Sacred Beast Deck #771448 — Yu-Gi-Oh! OCG

59 Main, 15 Extra, incl. Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Martyr of the Sacred Beasts x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Sacred Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 53
Reliability 42
Going First 58
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 53.3
Going First 58
Going Second 50
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Control
  • Format: ocg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Phantasm / Yubel boss Extra Deck monsters (Raviel, Hamon, Uria, Gustav Rocket, Yubel fusions) reached through Sacred Beast Special Summon chains; Link and Fusion beatsticks (Chaotic Phantasmal Sacred Beasts, Thunder Dragon Colossus, Starving Venom) and Mulcharmy card advantage
  • Turn 1 (going first): Open a Sacred Beast or Yubel starter (Martyr, Thunderclap, Spirit of Yubel, Yubel) and extend into Phantasm boss summons; protect with Ash Blossom and Droll & Lock Bird
  • Turn 2 (going second): Use Ash Blossom, Droll and Lightning Storm to break the opponent's board, then rebuild through Mulcharmy draws and Sacred Beast recursion
  • Recovery: Recover from the GY and banishment via Fallen Paradise of the Sacred Beasts, Sacred Beasts Released, Mature Chronicle and Yubel revival effects
  • After siding: Not evaluable: side deck is empty (0 cards), so there is no post-side plan in the list

Why it scores here

The deck reliably opens an archetype starter: the core Sacred Beast and Phantasm group (19 copies) gives about an 87% chance of at least one in a 5-card opening hand (hypergeometric, Inferred), and a searcher-heavy text profile supports the T1 route. Conversion is credited from card text only, because no recorded boards exist; the ceiling comes from Phantasm and Yubel Extra Deck bosses (4000 to 5000 ATK) and the median is scored low because nothing shows what the deck usually produces. Interaction is layered (Ash Blossom, Droll and Lock Bird, Lightning Storm, Harpie's Feather Duster, Forbidden Droplet, Nightmare Pain), which is the main reason for the Structural score. The deck is scored as a connected system, not as an average of its card scores, and its popularity in the usage table was not counted as power. The final score is held down by the illegal copy count (Ash Blossom at 3 vs a limit of 2), no side deck, no tournament data and no combo corpus.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype core card in 5-card hand) = 0.869 across 19 core copies; starter density is high but the Yubel and Phantasm lines need specific Level 10 Sacred Beasts (Inferred)
D2 Opening-Hand Quality & Brick Management 50 59 Main cards with 15 singletons and 12 triple-copy cards; roughly 10 non-engine cards (Heavy Slump, Triple Tactics Thrust, Different Dimension Ground, Harpie's Feather Duster, Lightning Storm) add brick and dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards exist; ceiling is inferred from text only through Raviel, Hamon, Uria and Gustav Rocket summon chains (Inferred)
D4 Combo Floor & Median Output 35 No combos supplied, so median output cannot be measured and is scored conservatively from text (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple hand traps (Ash x3, Droll, Nibiru, Mulcharmy draws) and recursion from GY and banishment give several lines after disruption, but Yubel lines are fragile to one answer (Inferred)
D6 Resource Economy, Recovery & Grind 62 Search and draw density is high (22 searcher-text cards, Mulcharmy draw engine, Mature Chronicle recursion); resource spend is heavy because most Yubel plays are Extra Deck (Inferred)
D7 End-Board & Interaction Quality 68 Interaction breadth is high (7 negation-text and 20 removal-text cards, Lightning Storm, Harpie's Feather Duster, Forbidden Droplet) with layering provided by Ash and Droll (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 58 Going-second board breaking comes from Droll, Ash and Lightning Storm (all Limited or Semi-Limited in OCG), but Lightning Storm needs an empty field; no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 66 Closing power comes from 4000 to 5000 ATK Extra Deck bosses (Raviel, Hamon, Gustav Rocket) plus direct damage from Gustav Max and Yubel effects (Verified card text, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 50 59 Main Deck cards with a high count of 0-level Spells and Traps and about 15 tech or single-copy slots; compactness is moderate for a 40 to 60 card main (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards cover Link, Fusion and Xyz roles with Yubel routes; several are singletons and two are Limited (Gustav Max, Phantom of Yubel) (Verified count, Inferred use)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards in a legal 0 to 15 range), so there is no post-side adaptability at all (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame sample exists; archetype meta-share and tournament link are absent, so fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Requires multi-step Yubel and Phantasm procedures with several once-per-turn effects and Extra Deck summons, so decision load is high (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 53.3, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Over copy limit (banlist exposure) (-12). Final formula: Theoretical only (illegal list). Uncapped: 0.80*53.3 + 0.20*42 + modifiers(-12) = 39; capped to 35 under the illegal-deck rule. Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense archetype starter access (about 87% for at least one core card in a going-first 5-card hand)
  • Layered interaction: 3 Ash Blossom, Droll and Lock Bird, Lightning Storm, Harpie's Feather Duster, Forbidden Droplet
  • High-end Extra Deck closers (4000 to 5000 ATK bosses) with GY and banish recursion

Weaknesses

  • Illegal as built: 3 Ash Blossom & Joyous Spring against a limit of 2
  • Zero side deck, so no post-side plan and no adaptation after game 1
  • Heavy reliance on Yubel and Phantasm procedures with many once-per-turn effects, which raises error load
  • Non-engine dead cards (Heavy Slump, Triple Tactics Thrust, Different Dimension Ground) increase brick risk

Critical choke points

  • The Yubel line depends on Yubel - Terror Incarnate and Spirit of Yubel; losing them to one answer removes most Extra Deck access
  • Lightning Storm needs an empty opposing field to be live
  • Phantasm bosses require a Level 10 Sacred Beast on the field to summon
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 copy of Sacred Beasts Released (a card this list already runs once; usage stats show a typical count of 3) Brings the Main Deck into copy-limit compliance so the list is legal; usage statistics indicates the archetype standard is 3 copies
2 Heavy Slump (1 copy) A side-deck-capable or engine card that adds consistency (no specific card recommended without a tested list) Reduces the non-engine brick risk; evidence for this swap is text-based only (Inferred)
3 No change Build a side deck of 1 to 15 cards A zero-card side deck leaves D12 at 10; any legal side deck would move that dimension up

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring runs 3 copies against an OCG Semi-Limited limit of 2 (legality.violations); Main 59 is within the OCG 40 to 60 range; Extra 15 is at the 15 maximum; side 0 is legal; Droll & Lock Bird, Harpie's Feather Duster, Linkuriboh, Phantom of Yubel, S:P Little Knight and Gustav Max are each run 1 copy, which is within their Limited status; Archetype usage table: 16 stat rows; core present 11 of 14 by its own count, with core cards in the list at typical copies
  • Observed: Usage statistics show high inclusion for Sacred Beasts Thunderclap (95.7%), Martyr (94.2%) and Raviel (91.3%) across archetype lists
  • Inferred: Starter access of about 87% for at least one core card in a going-first hand (hypergeometric); Structural scoring of consistency, brick risk, interaction and closing power from card text; Conversion ceiling and interaction quality from text only, with no recorded boards
  • Provisional: Meta Power and D13 matchup fit, since no dated metagame sample exists; Post-side performance, since the side deck is empty
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN for this deck Usage statistics mark The Chaotic Phantasmal Sacred Beasts, S:P Little Knight and Thunder Dragon Colossus as in this deck=false, but the cards list includes each at 1 copy in the Extra Deck, so the usage and card data disagree Side deck is empty (0 cards): no post-side plan can be evaluated Title is null on the deck record

More OCG Info

Sacred Beast

Sacred Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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