Umi Deck #771566 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Electric Jellyfish x3, Monster Arms of Atlantis x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Umi OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 10/ 100
Power Score
Structural 49
Reliability 40
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Umi-field Link/Synchro/Xyz boss monsters (Levia-Dragoon and Neo-Daedalus Rage, Chengying, Kragen, Ocean Dragon Lord) backed by Atlantis/Umi field-spell and monster-level-reduction support; Direct and piercing pressure from WATER monsters while Umi is on the field (Mega Fortress Whale, Warchief of Atlantis)
  • Turn 1 (going first): Open with Fish Sonar, Advent of Atlantis or Atlantis, City of the Sea Dragon to set up the Umi field, then search Levia-Dragon Daedalus or Warchief for the Link/Synchro line (Inferred: lines are plausible but unverified without combo data)
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Nibiru, Electric Jellyfish or Ice Barrier as interaction against the opponent's starter, then rebuild through Warchief and Fish Sonar (Inferred)
  • Recovery: Recursion through Monster Arms of Atlantis, Siren Vortex and Warchief GY effects into the Atlantis and Umi engine (Inferred from card text)
  • After siding: Not evaluable: the deck has no side deck (0 cards), so no post-side adaptation exists

Why it scores here

The list is illegal (Ash Blossom & Joyous Spring runs 3 copies against a limit of 2), so it receives a structural-only score capped at 30 rather than a normal final score. Its consistency is moderate: the archetype core (Atlantis/Umi/Daedalus) has about an 83% chance of at least one card in a 5-card opening hand, but only 7 of the 16 core cards are present and exact-name purity is 10%, with 63 off-archetype copies. Interaction is the strongest area, with 10 hand traps, 17 negation-text cards and several board-wiping spells supporting the endboard. Output is unmeasured because there are no recorded boards, so ceiling and median are text-only inference. The score comes from consistency, interaction and the system's structure, not from averaging card scores or from the Umi archetype's popularity; the empty side deck and the 26-card distinct main limit the score further.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one archetype-core card in 5-card hand) ~0.83, but only 7 of 16 core cards present and 10% exact-name purity (Inferred)
D2 Opening-Hand Quality & Brick Management 40 26 distinct main cards, 9 singletons, 17 tech/role cards and 10 hand traps create frequent dead or conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling inferred only from card text, with Levia-Dragon and Neo-Daedalus Rage links as the top lines (Inferred)
D4 Combo Floor & Median Output 40 No recorded combo distribution, so median output is unmeasured and set to a conservative estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Ten hand traps, two Fish Sonar-style searchers and GY recursion give multiple paths after one disruption (Inferred from card text)
D6 Resource Economy, Recovery & Grind 50 Searchers (20 searcher-text cards) and GY recursion provide card flow, but several spells are one-shot tech cards (Inferred)
D7 End-Board & Interaction Quality 65 10 hand traps, 17 negation-text cards, Lightning Storm and Harpie's Feather Duster give broad layered interaction (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 55 Going-second split unavailable; interaction density and hand traps help vs. a board, but the deck has no side deck to adjust (Inferred)
D9 Offensive Pressure & Closing Power 60 Multiple 2600-3000 ATK bosses (Neo-Daedalus Rage 2900, Chengying 3000, TY-PHON 2900, ZEUS 3000) and piercing text (Verified stats)
D10 Main Deck Efficiency & Flexibility 40 26 distinct main cards and only 7 exact-name Umi copies; 63 off-archetype copies lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck holds 15 cards across 13 distinct names with mixed Link/Synchro/Xyz routes; several bosses need specific Umi support (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 10 Side deck contains 0 cards, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; Umi share unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Many interacting effects and multi-route lines create heavy decision load for the pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-3). Final formula: No-meta formula 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*49 + 0.20*40 - 3 = 44; Illegal-list cap applied, so final is set to 30 (structural-only, theoretical)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ 0.17 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 10 hand traps and 17 negation-text cards
  • Strong Extra Deck bosses at 2600-3000 ATK
  • Searcher density (20 cards) supports card flow

Weaknesses

  • Illegal list: Ash Blossom over copy limit
  • Only 7 of 16 archetype-core cards present; 10% exact-name purity
  • No side deck

Critical choke points

  • Umi-field enablers (Advent of Atlantis, Atlantis, City of the Sea Dragon, Fish Sonar) gate most Link/Synchro routes
  • Single-card dependence on Levia-Dragon Daedalus and Warchief for the boss line
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring legal replacement or 2 copies only Brings the list to a legal copy count; the 3-copy run makes the deck illegal
2 1-2 singleton tech cards (e.g. Terraforming or Dark Ruler No More) Umi-archetype core cards (Marincess Coral Anemone, Levia-Dragoon, Azure Ocean Dragon Lord) Raises archetype-core presence from 7 of 16 and improves consistency
3 none (side slots empty) a 15-card side deck with Ash Blossom and negation/answer cards Gives a post-side plan; currently d12 is 10

Evidence & confidence

  • Verified: Legality: Ash Blossom & Joyous Spring 3 copies, OCG legal limit 2 (Semi-Limited); Main 55, Extra 15, Side 0 counts; Archetype-core presence 7 of 16 cards; exact-name purity 10%; Hand-trap count 10 and negation-text count 17 from card text
  • Inferred: Hypergeometric opening-hand probabilities (0.83 for archetype core, 0.17 full brick); Starter and interaction plan descriptions from card text; Dimension scores D1-D14 and structural 49
  • Provisional: Meta power (no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for this deck Meta Power is Provisional without a dated metagame sample Deck list is Illegal, so final score is capped and structural-only

More OCG Info

Umi

Umi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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