Red-Eyes Deck #771323 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Alligator's Dragon Knight x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Alligator's Dragon Knight x3
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Fisherman of Legend x1
- Jinzo - Energy Shocker x1
- Koa'ki Meiru Drago x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Primite Dragon Ether Beryl x3
- Radiant Typhoon Eldam x1
- Radiant Typhoon Swen x1
- Swiftwind Panther Warrior x3
- Tempest, Dragon Ruler of Storms x1
- Ash Blossom & Joyous Spring x3
- Dark Time Wizard x3
- Graceful & Skull Dice x2
- Mystical Space Typhoon x1
- Primite Drillbeam x1
- Primite Fusion x1
- Primite Lordly Lode x3
- Radiant Typhoon Chant x1
- Radiant Typhoon Vision x1
- Sleepy Scapegoats x1
- Super Polymerization x3
- Evenly Matched x3
- Foolish Graverobber x1
- Reversal Box x1
- Solemn Accusation x3
- Solemn Judgment x1
- Solemn Warning x3
Extra Deck (15)
- Favorite HERO Flame Wingman x1
- First of the Dragonlords x1
- Garura, Wings of Resonant Life x1
- Meteor Black Comet Dragon x1
- Mudragon of the Swamp x1
- Primite Dragon Nether Berzelius x1
- Red-Eyes Black Dragon Exceed x2
- Hieratic Seal of the Heavenly Spheres x1
- Proxy F Magician x1
- S:P Little Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- M-X-Saber Invoker x1
- Red-Eyes Flare Metal Dragon x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 44.4 |
| Going First | 40 |
| Going Second | 46 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Red-Eyes Black Dragon Exceed, Meteor Black Comet Dragon, Red-Eyes Flare Metal Dragon, First of the Dragonlords, Divine Arsenal AA-ZEUS) reached through Fusion, Xyz and Link summons after the deck's hand-trap and negate pieces have stripped the opponent's board.; Dark Time Wizard and Radiant Typhoon searcher lines feeding Tempest, Super Starslayer TY-PHON and Primite Dragon Nether Berzelius.
- Turn 1 (going first): Open on Dark Time Wizard, Primite Lordly Lode or Radiant Typhoon Eldam/Swen to search, then build toward a Fusion or Xyz boss. The opening hand is unreliable because the engine needs two or more specific pieces, and no combo recordings exist to confirm a line.
- Turn 2 (going second): Use Ash Blossom, Solemn Judgment, Solemn Warning, Solemn Accusation, Evenly Matched, Droll & Lock Bird and Fisherman of Legend to interrupt the opponent, then stabilise and summon a boss. Hand-trap density is high, so this is the deck's better turn order.
- Recovery: Recover through Mulcharmy draw effects, Foolish Graverobber, Radiant Typhoon searchers and Dark Time Wizard recursion from the GY. These are individually reasonable but depend on a Dark Time Wizard or Radiant Typhoon piece still being in hand.
- After siding: Not evaluable. The deck has zero Side Deck cards, so there is no post-side plan.
Why it scores here
The deck's score is set by its structure, not by any single card. It runs a broad interaction suite (Ash Blossom, three Solemn Warnings, Solemn Judgment, Evenly Matched, Droll & Lock Bird) that gives it strong end-board interaction, and its Extra Deck has real boss coverage. Its engine is weak, though: exact Red-Eyes purity is 5.6% (4 of 71 main-plus-extra copies), and the main deck spreads across Dark Time Wizard, Primite, Radiant Typhoon, Mulcharmy, Solemn and Magician sub-archetypes, so starters compete for slots and bricks are likely. There are no recorded combos, so the combo ceiling and median are text-only inferences. The list is Illegal: three cards exceed their OCG limits, which caps the score and makes this a theoretical, structural-only read. The score does not reflect archetype popularity or an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | Searcher text in 19 cards gives P(≥1 searcher in 5) ≈ 0.89, but the Red-Eyes core is only 4 copies and the engine is split across sub-archetypes; P(≥1 of any single 3-copy card in 5) ≈ 0.25 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | Copy histogram is 18 singles and 12 triples across 31 distinct main cards, with several off-archetype starters; estimated full-brick rate is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards, so combo ceiling is text-only; the best candidate line is Dark Time Wizard search into a Radiant Typhoon or Primite engine (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No median power index or board distribution exists; the expected floor is low given the bricking and split engine (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Seven hand traps and several Quick-Play negates provide some route redundancy after disruption, but no independent-line data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Recovery depends on Mulcharmy draw, Foolish Graverobber and GY recursion, with no resource-signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Ash Blossom, three Solemn Warnings, Solemn Judgment, Solemn Accusation, Evenly Matched and Droll & Lock Bird give broad, layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage is about 0.57 for at least one hand trap in 6 (Inferred), with boss follow-up from the Extra Deck (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Extra Deck bosses include Meteor Black Comet Dragon (3500 ATK), Red-Eyes Flare Metal Dragon, First of the Dragonlords and AA-ZEUS (3000 ATK); closing depends on resolving the engine first (Verified card text; Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 56 Main Deck cards with 67 off-archetype copies and only 4 exact-name Red-Eyes copies: low coherence and high slot waste (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is 15 cards: 8 Fusion, 4 Xyz and 3 Link, with mixed-summon access that is reasonable but not tightly built (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 of 15 slots), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated meta sample; archetype meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many Quick-Play and hand-trap decision points, plus three Fusion/Xyz/Link summon routes and the requirement to track which Dark Time Wizard piece is live (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary (disclosed; the Toolbox profile is not blended into the weights). Structural ≈ 44.4, Going First ≈ 40, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: illegal copy-limit violations (-12). Final formula: Illegal list: 0.80*Structural(44.4) + 0.20*TournamentReliability(35) = 42.5, then the illegal-list modifier (−12) gives 30.5, rounded to 30. Theoretical/structural-only; not a normal Final Contextual score. Meta Power is null (provisional).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.89 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction suite: Ash Blossom, Solemn Judgment, three Solemn Warnings, Solemn Accusation, Evenly Matched and Droll & Lock Bird
- Searcher density: P(≥1 searcher in 5) ≈ 0.89
- Extra Deck boss coverage across Fusion, Xyz and Link
Weaknesses
- Illegal list: three cards over OCG limits
- Engine conflict: exact Red-Eyes purity 5.6% with multiple sub-archetypes competing for slots
- No Side Deck (0 cards)
- No recorded combos, so ceiling and median are unmeasured
Critical choke points
- Dark Time Wizard or Radiant Typhoon searcher must be live to convert the Extra Deck bosses
- Limited/Semi-Limited single copies (Droll & Lock Bird, Solemn Judgment, S:P Little Knight) are one-of, so losing them removes a key interaction piece
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, Super Polymerization and Solemn Warning (the 3rd copies) | Any legal, non-over-limit replacement that fits the deck's role (a Side Deck card, for example) | Clears the copy-limit violations so the list is legal and can receive a normal Final Contextual score |
| 2 | Off-archetype filler from the Main Deck | Additional Dark Time Wizard or Red-Eyes engine pieces, or a single consistent sub-archetype | Improves engine coherence and reduces brick risk (exact Red-Eyes purity is 5.6%) |
| 3 | None | A 10–15 card Side Deck (0 currently) | Gives post-side adaptability (D12 is currently 10) |
Evidence & confidence
- Verified: Copy-limit violations: Ash Blossom, Super Polymerization, Solemn Warning at 3 copies vs 2 legal; Main 56 / Extra 15 / Side 0 vs the OCG size rules; Banlist statuses for Droll & Lock Bird, Solemn Judgment, Radiant Typhoon Chant, Bystial Magnamhut and S:P Little Knight (all single copies, legal); Composition and card text from the evidence excerpts
- Inferred: Starter access probabilities (hypergeometric); Brick and consistency estimates; Interaction quality from card text; Going-second hand-trap coverage
- Provisional: Meta Power (no dated metagame sample); D13 matchup/format fit
- Data gaps: No combos supplied, so the combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and the per-pilot match record are absent One passcode (74677422) in the CardIDList could not be resolved to a card and is counted as Main No win-rate telemetry for going-first/second, matchup, brick or starter rates Meta Power is provisional without a dated metagame sample No Side Deck, so the post-side plan cannot be assessed
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