x3, Drytron Zeta Aldhibah x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Drytron OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
31± 8/ 100
Power Score
Structural 45
Reliability 38
Going First 46
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 46
Going Second 42
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Ritual-summon Drytron Meteonis Draconids (5000 ATK) or Drytron Alpha/Delta/Gamma/Nu II (2000 ATK each) to take over the board through Drytron Meteonis / Preparation of Rites ritual chain; Xyz and Link boards from Extra Deck (Mu Beta Fafnir, Mereologic Aggregator, Lyrilusc, Clear Wing, Underworld Goddess) as extra pressure
  • Turn 1 (going first): Search a Ritual Monster via Preparation of Rites or Meteonis Drytron, then tribute Machine/Ritual monsters to ritual-summon the Drytron engine; interact with Ash Blossom / Infinite Impermanence if the opponent responds
  • Turn 2 (going second): Hand traps (Herald of Orange Light, Ash Blossom, Nibiru, Infinite Impermanence) to break the opponent's first summon, then rebuild the Drytron engine from the GY and Deck
  • Recovery: Drytron Meteonis DA Draconids can banish Drytron monsters from the GY to negate opponent monster effects; Drytron Nova / Fafnir search and Diviner recursion rebuild the field
  • After siding: No side deck is registered (Side Deck size 0); no post-side plan can be evaluated

Why it scores here

The deck's core Drytron engine is reasonably accessible: the archetype core group has a hypergeometric opening-hand presence of about 0.94, and the searcher text is dense enough to find ritual monsters and Ritual Spells, which earns moderate credit for engine accessibility. Consistency is held back by low archetype purity (exact-name purity 30%, with 49 off-archetype copies such as Forbidden, Cyber Dragon, Mulcharmy and Herald) and a spread of non-engine spells (Ultimate Slayer, Cosmic Cyclone, Book of Eclipse) that can become dead draws. Interaction is decent on paper (7 hand traps and about 16 negation-text cards), but the deck is illegal as built, so no normal final score applies. No combo recordings or tournament data exist, so the floor, median and ceiling are text-based inferences only. The score is a structural read of the system, not an average of card scores, and popularity did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Archetype core group P(open at least one in 5-card hand) ~0.94; ritual-summon route depends on Machine tributes, which are only partly reliable (Inferred)
D2 Opening-Hand Quality & Brick Management 40 About 21 searcher-text cards help hand smoothing, but 49 off-archetype copies and several dead-without-board spells raise brick risk (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards; ceiling inferred from Drytron Draconids (5000 ATK) and Xyz/Link extra access via card text (Inferred)
D4 Combo Floor & Median Output 35 No combo boards recorded, so median output is unmeasured; text suggests ritual engine often reaches a 2000-ATK body but not always a boss (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Multiple ritual and search routes and about 7 hand traps give some redundancy after one disruption, but no single independent second line is verified (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion through Meteonis Draconids banish, Diviner and Fafnir search gives moderate rebuild; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 55 7 hand traps plus Ash Blossom, Infinite Impermanence and Meteonis Draconids negation text give layered interaction, but Herald of Orange Light is over the copy limit (Inferred)
D8 Going-Second & Board-Breaking Power 40 Going-second relies on hand traps reaching the first summon; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 50 Drytron Meteonis DA Draconids (5000 ATK) and Meteonis Draconids (4000 ATK) provide closing bodies, but both are single copies that depend on the ritual route (Verified card text, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 35 Main deck is 55 cards with 30% exact-name purity and 9 tech cards; compactness is poor relative to the 40-card OCG norm (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards across Xyz, Link, Fusion, Synchro and Ritual-adjacent families; mixed families reduce mandatory-slot coherence (Verified composition, Inferred)
D12 Side Deck Adaptability 10 No side deck is registered (Side Deck size 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype usage stats show partial core presence of 44%, which is context only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step ritual, tribute and banish sequencing with several decision points per turn is demanding for a casual pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 45, Going First ≈ 46, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Illegal copy-limit violation (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then illegal-deck copy-limit cap of -12: 0.80*44.6 + 0.20*38 - 12 = 31

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense archetype core (about 94% opening-hand presence)
  • Multiple searchers and ritual routes for consistent engine access
  • Strong closing bodies (5000 ATK and 4000 ATK Draconids)
  • Layered interaction through hand traps and negation text

Weaknesses

  • Illegal as built: Herald of Orange Light at 3 copies over the limit of 1
  • Low archetype purity (30%) with many off-archetype spells that can brick
  • No side deck registered
  • Complex multi-step ritual sequencing

Critical choke points

  • Ritual Summon via Machine tributes: failing to hold a Machine or Ritual monster stalls the engine
  • Single-copy Draconids boss cards depend on the ritual route
Priority Remove Add Reason
1 2 copies of Herald of Orange Light Legal-copy replacements (1 copy maximum) such as an extra Drytron or ritual searcher Clears the copy-limit violation so the deck can receive a normal score
2 Off-archetype spells such as Cosmic Cyclone or Book of Eclipse (1 copy each) Additional Drytron or ritual-engine cards Raises exact-name archetype purity and reduces brick risk
3 None A registered side deck Gives a post-side plan for best-of-three play

Evidence & confidence

  • Verified: Herald of Orange Light copy limit violation (3 run, 1 legal); Main deck 55 cards, Extra 15, Side 0; size rules 40-60 / 0-15 / 0-15 pass; Archetype purity 30% and archetype-core presence 0.94 from composition and probabilities
  • Inferred: Engine accessibility from hypergeometric estimate; Brick risk from off-archetype spell count; Interaction density from card text roles; Going-first and going-second plan quality
  • Provisional: Meta Power (no dated metagame sample); Matchup fit and tournament reliability (no tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered

More OCG Info

Drytron

Drytron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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