Mitsurugi Deck #771405 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Black Chaos x3, Griffoh x3, The Great Gallant Bandit x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Artifact Lancea x2
- Black Chaos x3
- Droll & Lock Bird x1
- Griffoh x3
- Maxx "C" x1
- Mitsurugi no Mikoto, Aramasa x2
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Skull Archfiend of Chaos x2
- The Great Gallant Bandit x3
- Ame no Habakiri no Mitsurugi x3
- Ame no Murakumo no Mitsurugi x1
- Black Luster Soldier - Soldier of Light and Darkness x1
- Futsu no Mitama no Mitsurugi x1
- Magician of Dark Chaos - Black Chaos x1
- Ash Blossom & Joyous Spring x2
- Fydraulis Harmonia x2
- Flashforce Sword x2
- Forbidden Crown x3
- Light and Darkness Ritual x2
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x1
- Pre-Preparation of Rites x1
- Ragged Records of Rites x3
- Silent Graveyard x3
- Spell Shattering Sword x1
- Appointer of the Red Lotus x1
- Mind Mirror Force x2
- Mind Shuffle x2
- Mitsurugi Great Purification x1
- Solemn Accusation x2
Extra Deck (15)
- Dyna Mondo x1
- I:P Masquerena x1
- Linguriboh x1
- S:P Little Knight x1
- Chaos Angel x1
- Enigmaster Packbit x1
- Herald of the Arc Light x1
- Psychic End Punisher x1
- Wind Pegasus @Ignister x1
- Deep Sea Prima Donna x1
- Golden Cloud Beast - Malong x1
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons x1
- Evilswarm Ophion x1
- Number 60: Dugares the Timeless x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 45 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Ritual-summon Reptile or Light and Darkness Ritual boss monsters (Ame no Murakumo, Black Luster Soldier, Black Chaos) and close with 2800-3200 ATK bodies; Synchro and Link boards from Chaos Angel, Psychic End Punisher, Enigmaster Packbit and Dyna Mondo
- Turn 1 (going first): Search a Mitsurugi or Light and Darkness Ritual Spell, then use Mitsurugi Mirror or Light and Darkness Ritual to bring out a ritual boss; hand traps are held for the opponent's turn
- Turn 2 (going second): Hold Ash Blossom, Maxx C, Droll and Artifact Lancea as hand interaction, then rebuild the board from the GY with Black Chaos or Mitsurugi Ritual
- Recovery: Recover through searchers (23 searcher-text cards, P at least one in hand of 5 is 0.92) and GY revival by Black Chaos, Skull Archfiend and Mitsurugi monsters
- After siding: Not evaluable: the deck runs 0 side cards, so there is no post-side plan
Why it scores here
The deck is scored as one system, not as an average of its cards. Its engine is split across two rituals (Mitsurugi and Light and Darkness Ritual), so starter access is only moderate: P(at least one of the 10 archetype-core cards in a 5-card opening hand) is about 0.61, which is Inferred from hypergeometric estimates. Interaction is dense and layered (6 hand traps, Forbidden Crown, Mind Mirror Force, Solemn Accusation, Spell Shattering Sword, Herald of the Arc Light), which earns the end-board and going-second dimensions. Structural power is held down by 17.3% exact-name archetype purity and 62 off-archetype copies, which add Mulcharmy, Lswarm, Phantom Knights, Galaxy-Eyes and Kuriboh pieces that compete for hand space. Popularity and usage stats were not credited: the core-card inclusion rates only confirm the list is real, and the empty combo evidence means no ceiling or median is observed. Because the list runs 3 Ame no Habakiri and 1 Number 60 (both Forbidden in OCG), it is Illegal and receives a capped, structural-only score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one of 10 archetype-core cards in 5-card hand) ≈ 0.61; two rituals split the engine; searcher text on 23 cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 6 hand traps and many conflicting summon-restricted cards; estimated brick and dead-hand rate is moderate-to-high (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; text suggests a Black Chaos or Murakumo ceiling but no observed line (Inferred) |
| D4 | Combo Floor & Median Output | 35 | combo data is empty; median output is unknown and cannot be scored from data (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Redundant searchers and two hand-trap lines (Ash Blossom x2, Maxx C, Droll) give some route redundancy; no observed interruption data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | GY recursion via Black Chaos, Mitsurugi Ritual and Skull Archfiend supports rebuild; net advantage not measured (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Forbidden Crown, Mind Mirror Force, Solemn Accusation, Spell Shattering Sword and Herald layer interaction; durability not measured (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Six hand traps plus removal text support going-second play; going-second split not observed (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Murakumo 3200, Black Chaos 3000 and Black Luster Soldier 3000 are real closers; no end-board data (Verified card text, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 60 Main cards with 34 distinct; archetype purity 17.3% and 62 off-archetype copies lower coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 15 Extra cards with Lswarm, Galaxy-Eyes, Phantom Knights and Kuriboh pieces that have no shared engine; Dugares is Forbidden (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards); no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No dated meta or tournament link; meta-share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Multi-step ritual lines, several conflicting hand traps and two rituals create many decision points (Inferred) |
How the score was computed
Strategy profile: Balanced (default; no observed combo evidence to justify a strategy profile). Structural ≈ 46, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Banlist exposure (-8); Engine conflicts (-4). Final formula: Illegal cap: structural-only read 46 (Balanced); 0.80*46 + 0.20*30 = 43 before the cap; capped to 25 because the list is Illegal (Forbidden cards); Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense, layered interaction: 6 hand traps plus Forbidden Crown, Mind Mirror Force, Solemn Accusation and Spell Shattering Sword
- Searcher density (23 cards) gives a 0.92 chance of at least one searcher in a 5-card hand
- Strong closers in Murakumo, Black Chaos and Black Luster Soldier
Weaknesses
- Illegal list: 3 Ame no Habakiri and 1 Number 60 are Forbidden in OCG
- Two rituals plus off-archetype support split the engine (17.3% exact-name purity)
- No side deck, so no post-side adaptability
Critical choke points
- Ritual Summon lines depend on Mitsurugi Ritual, Mitsurugi Mirror or Light and Darkness Ritual; losing those cuts off the boss monsters
- Ame no Habakiri (Forbidden) occupies Main slots with no legal copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 3x Ame no Habakiri no Mitsurugi and 1x Number 60: Dugares the Timeless | Legal Mitsurugi or Light and Darkness Ritual playables that the deck can use | The list cannot be played legally as built; removing the Forbidden cards is required before any real score is meaningful |
| 2 | Off-archetype Extra Deck pieces without an engine link (Lswarm, Galaxy-Eyes, Phantom Knights, Kuriboh) | Extra Deck options that continue the Ritual or Reptile lines | Raises archetype purity and Extra Deck coherence (D10, D11) |
| 3 | None (side deck is empty) | A 15-card side deck with hand-trap and boss-answer options | Adds post-side adaptability (D12), which is currently scored at 10 |
Evidence & confidence
- Verified: Illegal status: 3x Ame no Habakiri and 1x Number 60 are over the OCG copy limit (legal copies 0); Main 60 and Extra 15 fall within size rules; Side is 0; Archetype purity 17.3%, 62 off-archetype copies; Probability table and 23 searcher-text cards from evidence pack
- Inferred: Starter access ≈ 0.61 (archetype core, hand of 5); Interaction density and resilience read from card text; Going-first and going-second plans from card text
- Provisional: Meta Power (null) and matchup fit: no dated meta sample or tournament link
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate or brick-rate telemetry; going-first and going-second splits are unobserved Meta Power is provisional without a dated metagame sample Side deck is empty; no post-side evaluation is possible
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