Drytron Deck #771592 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Drytron Alpha Thuban x3, Drytron Zeta Aldhibah x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Drytron Alpha Thuban x3
- Drytron Delta Altais x1
- Drytron Gamma Eltanin x1
- Drytron Nu II x1
- Drytron Zeta Aldhibah x3
- Eva x2
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x1
- Cyber Angel Benten x3
- Drytron Meteonis DA Draconids x1
- Drytron Meteonis Draconids x1
- Ash Blossom & Joyous Spring x1
- Diviner of the Herald x2
- Herald of Orange Light x3
- Book of Eclipse x3
- Cosmic Cyclone x3
- Cyber Emergency x3
- Drytron Fafnir x2
- Drytron Nova x3
- Foolish Burial x1
- Forbidden Droplet x3
- Instant Fusion x1
- Meteonis Drytron x1
- Preparation of Rites x2
- Terraforming x1
- Ultimate Slayer x3
- Drytron Meteor Shower x1
- Infinite Impermanence x2
Extra Deck (15)
- Elder Entity N'tss x1
- Millennium-Eyes Restrict x1
- I:P Masquerena x1
- Linkuriboh x1
- Relinquished Anima x1
- S:P Little Knight x1
- Underworld Goddess of the Closed World x1
- Clear Wing Synchro Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Downerd Magician x1
- Drytron Mu Beta Fafnir x3
- Lyrilusc - Assembled Nightingale x1
- Mereologic Aggregator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45 |
| Going First | 46 |
| Going Second | 42 |
| Meta Power | provisional |
| Tournament Reliability | 38 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Ritual-summon Drytron Meteonis Draconids (5000 ATK) or Drytron Alpha/Delta/Gamma/Nu II (2000 ATK each) to take over the board through Drytron Meteonis / Preparation of Rites ritual chain; Xyz and Link boards from Extra Deck (Mu Beta Fafnir, Mereologic Aggregator, Lyrilusc, Clear Wing, Underworld Goddess) as extra pressure
- Turn 1 (going first): Search a Ritual Monster via Preparation of Rites or Meteonis Drytron, then tribute Machine/Ritual monsters to ritual-summon the Drytron engine; interact with Ash Blossom / Infinite Impermanence if the opponent responds
- Turn 2 (going second): Hand traps (Herald of Orange Light, Ash Blossom, Nibiru, Infinite Impermanence) to break the opponent's first summon, then rebuild the Drytron engine from the GY and Deck
- Recovery: Drytron Meteonis DA Draconids can banish Drytron monsters from the GY to negate opponent monster effects; Drytron Nova / Fafnir search and Diviner recursion rebuild the field
- After siding: No side deck is registered (Side Deck size 0); no post-side plan can be evaluated
Why it scores here
The deck's core Drytron engine is reasonably accessible: the archetype core group has a hypergeometric opening-hand presence of about 0.94, and the searcher text is dense enough to find ritual monsters and Ritual Spells, which earns moderate credit for engine accessibility. Consistency is held back by low archetype purity (exact-name purity 30%, with 49 off-archetype copies such as Forbidden, Cyber Dragon, Mulcharmy and Herald) and a spread of non-engine spells (Ultimate Slayer, Cosmic Cyclone, Book of Eclipse) that can become dead draws. Interaction is decent on paper (7 hand traps and about 16 negation-text cards), but the deck is illegal as built, so no normal final score applies. No combo recordings or tournament data exist, so the floor, median and ceiling are text-based inferences only. The score is a structural read of the system, not an average of card scores, and popularity did not earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | Archetype core group P(open at least one in 5-card hand) ~0.94; ritual-summon route depends on Machine tributes, which are only partly reliable (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | About 21 searcher-text cards help hand smoothing, but 49 off-archetype copies and several dead-without-board spells raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling inferred from Drytron Draconids (5000 ATK) and Xyz/Link extra access via card text (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo boards recorded, so median output is unmeasured; text suggests ritual engine often reaches a 2000-ATK body but not always a boss (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Multiple ritual and search routes and about 7 hand traps give some redundancy after one disruption, but no single independent second line is verified (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 45 | Recursion through Meteonis Draconids banish, Diviner and Fafnir search gives moderate rebuild; no resource telemetry exists (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 7 hand traps plus Ash Blossom, Infinite Impermanence and Meteonis Draconids negation text give layered interaction, but Herald of Orange Light is over the copy limit (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second relies on hand traps reaching the first summon; no going-second split data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Drytron Meteonis DA Draconids (5000 ATK) and Meteonis Draconids (4000 ATK) provide closing bodies, but both are single copies that depend on the ritual route (Verified card text, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 35 | Main deck is 55 cards with 30% exact-name purity and 9 tech cards; compactness is poor relative to the 40-card OCG norm (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck cards across Xyz, Link, Fusion, Synchro and Ritual-adjacent families; mixed families reduce mandatory-slot coherence (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered (Side Deck size 0), so post-side adaptability is effectively absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype usage stats show partial core presence of 44%, which is context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step ritual, tribute and banish sequencing with several decision points per turn is demanding for a casual pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 45, Going First ≈ 46, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Illegal copy-limit violation (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then illegal-deck copy-limit cap of -12: 0.80*44.6 + 0.20*38 - 12 = 31
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense archetype core (about 94% opening-hand presence)
- Multiple searchers and ritual routes for consistent engine access
- Strong closing bodies (5000 ATK and 4000 ATK Draconids)
- Layered interaction through hand traps and negation text
Weaknesses
- Illegal as built: Herald of Orange Light at 3 copies over the limit of 1
- Low archetype purity (30%) with many off-archetype spells that can brick
- No side deck registered
- Complex multi-step ritual sequencing
Critical choke points
- Ritual Summon via Machine tributes: failing to hold a Machine or Ritual monster stalls the engine
- Single-copy Draconids boss cards depend on the ritual route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2 copies of Herald of Orange Light | Legal-copy replacements (1 copy maximum) such as an extra Drytron or ritual searcher | Clears the copy-limit violation so the deck can receive a normal score |
| 2 | Off-archetype spells such as Cosmic Cyclone or Book of Eclipse (1 copy each) | Additional Drytron or ritual-engine cards | Raises exact-name archetype purity and reduces brick risk |
| 3 | None | A registered side deck | Gives a post-side plan for best-of-three play |
Evidence & confidence
- Verified: Herald of Orange Light copy limit violation (3 run, 1 legal); Main deck 55 cards, Extra 15, Side 0; size rules 40-60 / 0-15 / 0-15 pass; Archetype purity 30% and archetype-core presence 0.94 from composition and probabilities
- Inferred: Engine accessibility from hypergeometric estimate; Brick risk from off-archetype spell count; Interaction density from card text roles; Going-first and going-second plan quality
- Provisional: Meta Power (no dated metagame sample); Matchup fit and tournament reliability (no tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered
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