Phantasm Spiral Deck #771576 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Martyr of the Sacred Beasts x3. Created Oct 21, 2026 by YGO Mod.

Deck Phantasm Spiral OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 10/ 100
Power Score
Structural 55
Reliability 42
Going First 50
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 50
Going Second 62
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Sacred Beast Level-10 monsters (Hamon, Raviel, Uria) Special Summoned by Calamity/Infinity/Inferno, then Extra Deck boss monsters (The Chaotic Phantasmal Sacred Beasts 5000 ATK, Gustav Rocket 5000 ATK) to close the board.; Mulcharmy draw-engine chip damage and Gustav Max direct damage; no combo evidence to confirm either converts.
  • Turn 1 (going first): Open a Phantasm Spell/Trap or Sacred Beast starter, reveal a Level-10 Sacred Beast from hand to Special Summon it, and protect the board with Ash Blossom, Ghost Ogre, Infinite Impermanence and Solemn Judgment.
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Nibiru) to break the opponent's first summon or search, then rebuild through Summoner, Thunderclap, Released and Martyr.
  • Recovery: Rebuild from the GY and banishment through Abyss, Martyr and Released recursion, and Fallen Paradise's Special Summon from GY, banish, or Deck.
  • After siding: No side deck is registered (side_count 0), so no post-side plan can be assessed.

Why it scores here

The deck was scored as a connected Sacred Beasts system, not as an average of its card scores. Its searcher density (23 searcher-text cards, P(at least one in a 5-card opening hand) ≈ 0.94) makes the engine likely to find a starter, though the archetype core is only ~0.69 to be present in opening hand, and 26 of its 70 off-archetype copies are generic cards. Interaction is the strongest part: 12 hand traps and 8 negation-text cards give high interaction density, and the going-second hand-trap probability is ≈ 0.79. Closing power comes from 4000–5000 ATK Extra Deck bosses, but no recorded boards exist to confirm median output or combo conversion, so those dimensions stay low-confidence. Popularity was not credited: the archetype-core usage stats show only 45.5% of core cards present, and no tournament data exists. The deck is Illegal (3 copies of Ash Blossom against a limit of 2), so the Structural score of 55 is capped to a theoretical 35 final score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Searcher-text group P(≥1 in 5-card hand) ≈ 0.94; archetype core 11 copies, P(≥1 in hand) ≈ 0.69; the Phantasm sub-archetype is split with 26 Phantasm and 25 generic copies, so the starter count is not a single engine (Inferred).
D2 Opening-Hand Quality & Brick Management 48 Only 6 cards are single copies and 15 are triple copies; generic and Mulcharmy cards add brick risk and conflicting Normal Summons; no measured brick rate (Inferred).
D3 Combo Conversion & Ceiling 55 No parseable boards (total_combos 0), so the ceiling rests only on text: Level-10 Sacred Beast summons into 4000–5000 ATK bosses (Inferred).
D4 Combo Floor & Median Output 40 No recorded combos, so median output is unknown and kept at a low estimate pending boards (Inferred, low confidence).
D5 Interruption Resilience & Route Redundancy 55 Multiple independent lines: Summoner, Thunderclap, Released and Martyr each start a route, with hand traps and recursion from GY and banishment (Inferred).
D6 Resource Economy, Recovery & Grind 58 Card flow from Pot of Sloth, Card of the Soul, Mulcharmy draw effects and Released/Fallen Paradise recursion; no resource-signature data (Inferred).
D7 End-Board & Interaction Quality 70 12 hand traps, 8 negation texts and 17 removal texts; Droll & Lock Bird, Solemn Judgment (both Limited, 1 copy) and Ghost Ogre add layered protection (Verified text, Inferred quality).
D8 Going-Second & Board-Breaking Power 65 Going-second hand-trap probability ≈ 0.79 (hypergeometric); Ash, Ghost Ogre, Droll and Nibiru challenge an established board; no going-second combo split (Inferred).
D9 Offensive Pressure & Closing Power 70 Extra Deck bosses at 4000–5000 ATK (Hamon, Raviel, Chaotic Phantasmal, Gustav Rocket) and Gustav Max direct damage text (Verified stat/text).
D10 Main Deck Efficiency & Flexibility 50 55 main, 23 distinct; 15 copies of 3-copy staples plus the illegal third Ash Blossom; 26 zero-level cards make the list low on focused card quality (Inferred).
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots across 14 distinct cards: 3 Fusion, 7 Link and 5 XYZ, with 1-copy bosses and a mandatory Thunder Dragon Colossus pair (Verified count).
D12 Side Deck Adaptability 15 No side deck registered (side_count 0), so post-side adaptability is effectively absent and scored low (Provisional).
D13 Matchup Coverage & Format Fit 50 No dated meta sample and tournament_context unavailable; only archetype usage stats exist (Provisional).
D14 Pilotability & Error Tolerance 40 Multi-step Sacred Beast chains with Level-10 summon restrictions and hand-trap timing need many decisions per turn (Inferred).

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 50, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: legality_over_limit (-8); no_side_deck (-4). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(42) = 52.4; modifiers total -12 (cap); Illegal cap applied -> 35. Theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and hand-trap package gives a likely starter and strong interaction on both turn orders.
  • Extra Deck bosses at 4000–5000 ATK give real closing power once the Sacred Beast engine lands.

Weaknesses

  • Illegal list: the third Ash Blossom exceeds the Semi-Limited copy limit.
  • No side deck and no combo or board evidence, so post-side and median output are unknown.
  • Split sub-archetypes (Phantasm, Mulcharmy, generic) reduce engine coherence and add brick risk.

Critical choke points

  • Level-10 Sacred Beast Special Summon requirement: most boss lines need a Level-10 Sacred Beast in hand or GY.
  • Single-copy Extra Deck bosses (Gustav Max, Little Knight, Linkuriboh) limit recovery.
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring any non-restricted generic hand trap or staple Brings the list back to legal copy counts; the deck cannot receive a normal score until this is fixed.
2 1–2 zero-level generic cards a side deck of 10–15 cards Adds post-side adaptability (D12 is currently 15) and reduces off-archetype brick risk.

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 counts are within the OCG size rules (main 40–60, extra 0–15).; Ash Blossom & Joyous Spring is over the copy limit (3 run, 2 legal) and the deck is Illegal.; Limited cards (Droll & Lock Bird, Harpie's Feather Duster, Linkuriboh, S:P Little Knight, Solemn Judgment, Gustav Max) each run 1 copy, which is legal.; Extra Deck breakdown is 3 Fusion, 7 Link and 5 XYZ, matching the card list.
  • Observed: Usage stats show 5 of 11 archetype core cards present (45.5%).
  • Inferred: Going-first and going-second estimates from hypergeometric hand probabilities.; Interaction quality and floor/median output from card text, since no boards exist.
  • Provisional: Meta Power is null: no dated metagame sample.; D13 matchup fit is a placeholder pending a dated meta sample.
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry (going-first/second, matchup, brick or starter rates). No side deck registered, so post-side evaluation is not possible. Deck title is null.

More OCG Info

Phantasm Spiral

Phantasm Spiral Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top