Labrynth Deck #771359 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Arianna the Labrynth Servant x3, Mikumari the Banisher Ashtra x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Akasuna the Battle Ashtra x2
- Arianna the Labrynth Servant x3
- Droll & Lock Bird x1
- Lady Labrynth of the Silver Castle x1
- Lovely Labrynth of the Silver Castle x1
- Mikumari the Banisher Ashtra x3
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- The Great Gallant Bandit x3
- Yoa the Plague Ashtra x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Hey, Space Trunade! x2
- Pot of Prosperity x1
- Triple Tactics Thrust x3
- Ashtra's Domain x2
- Ashtra's Howl x2
- Ashtra's Web x1
- Big Welcome Labrynth x3
- Crow, the Carrion Cutpurse x2
- Destructive Daruma Karma Cannon x1
- Dominus Impulse x3
- Infinite Impermanence x3
- Songs of the Dominators x2
- The Black Goat Laughs x1
- Transaction Rollback x1
- Welcome Labrynth x1
Extra Deck (15)
- A Bao A Qu, the Lightless Shadow x1
- I:P Masquerena x1
- Rahamu, Envoy of the Sacred Tome x1
- S:P Little Knight x1
- Adamancipator Risen - Dragite x1
- Ashtraja Susanoo x3
- Ashtraya Mikumari-no-Mikoto x3
- Chaos Angel x1
- Odin, Father of the Aesir x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Super Starslayer TY-PHON - Sky Crisis x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 52 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Labrynth and Ashtra Synchro/Link/Xyz boards (Lady Labrynth, Lovely Labrynth, Akasuna, Ashtraja Susanoo, Ashtraya Mikumari-no-Mikoto) built off Labrynth Normal Trap and Ashtra Special Summon chains; Odin, Father of the Aesir and Chaos Angel as single-copy boss monsters
- Turn 1 (going first): Open with Ash/Ghost Ogre/Infinite Impermanence hand traps and Labrynth searchers (Arianna, Mikumari the Banisher Ashtra) to reach a Synchro or Link board; no sequence was recorded, so this plan is Inferred from card text
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Nibiru, Droll & Lock Bird) to answer the opponent's first summon chain, then rebuild a board through Ashtra and Labrynth Trap recursion (Inferred)
- Recovery: Recover Labrynth Normal Traps and Ashtra monsters from the GY through Big Welcome Labrynth, Welcome Labrynth and Ashtra's Domain (Inferred from card text)
- After siding: No side deck is registered, so no post-side plan exists; the deck runs 0 side cards
Why it scores here
The deck's structural score comes from its system, not from averaging card scores. It reliably reaches a starter through the copy-3 Labrynth and hand-trap package (P(at least one core Labrynth card in a 5-card opening) about 0.65; P(at least one searcher in 5) about 0.72) and then has a strong interruption shell: 13 hand traps and 16 negation-text cards, with about 82% chance of at least one hand trap in a 6-card going-second hand. Its ceiling and median output cannot be measured because no recorded boards exist, so the combo dimensions rest on text reads only. Archetype purity is low (12.9% exact Labrynth; Ashtra and generic cards dominate), which spreads the engine across several sub-archetypes and costs consistency and efficiency. Popularity is not credited: the Labrynth archetype is widely played, but usage statistics confirm only that the core is standard. The Illegal status (Ash Blossom and Dominus Impulse at 3 copies against a Semi-Limited limit of 2) caps the score, and the evaluation is theoretical and structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 core Labrynth card in hand of 5) about 0.65; P(>=1 searcher in hand of 5) about 0.72; the 3-copy starters sit at 0.25 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram 11 cards at 3 copies and 13 hand traps; no conflicting Normal Summon count available; brick risk estimated from text (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards (total combos = 0); ceiling read from card text only, e.g. Akasuna 3000 ATK and Ashtraja Susanoo 3300 ATK (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded median power index; the floor is judged from the 61-card interaction mix and the 25% starter-per-copy odds (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | 13 hand traps plus Ash/Ghost Ogre/Infinite Impermanence give multiple independent answers; recursion via Labrynth Traps (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 55 | 12 searcher-text cards, Pot of Prosperity (Limited), Arianna and Mikumari draw/search; spend-versus-regenerate is Inferred |
| D7 | End-Board & Interaction Quality | 55 | 16 negation-text and 18 removal-text cards, with Ash/Ghost Ogre/Dominus/Crow layering; no faceDownST counts (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap coverage P(>=1 hand trap in 6) = 0.82; Nibiru and Droll also disrupt a board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Ashtraja Susanoo 3300 and Odin 4000 ATK boss monsters in the Extra Deck; no end-board ATK data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 Main-Deck cards with 14 tech and 22 Trap cards; exact-archetype purity 12.9% (Verified count, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck cards split 9 Synchro, 4 Link, 2 Xyz; the Extra Deck is full and mixed (Verified count, Inferred efficiency) |
| D12 | Side Deck Adaptability | 10 | No Side Deck registered (Side Deck size = 0); scored at the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame; the Labrynth archetype core is in 66.7% of the usage-stat list (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Ashtra and Labrynth summon/trap chains needing sequencing; no recorded boards to measure error rate (Inferred) |
How the score was computed
Strategy profile: Balanced (default; no single strategy dominates). Structural ≈ 50, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (Semi-Limited overage) (-4); Engine conflicts (-5). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*50 + 0.20*40 = 48; context modifiers -9 gives 39; Illegal copy-limit cap then sets the final score to 25 (theoretical/structural-only; cap sits outside the +/-12 modifier range)
Couldn't load the combos





