Predaplant Deck #771422 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Predaplant Ophrys Scorpio x3, Radian, the Multidimensional Kaiju x3. Created Oct 21, 2026 by YGO Mod.

Deck Predaplant OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 60
Reliability 52
Going First 62
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60
Going First 62
Going Second 66
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon DARK Predaplant boss monsters (Chimerafflesia, Triphyoverutum, Starving Venom Predapower) off Polymerization-type spells and Predap searchers, then close with ATK and negations; Starving Venom and Clear Wing fusion/synchro boards that negate and banish the opponent's monsters
  • Turn 1 (going first): Opening-hand Predap starter (Longinephila, Ophrys Scorpio, Byblisp, Lilizard) searches Predaprimitive or Polymerization, then Fusion Summon a Predaplant boss through Super Polymerization or Instant Fusion
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Ghost Belle, Infinite Impermanence, Dominus Impulse) break the opponent's first line, then a Predap Fusion or Synchro rebuilds the board from the GY via Byblisp
  • Recovery: Byblisp is recursive from the GY when a Predator Counter monster is on the field; Predaplant searchers and Polymerization spells rebuild the hand
  • After siding: Not assessable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

The deck reliably opens a Predaplant starter in most hands: the 21-copy core group has about a 92% chance of at least one card in a 5-card opening hand, and the 13 searcher-text cards add about a 76% chance of a search (Inferred, hypergeometric). Its conversion is credible on the structure of the list, with several Predap Fusion bosses and Polymerization-type enablers, but there are no recorded boards, so the ceiling and median are text-based reads and the scores for them stay moderate. Interaction is the strongest part of the system: about nine hand traps and negation text across Ash Blossom, Ghost Ogre, Ghost Belle, Infinite Impermanence and the Dominus cards cover both turn orders. The score is held down by an illegal list (two cards over their OCG Semi-Limited limit), no side deck, a long multi-step line that is hard to pilot, and no tournament or win-rate evidence; popularity in the archetype did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least 1 core Predap card in 5) = 0.92; searcher group P(>=1) = 0.76; 2-card bootstrap plausible (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Nine hand traps and eleven negation-text cards compete for hand slots; 3-of copy histogram on 10 distinct cards; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 55 Predap Fusion bosses (Chimerafflesia, Triphyoverutum, Starving Venom Predapower) have strong text but no recorded boards (Inferred, text-only)
D4 Combo Floor & Median Output 45 No combos supplied, so no median or floor is measured; the median is a conservative text-based guess (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Multiple independent starters (Longinephila, Scorpio, Byblisp, Lilizard, Bufolicula) and recursion through Byblisp (Inferred)
D6 Resource Economy, Recovery & Grind 60 Byblisp recursion and search effects regenerate resources; LP-costly Instant Fusion and Super Duper Polymerization reduce economy (Inferred)
D7 End-Board & Interaction Quality 75 Ash, Ghost Ogre, Ghost Belle, Infinite Impermanence, Dominus Impulse and Dominus Spark give layered negation and removal (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 68 Going-second hand-trap group P(>=1 in 6) = 0.68; Dominus Spark and Predaplant removal text challenge a set board (Inferred)
D9 Offensive Pressure & Closing Power 72 Boss ATK up to 3600 (Starving Venom Predapower) and Triphyoverutum 3000; closing is credible if the line lands (Verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 52 55-card main with 28 distinct cards, mostly 3-of; heavy tech and hand-trap count lowers flexibility (Verified composition, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards with 13 Fusion and 2 Synchro; most bosses depend on Predap enablers (Verified composition, Inferred)
D12 Side Deck Adaptability 10 No side deck at all (side_count 0), so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample; archetype usage only (Provisional)
D14 Pilotability & Error Tolerance 35 Long multi-step chains with Predator Counter timing and Fusion requirements; many decision points (Inferred)

How the score was computed

Strategy profile: Combo primary, with Stun-leaning interaction weight from the hand-trap count (Inferred ratio 80/20). Structural ≈ 60, Going First ≈ 62, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist_exposure (-6); no_side_deck (-4); engine_complexity_choke (-2); illegal_list_cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 58.4 before modifiers; modifiers -12 gives 46.4; capped at 35 because the list is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High starter access: the Predap core group reaches the opening hand about 92% of the time
  • Layered interaction: about nine hand traps and eleven negation-text cards cover both turn orders
  • Recursion through Predaplant Byblisp and multiple searchers lets the line continue after disruption
  • Strong boss options in the Extra Deck, including 3600 ATK and 3000 ATK Fusion monsters

Weaknesses

  • Illegal list: Ash Blossom and Dominus Impulse are each over their OCG copy limit
  • No side deck, so there is no post-side plan
  • No combo evidence or tournament data, so the ceiling and median are unmeasured
  • Long multi-step lines with Predator Counter timing are hard to pilot without errors
  • Heavy tech and hand-trap count takes slots from the engine, lowering consistency

Critical choke points

  • The Predap starter and searcher chain: if the first Predap monster is hand-trapped, the Polymerization enablers may not be reachable
  • Polymerization-type spells (Super Polymerization, Instant Fusion, Fusion Substitute): the Fusion route depends on them
  • Going-second hands with no hand trap or starter are a full brick risk (not computed; estimate is qualitative)
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and Dominus Impulse Nothing (or a replacement non-restricted card) Fixes the OCG copy-limit violations so the list is legal and can receive a normal score
2 None A side deck of up to 15 cards (for example, extra hand traps or Fusion-enablers for the matchup) A zero-card side deck means no best-of-3 adaptation; this is the largest structural gap after legality
3 Some tech slots (Foolish Burial, Super Polymerization copies) if the line is not running them consistently Searchers or starters that raise the Predap starter density Starter density drives D1 and D2 more than the tech slots

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom and Dominus Impulse at 3 copies, legal limit 2 (OCG); Main 55 and Extra 15 are within the OCG size rules; side is 0; Core group P(>=1 in 5) = 0.92 and searcher group = 0.76 (hypergeometric); Three Limited cards and two Semi-Limited cards in the list
  • Observed: Predap archetype usage: 21 core copies, with Longinephila and Mulcharmy at 67% inclusion across archetype decks (usage stat)
  • Inferred: Consistency (D1, D2) from hypergeometric estimates and composition; Interaction quality (D7) from card text and negation hints; Going-first and going-second power from text and draw odds; Pilotability (D14) from chain complexity in the text
  • Provisional: Meta Power (null), matchup fit (D13), and side adaptability until a dated metagame sample or side deck exists
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first and going-second splits, matchup results and starter rates are Inferred or unknown No side deck: post-side plan and D12 cannot be measured Meta Power is Provisional without a dated metagame sample

More OCG Info

Predaplant

Predaplant Breakdown

 
 

 

 

 

 

 

 
 

 

 
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